Vinkmen,
It's very easy for me to make a snap shot at a target under the circumstances you stated above. I will lag pursuit the bandit and rapidly, but briefly, pull lead for the shot before returning back to lag pursuit.
Turning flat at D800 to avoid the shot isn't a good idea, especially with rudder input! You're just opening up the profile of your plane and slowing yourself down with that giant WW2 airbrake. You should try to turn much sooner (1.5K), never give the bandit your 6, period! When you do turn, I would suggest beaming the target with your side profile to create as little profile just before he takes the shot. You would be surprised how many players have trouble shooting a side profile target alone, add vertical input (up or down) and you will make it extremely hard for the enemy to wax you.
Here are a few films showing the above, please note the vertical seperation, it's key to performing a quick reversal.
http://rapidshare.com/files/351026067/1olo_kill.ahf.html
http://rapidshare.com/files/351026873/Yak9u_Kill.ahf
Download them asap, they get deleted after a short while.
Re-reading my post I wasn't clear. I olny draw the bandit in to 800 before turning when I've already let him inside of 1500 on my six because I'm distracted, or didn't see him etc. It's the desperation move. But either way I will watch the films when I get home and try to learn something. Thanks for taking the time to post them.
I realize that the flat turn presents a much larget surface area to hit, but my recollection is that 9 out of ten times, I'm getting elevators/rudder/vert-stabilizer shot off. Seems like they are barely cathcing the tail of my airplane with a few rounds. Mostly seems like canon planes, like 109, Typh, Nik, p-38. I do it because when I'm trying to BnZ someone, and they break hard I always miss. The ones the try to roll, barrel roll, or go up, I kill pretty easy.
I need a holw in the floor so I can see the bandit during the deflection shot.
Kazaa, do you ever shoot at a bandit lost out of view below the nose? or are you firing where you anticipate he's turning too, while you can still see him?