January is such a slow AH period. Kinda like slow News cycles.
When I was using a Siatek X52 Pro, trim helped, but was a lot of gymnastics with dial pots on the throttel and buttons in the heat of combat. Since I've had a CH Fighter stick for about 6 months now I havent needed to touch trim other than pulling a K4 nose up while compressed in a dive. It could be me or the CH potentiometers are superior to saitek's but, I seem to get more deflection when I push x or y with the CH stick than with my X52 stick. I've found the CH stick has contributed to improving my execution of manuvering.
I asked the question about trim because I didn't want to mention any names while getting feed back. I was curious if rudder trim was the magic bullet my freind recently decided it was. I would rather take the heat for you guys thinking me a fool than upset my freind by using his name in public. He is very happy with using rudder trim and believes it's improving his manuverabilty. State of mind is a valuble ACM tool.
Is it possible that the X52 stick does not produce the same results as the CH stick and the use of manual trim with the saitek stick duplicates the same deflection as the CH stick? Admittedly all the years I used Saitek products I programed the buttons with the SST software rather than through the game's interface. Is it possible the SST active interface was affecting the stick travel the game was seeing? My CH fighterstick is mapped through the game, not the CH key mapping interface.
I had not thought to question useing the SST software until seeing the results of not having it running and using another brand of equipment. I've used Siatek controls and the software in the game since 2002. Does the Saitek active key mapping software have a negative effect on the quality of your control inputs in Aces High?