Author Topic: NOE Changes  (Read 1824 times)

Offline Kurtank

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Re: NOE Changes
« Reply #45 on: December 13, 2009, 09:04:46 PM »
SOme forget that often, NOE raids are used as a strategic tool to aid in a much larger conventional battle. For example; The Knits are attacking Rook-held A193. The fight is going on strong for about an hour, a standard MA affair, mostly a low density furball with the occasional box of buffs rolling in. A squad decides that the focus and momentum of the battle needs to shift for the Knits to have a better shot at taking A193. So they create a mission to take an NOE raid to A203, a base not far from A193 that would give the Knits an entire second flank from which to attack A193. They swoop in under the radar and quickly knock down the town, and cap the city. TO avoid a counteroffensive, they quickly do the same to V189, which lies between A193 and A203. From A203 they lanch a low alt mission of fighters to overwhelm the defending Rooks and provide a diversion for the ground forces advancing from V189. To the untrained eye, this could easily lok like a straight up NOEroll on the continent.

While I agree that they are integral to the game, the idea of making it a tad harder to pull off sounds nice.
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Offline JunkyII

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Re: NOE Changes
« Reply #46 on: December 14, 2009, 05:03:16 AM »
Kurtank,
Nobody has anything against the sqauds running NOE missions, but when a country lauchs a 30-40 plane NOE mission...there isnt a fight coming from the base being attacked.

I think dar bars should be alittle "random" especially when there is alot in that sector in maybe the sector next to it, maybe they both show alittle something so the defense sees it coming sooner but has to actually look for them like they did in ww2 :salute
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Offline Lusche

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Re: NOE Changes
« Reply #47 on: December 14, 2009, 05:22:44 AM »

If anything is ruining the game it is the alt monkey.


You seem to have a pretty much "my way" one dimensional thinking of gameplay.

There is a world above 5k... and there's a fight up there... and at 30k planes to strange things to someone only used to fly on the deck ;)

« Last Edit: December 14, 2009, 05:33:30 AM by Lusche »
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Offline Delirium

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Re: NOE Changes
« Reply #48 on: December 14, 2009, 10:15:28 AM »
at 30k planes to strange things to someone only used to fly on the deck ;)

Yea, getting up to that altitude is an alternative to Ambien.   ;)

Lusche, I really respect you but your style of gameplay isn't for everyone.
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Offline Lusche

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Re: NOE Changes
« Reply #49 on: December 14, 2009, 10:17:33 AM »

Lusche, I really respect you but your style of gameplay isn't for everyone.

Have I ever said it is, or should be for everyone? I hope not. ;)
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Offline Delirium

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Re: NOE Changes
« Reply #50 on: December 14, 2009, 10:20:28 AM »
Have I ever said it is, or should be for everyone? I hope not. ;)

Yep, and that is one of the reasons I respect you.  :aok
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Offline Bronk

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Re: NOE Changes
« Reply #51 on: December 14, 2009, 05:27:14 PM »
Yep, and that is one of the reasons I respect you.  :aok
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