and there are alot of us who dont care about the map.. there's always a new map. and it gets reset every week automatically anyway.
as for porking, as someone said, if you wanna pork, go pork... If I want ords or troops down at some base, I go do it myself.. the whining about it on country is annoying at the least..
If it's annoying, the rest of us can introduce you to a very old game feature called .squelch (players ID) that way you can not have to view that person's text.
Problem solved. Anything less is whining on your own part.
As for not caring about winning maps or contributing to your own country's efforts toward that I have to ask....when you were a kid did they give trophys for 9th place and "everybody" was a winner?
In my hometown if you weren't a state champion in something, you were a forgotten "also ran". And that's how many people who like competition think. Last I looked, AH was a multi-faceted competition that gave kudos to player in ALL facets of the game each tour.If you are in the habit of losing, and like it...then again, it's your $15 bucks.
To quote Patton..." I wouldn't give a hoot in Hell for a man who lost....and laughed."
Hey...play how you wish. It's your $15 bucks.
Personally, I believe jack of all trades squads are the meat and potatos of every country. I always thought that the guys who furballed in fighters almost exclusively did so because they sucked at bombing, porking, attack (dive bombing), mission skills, and ground vehicles. Those same elitists need to hop in a tank, button up the hatch, get on 200 and call out some LTAR's, flk4, dr7, or Rondar and ask for a gv 1 v 1 to show their game "uber-skills" and see what happens.
Take this example as to how the fighter elitists think WWII should have been fought:
(Scene: tent in the Egyptian Desert, dark of night, a table with chairs seating Generals from both sides)
Rommel: We are here today at this truce conference to try to agree on how the war should be fought.
Goering: The Air Forces of both sides should determine the outcome of the war--no bombs no rockets, only air to air combat.
Cunningham: Here-here! All bases are off limits and it should be up to the air forces to see who wins. No lands, bases or territories on either side should be taken!
Rommel: Then why, In Cod's name are there enemy tanks and ground vehicles on both sides, as well as each's ability to take away one's enemy's ability to make war?
Patton: Well observed Irwin, all my tanks and troops are here just itching for battle, why leave it up to a bunch of scarf wearing pansies? I say WAR is based on killing the enemy at every opportunity and bombing everything they have into the stone age.
Montgomery: I personnaly hate to agree with a Neanderthal like Patton, but warfare has always been about taking the enemy's bases, territory, and taking away their ability to make war until they capitulated!
Goering: You simply don't understand what war is all about...it's all about air superiority, honor, and proving your uber-ness over their dweeb-tard-ness. Plain and simple, it's completely an all air war.
Rommel: Well, I guess all the bomber, attack, and ground forces need to just pack up and go home.
Patton: I'll give the order if Ike will...those air force fighter pilots can take more ground and accomplish more than my tank and infantry divisions. Ya play golf, Irwin?
Cunningham: Well it's settled then. No taking of territory or assaulting each others bases and it will all be decided in the air--fighter pilot to fighter pilot. Anything else is complete dweeb-tardness.
Goering: Agreed! I will notify the Fuerher.
That's pretty much how history went, didn't it?
If this game were all about "maturing into the game to see it's all about dogfighting" the game owner and designer would have ditched all the bombers, bombs, taking of bases, ground vehicles, and the ability to disable base hangars, ords, radar, fuels, troops, and the game would simply be called:
ACES HIGH: THE BIG-GIGANTIC-ARSED-DUELING ARENAROX