Shiv this is a silly, selfish, unrealistic post that is pretty much summed up by the two usual positions taken by the "fighter crowd'. #1, is the "my way of playing cartoon airplanes is better then yours'. And #2 is "I dont like things that shoot me down and we should get rid of them".
Fact is ground guns/shipboard guns, in the actual war, were extremely lethal against aircraft. By the end of the war large Yank CV groups were protected by huge numbers of radar controlled guns shooting lethal proximity shells. If you dont like it then dont fle near CV groups. Its better then re-writing history for your own purposes.
"Why guns if planes are available"? Because I want to thats why. Because i dont want to become an easy kill stat for a pack of score 'ho vulchers and want to thin them out some.
As I said before most folks dont care about their perks, most of all GV perks. Besides in the war, again, all the gun positions would be manned. So they should be in the game.
don't think it should be encouraged
Precious. Just precious.

I'm against gunning for and don't think it should be encouraged. Why gun if there are planes available? Bad enough you get shot down by the laser puffy ack, now you'll have every gunner slot filled by guys trying to earn perks. And most of them will be taking potshots at guys furballing, not planes attacking the CV.
I do understand you need to protect the CV from buffs/jabo, I just hate it when I'm fighting, trying to not get killed by the nme, trying to stay under 3K, trying to keep far enough away from the CV ack, and then just get popped by someone in a 5". Or if it's a friendly CV and I have a fight going with a con having a gunner get blow him up before I get a chance to kill him.
To protect CVs I'd advocate increasing CV hardness to double or more where it is now. Make it so taking down a CV would bring about the same level of effort it takes to capture a base. I admit I haven't thought much about the implications though.