Author Topic: Artillery: a possible way of working it  (Read 682 times)

Offline Jigster

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Artillery: a possible way of working it
« Reply #15 on: September 23, 2000, 04:28:00 PM »
 
Quote
Originally posted by Betown:
Joness.
      This was talked about at length in a previous thread. The C47 could not do it. But there are a few aircraft that could. Can anyone remember what they are. The ME something if I remember. Big thing, 6 engines... Looks like a flying baloon?


AC-47 carried a 105mm gun  

I think they stowed 2 75mm FHs (fully disassembled) in C-47s when time premitted.



Lepton

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Artillery: a possible way of working it
« Reply #16 on: September 26, 2000, 05:23:00 PM »
My memory is always suspect, but I thought the AC-47 was armed with 3x7.62 miniguns. Of course they could spit out six THOUSAND rounds a minute each   The big cannons didn't come along until the AC-130.

Offline Jigster

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Artillery: a possible way of working it
« Reply #17 on: September 26, 2000, 07:27:00 PM »
 
Quote
Originally posted by Lepton:
My memory is always suspect, but I thought the AC-47 was armed with 3x7.62 miniguns. Of course they could spit out six THOUSAND rounds a minute each   The big cannons didn't come along until the AC-130.

Yep it was. C-47's cross section isn't big enough.

Specter's and Spookies, I are easily cornfused.

Hans

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Artillery: a possible way of working it
« Reply #18 on: September 29, 2000, 02:06:00 AM »
I say HiTech or Pyro post about adding the M7 Priest.

PT boats and Battleships too.

It looks like now that we are only getting the steerable Carriers, and thats it.  No new ground vehicles and ships.  Just the steerable carriers.

Hans.

Hptmann

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Artillery: a possible way of working it
« Reply #19 on: October 01, 2000, 01:42:00 AM »
How about just do it like that WW1 game, err cant recall whats its called but uses observation planes. Ah can use pipers and or jeeps to direct arty. And why limit it to 105's how about  bigger bore stuff, just no 'Rail guns'    that way there can be coastal artillery to use on the battle groups that will be floating around later in AH.

Offline Wobble

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Artillery: a possible way of working it
« Reply #20 on: October 04, 2000, 10:36:00 PM »
How about a v2 rocket sight?

Offline spora

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Artillery: a possible way of working it
« Reply #21 on: October 07, 2000, 08:12:00 PM »
 
Quote
Originally posted by flakbait:
From what an Army guy told me, a 105mm Howitzer can hit a house-sized target at 4 miles. This is with, of course, accurate spotting and about 5 practice rounds.

If it is done like its done in the real world, also the following factors have significant effect:

- temperature
- weather (wind, temp, moisture)
- age of the gun tube

As much as I'd like to see indirect fire in AH, it would become too easy if no temp/weather/other inaccuracies were introduced, too.

Artillery fire is normally used agaist area targets, not point targets.  In a WWII environment, a single artillery piece firing would mean harrasment fire to the enemy, nothing else.

Offline SKurj

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Artillery: a possible way of working it
« Reply #22 on: October 07, 2000, 08:42:00 PM »
How about instead of 1 player 1 artillery piece, 1 player 3 artillery pieces.  With something to prevent lazer accuracy of fire, 3 arty guns would be something more than just harrassment and perhaps not so simple for a c-hog to take out.
With of course spotters, though i don't really know if spotters would be neccessary for enemy base bombardment...

SKurj

Offline Jigster

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Artillery: a possible way of working it
« Reply #23 on: October 08, 2000, 02:19:00 PM »
I'd like to see that implemented into buffs (drones following a lead) first  

- Jig

[This message has been edited by Jigster (edited 10-08-2000).]