Author Topic: Perk the Ord  (Read 1158 times)

Offline Nemisis

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Re: Perk the Ord
« Reply #15 on: November 18, 2009, 06:33:35 PM »
No ord perking unless its less than .25 perks per every k of bombs or every bomb when carrying less than 1k of bombs. Will kill the newb's gameplay. (no newbs=less money for HTC, no newbs+older players leaving=game dies after a couple of years)
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Offline oakranger

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Re: Perk the Ord
« Reply #16 on: November 18, 2009, 09:50:51 PM »
How about perk the WW first then we will see about the ord.
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Offline Nemisis

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Re: Perk the Ord
« Reply #17 on: November 18, 2009, 10:01:15 PM »
No need. Fly above 2k and your safe. Hell, I don't think I've even been shot down by a wirb. There pretty harmless unless theres an expert gunning. Oh they may knock down a few guys, but no one near me ever seems to die all that often.
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Offline oakranger

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Re: Perk the Ord
« Reply #18 on: November 18, 2009, 11:14:16 PM »
No need. Fly above 2k and your safe. Hell, I don't think I've even been shot down by a wirb. There pretty harmless unless theres an expert gunning. Oh they may knock down a few guys, but no one near me ever seems to die all that often.

I still get hit, some killed, above 2k.  and no, not by the same person, just random ppl.
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Offline BnZs

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Re: Perk the Ord
« Reply #19 on: November 18, 2009, 11:18:01 PM »
Will kill the newb's gameplay. (no newbs=less money for HTC, no newbs+older players leaving=game dies after a couple of years)

Really? It took me six tours to go on my first divebombing run I think.

Then I went through a period where I would do some dive-bombing runs on a VH in a P-47, "because the 47 was a great ground-attack plane", followed by an attempt to get a kill or two. Then I realized that destroying the VH was usually inconsiderate and not fair to the other fellows, because it left them unable to roll flaks to discourage vulchers or tanks to stop people trying to park GVs on their runway. So I quit doing that and my Jug has climbed faster ever since without the mud movers attached.  :D

« Last Edit: November 18, 2009, 11:27:39 PM by BnZs »
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Offline Lusche

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Re: Perk the Ord
« Reply #20 on: November 18, 2009, 11:25:24 PM »
I still get hit, some killed, above 2k.  and no, not by the same person, just random ppl.

2k alt is just ~ 600 yards distance...
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Offline BnZs

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Re: Perk the Ord
« Reply #21 on: November 18, 2009, 11:26:58 PM »
How about perk the WW first then we will see about the ord.

I am perfectly happy with the WWs use as a defensive weapon, seeing it roll on towns and airfields en masse flotillas otoh is something I can't say the same for. However, if your VH has not been destroyed by a suicide jabo, then WWs are easily dealt with simply by deploy a tank.  :devil
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline oakranger

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Re: Perk the Ord
« Reply #22 on: November 19, 2009, 10:13:30 AM »
2k alt is just ~ 600 yards distance...


ok, on there icon, i see 1.5-2k.  when i am beyond that i still getting hits by them as high as 6k on my altimeter. 
Oaktree

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Offline B4Buster

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Re: Perk the Ord
« Reply #23 on: November 19, 2009, 10:18:50 AM »
Bombers in this game are the equivelant to stealth bombers. They can be detected by radar only 2 minutes before they drop. Not even the 163 Komet can get up to 25k+ to shoot them down with that short a warning.

Historically, these things were NEVER undetected. You had 5 hours or more of advance warning to set up organized missions, defensive plans, etc... In this game one guy scrambles from the deck to try and stop them -- and 100% of the time fails to before they release their eggs.


I'd rather see bomber icons on maps 100mi from the front lines (that's 4 sectors away) regardless of the radar situations. THAT would change the way this suicide porktarding works. [EDIT: Hrm... I suppose jabo with eggs will have to show up also?]


Then again, this is all entirely moot. Once the new bombing super cities come out, the entire bomber game will change in my opinion. For better I hope, but can't truly predict until we see it first-hand.


Krusty, it is not undetected in AH either. There is darbar.

Now, What would be cool is to say if someone goes above 20K or 25K, their dot will show up on the map regardless of whether they are in a dar ring or not. This is how the scenario is set up and it's pretty cool.
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Offline Krusty

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Re: Perk the Ord
« Reply #24 on: November 19, 2009, 01:33:49 PM »
It is undetected. Dar bar tells you nothing other than "there's somebody there" -- which 90% of the time means low furballers, NOE dweebs that broke their deck alt, and so on.

It does not tell you "bombers are on their way" -- which in every case in WW2, was known. Heavy bombers did not strike without detection, and whether or not a single part of a bomber stream was attacked entirely depended on how busy the defense fighters were with OTHER parts of the bomber stream.

Offline B4Buster

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Re: Perk the Ord
« Reply #25 on: November 19, 2009, 01:38:08 PM »
It is undetected. Dar bar tells you nothing other than "there's somebody there" -- which 90% of the time means low furballers, NOE dweebs that broke their deck alt, and so on.

It does not tell you "bombers are on their way" -- which in every case in WW2, was known. Heavy bombers did not strike without detection, and whether or not a single part of a bomber stream was attacked entirely depended on how busy the defense fighters were with OTHER parts of the bomber stream.

Reading darbar is a skill of its own. If you see a massive darbar suddenly up 4-5 sectors behind the front line, there's a pretty good chance it's bombers  :)
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Offline WPmega

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Re: Perk the Ord
« Reply #26 on: November 19, 2009, 06:36:54 PM »
*raises hand*

question.


If we perk ord...then how will the new players and some of the old players be able to up a bomber since all the bombers beside the IL 2 and what the B25H have to up with ord ???

Riddle me this batman.



<<<S>>>

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Offline guncrasher

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Re: Perk the Ord
« Reply #27 on: November 19, 2009, 07:27:41 PM »
good point wpmega, since most new guys basically only up in  buffs since they're the easiest to fly.

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Offline Penguin

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Re: Perk the Ord
« Reply #28 on: November 19, 2009, 08:06:12 PM »
I was an avid bomber-photographer when I was new, so no, don't perk my rubble bouncers!

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Offline Gabriel

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Re: Perk the Ord
« Reply #29 on: November 19, 2009, 09:20:36 PM »
Maybe for Fighters.

Bombers shouldn't need to buy ...er..bombs though.