I don't get why you even typed that, you know it's stupid.
Ignore this post.Aces High has become chaotic from what I've seen. With so many squads, and solo pilots, most pilots just go around, looking for a huge furball to get into, just to score a couple of cheap kills over and over again. Most days their is no attempt to defend, capture, or take control of the maps. Even though we have squads, their is no use of team work between squads, or the use of strategy in the game. I am submitting a request for the Idea of a command structure. My idea is to have one person in charge of a country with Generals in charge of the Theater of War (Zone system). Next a lower ranked individual in charge of a smaller section of the zone, followed by Base commanders, to squads. ((this idea can be changed to better the use of command.)) This is just a idea that right now isn't fully developed. I would like your opinions on the idea, and how it can be better, and Please leave smart bellybutton remarks out.
Most days their is no attempt to defend, capture, or take control of the maps.
this is the 2nd time I've seen someone say the same thing this week..WTF? Are you even playing in the MA's? All I ever see is people trying to take bases, and people defending them.
Probably not the base he want's attacked or defended.
OK. maybe I was a little to serious. But I would really like some form of command structure that would help in tactics, and strategy. It doesn't have to be full blown Strict and ridged, just something to help move the game along in ending the arena in the countries favor. And I'm not sure right now on how the y would be chosen.
I am submitting a request for the Idea of a command structure. My idea is to have one person in charge of a country with Generals in charge of the Theater of War (Zone system).
Please leave smart bellybutton remarks out.
OK It sounds like a good idea. I put myself in charge.Go out and have fun. That's an order!