Author Topic: Mechwarrior Living Legends  (Read 5697 times)

Offline Wolfala

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Mechwarrior Living Legends
« on: February 02, 2010, 09:55:02 PM »
IN case you did not know, it is a use modification of Crysis over at http://www.mechlivinglegends.net/

I have been playing for a couple of weeks, but I had the most epic battle tonight. Another guy and I, we were continually getting our ass's kicked by a Madcat. No matter what, we couldn't put him down. So collectively we decided, we gotta go toe to toe with the guy at 2 feet range to make it happen. So I grab a Madcat, and he grabs a Vulcher for fire support. And the video says the rest.

It brings me back 15 years to Netmech - and I thought that was impossible. A real clash of the titans where team work actually makes a huge difference - that and the graphics and immersion. If you own Crysis, you owe it to yrself to give the mod a try. Its free anyway.


http://www.youtube.com/watch?v=1Y0vL-YG0ck


Or

http://www.facebook.com/v/311636036213





« Last Edit: February 02, 2010, 11:24:05 PM by Wolfala »


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Offline Stoney

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Re: Mechwarrior Living Legends
« Reply #1 on: February 02, 2010, 11:13:08 PM »
I used to love the old Mechwarrior games.  I'll have to check this out.
"Can we be incorrect at times, absolutely, but I do believe 15 years of experience does deserve a little more credence and respect than you have given from your very first post."

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Offline Wolfala

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Re: Mechwarrior Living Legends
« Reply #2 on: February 02, 2010, 11:39:11 PM »
Here's a pretty good walk around to see the HDR lighting and environments.

http://www.youtube.com/watch?v=vnPTWPVYxP4


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Offline tassos

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Re: Mechwarrior Living Legends
« Reply #3 on: February 03, 2010, 01:39:47 PM »
« Last Edit: February 03, 2010, 01:45:50 PM by tassos »
Living Aces High from Sep 1999 as ATZE,MrROX,and from Feb 2000 as tassos
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Offline indy007

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Re: Mechwarrior Living Legends
« Reply #4 on: February 03, 2010, 03:00:54 PM »
Looks good, I'll try it. I doubt it will top my pod experiences though.



Best version of BT evar... and I've owned every single pc & board game.

Offline Enker

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Re: Mechwarrior Living Legends
« Reply #5 on: February 03, 2010, 03:12:55 PM »
It's finally out? Huh, I guess the mailing alert list didn't work.
InGame ID: Cairn
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... FOR TEH MUPPET$ TO PAD OUR SCO?E N to WIN TEH EPIC WAR OF TEH UNIVERSE We MUST VULTCHE DA RUNWAYZ N DROP UR GUYZ FIGHTERZ Bunkarz Then OUR SKWAD will Finarry Get TACTICAL NOOK for 25 KILL SCORE  STREAK>X

Offline allaire

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Re: Mechwarrior Living Legends
« Reply #6 on: February 03, 2010, 04:01:54 PM »
There is a couple of places in TX that has a set of pods Indy.


Xmax Games in Dallas: http://www.xmaxgames.com/home.html

Track21 Indoor Karting in Houston: http://www.track21houston.com/
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Offline Ack-Ack

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Re: Mechwarrior Living Legends
« Reply #7 on: February 03, 2010, 06:19:55 PM »
I've got this mod too, it's great.  Really does remind me of playing the closed beta of MPBT 3025 before Microsoft forced EA to pull the plug on it. 

The really cool thing about this mod is that you're not just limited to piloting mechs, you can also man various types of air and hover vehicles as well as play as infantry.


ack-ack
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Offline Soulyss

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Re: Mechwarrior Living Legends
« Reply #8 on: February 03, 2010, 06:26:07 PM »
Well hell, I may just have to go get a copy of Crysis now...
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Offline Ack-Ack

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Re: Mechwarrior Living Legends
« Reply #9 on: February 03, 2010, 07:29:07 PM »
Well hell, I may just have to go get a copy of Crysis now...

make sure you've got a good system to run it.  Even though the mod developers have done a good job in trying to keep things down, they're still using CryEngine 2 and it takes a beefy system to run it at higher settings.


ack-ack
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Offline MrMeanie

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Re: Mechwarrior Living Legends
« Reply #10 on: February 03, 2010, 08:14:33 PM »
gunna pick up the game just to play the mod!
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Offline Wolfala

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Re: Mechwarrior Living Legends
« Reply #11 on: February 03, 2010, 11:50:28 PM »
make sure you've got a good system to run it.  Even though the mod developers have done a good job in trying to keep things down, they're still using CryEngine 2 and it takes a beefy system to run it at higher settings.


ack-ack

That is the understatement of the year.

The video that I shot was taken on an AMD Phenom II X4 955 running stock 3.2 GHz. The MB is a MSI 7590FX-GD70 AM3. RAM is Corsair XMS3 DHX 4GB With 8 GIG total on the board. The video card is running a Nvidia GTX 295 with 1795 RAM which is an internal SLI architecture.

http://www.newegg.com/Product/Product.aspx?Item=N82E16814130504

Newegg doesn't have it anymore, so something better probably superseded it.

Even though this motherboard will not do SLI since its got the ATI hardware on the MB, if ATI is yr thing, it'll do quad crossfire - (and you'd better have a kilowatt range PSU for that if yr so inclined).  WD1500 150GIG raptor sata system drive. Games and scratch disk 600 GIG sata - might be sea gates.

Currently on XP64, runs stable in 32 bit mode. The components without the video card and drives I got for around $500. Some stuff cannibalized from the previous rig as expected. Don't go undersize on the power supply either. To run all those, and keep it cool under load - yr looking at a decent 850 Watt PSU - so don't cheap out on that.

No question, you NEED a lot of HP to run this as intended. You'll know where the money went when you do though unlike with some other programs out there (ala MSFSX).

« Last Edit: February 03, 2010, 11:59:45 PM by Wolfala »


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Offline indy007

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Re: Mechwarrior Living Legends
« Reply #12 on: February 04, 2010, 09:01:24 AM »
There is a couple of places in TX that has a set of pods Indy.


Xmax Games in Dallas: http://www.xmaxgames.com/home.html

Track21 Indoor Karting in Houston: http://www.track21houston.com/

I live just a few minutes from Track21. I used to play a ton when it was at Dave & Busters. Maximum difficulty settings, Master trials, all that. You sort of have to get used to playing 1 handed though... your left hand is glued to the upper left hand monitor's coolant dump button the entire game, every match... unless you happen to use the AC based loki or something.
« Last Edit: February 04, 2010, 09:10:34 AM by indy007 »

Offline indy007

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Re: Mechwarrior Living Legends
« Reply #13 on: February 04, 2010, 09:03:30 AM »
The really cool thing about this mod is that you're not just limited to piloting mechs, you can also man various types of air and hover vehicles as well as play as infantry.

If they properly code Elementals, I'll be very excited. I want to ride along on Wolfala's shoulder, then jump onto another mech and tear it apart. Elementals = critical hit making beasts.

Offline Wolfala

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Re: Mechwarrior Living Legends
« Reply #14 on: February 04, 2010, 09:17:30 AM »
If they properly code Elementals, I'll be very excited. I want to ride along on Wolfala's shoulder, then jump onto another mech and tear it apart. Elementals = critical hit making beasts.


It is truely a combined arms game when you have good comms with yr team. The LRM and arrow4 long range arty can hang back behind cover. Ravens or Cougars with Narc beacons can slap them on targets from 1km out. A BA with a tag laser can lase a target from 1.2km behind cover. Launch on warning, really can create havoc to the OPFOR.

That, in addition to the omni's with lasers and cannon...shit airplane door closing. I could write, but I'll let ack ack finish


the best cure for "wife ack" is to deploy chaff:    $...$$....$....$$$.....$ .....$$$.....$ ....$$