I've been messing around with IL-2 ever since it first appeared. Great graphics and options, wind-up undercarriages (press the allocated key repeatedly until the uplocks engage), constant-speed props and complex engine management, plus lots of other splendid features, it's an excellent sim - but unsuited to a large multi-player arena because there's so much data to push around the sky. HT's AH compromises make for smoother connex and gameplay.
But when we can all afford that super-'puter and the ISPs have managed to beat the speed of light - WOW! - go for it!
