Author Topic: improved engine/aircraft model  (Read 8056 times)

Offline morfiend

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 10453
Re: improved engine/aircraft model
« Reply #120 on: February 16, 2010, 06:28:39 PM »
 I've read through this whole thread and decided to put my 2 cents worth in for all it's worth.

 I too would like to see a more complex engine management system in place,atleast a mixture control,as I think it would add  new and challenging aspect to the game.

  Do we need cooling adjustments,mixture control,I think not but I would like to see it implemented at some point. I do think it would need to be a selectable item much like the stall limiter and I do think there would have to be a small benefit from selecting"complex controls",maybe an additional 50% wep duration.

 Having said that I find it amazing that some individuals insist on "poking the bear",show me any other game or sim out there that the owner/designer takes the time to chat with the players,listen to those players and tries to be as upfront as is possible with the community at large.

  This is all but unheard of in this business,but "we the players" are fortunate enough to belong to this community,sure we pay for that priviledge but that doesn't mean we have the right to say how things should be.

 HTC is far more tolerant than I would be,if it was up to me many would be gone,but then my business might not be as successful!!!!!

   :salute

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: improved engine/aircraft model
« Reply #121 on: February 16, 2010, 06:32:00 PM »

 HTC is far more tolerant than I would be,if it was up to me many would be gone,but then my business might not be as successful!!!!!

   :salute


Agreed, having been a software engineer in the Game industry, I know how hard it can be. Its easy to request features, its hard to implement them.

I'm experiencing random pilot failures....  :(

lol, ok so its non-fun addition to the game, ok.
« Last Edit: February 16, 2010, 06:33:51 PM by Ardy123 »
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline Motherland

  • Plutonium Member
  • *******
  • Posts: 8110
Re: improved engine/aircraft model
« Reply #122 on: February 16, 2010, 06:32:41 PM »
I've read through this whole thread and decided to put my 2 cents worth in for all it's worth.

 I too would like to see a more complex engine management system in place,atleast a mixture control,as I think it would add  new and challenging aspect to the game.

  Do we need cooling adjustments,mixture control,I think not but I would like to see it implemented at some point. I do think it would need to be a selectable item much like the stall limiter and I do think there would have to be a small benefit from selecting"complex controls",maybe an additional 50% wep duration.

I feel the same way...
I also can't stand how it seems that the most vocal supporters of something like this end up being crazies that think that everyone is out to get whatever plane they like the most... and that HTC is somehow plotting against them...

Offline Delirium

  • Platinum Member
  • ******
  • Posts: 7276
Re: improved engine/aircraft model
« Reply #123 on: February 16, 2010, 06:40:54 PM »
For someone that wants 'complex engine management' he should have no trouble understanding that free speech rights don't exist on private property.

Allow me to explain in terms based on engine management;

If you 'open (cowl)FLAP' your mouth with reckless abandon, expect the opposite effect from the cooling effect you'd normally see from the owners.

If you can create the right 'MIXTURE' of civility and respect while getting your point across, you'll remain in Aces High for a long time.

If you push the 'ENGINE' or discussion beyond the redline of proper protocol by making false accusations, expect it to blow up in your face.
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline morfiend

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 10453
Re: improved engine/aircraft model
« Reply #124 on: February 16, 2010, 06:43:21 PM »
I feel the same way...
I also can't stand how it seems that the most vocal supporters of something like this end up being crazies that think that everyone is out to get whatever plane they like the most... and that HTC is somehow plotting against them...


  :lol :lol :rofl :rofl :rofl

Offline RASTER

  • Persona Non Grata
  • Zinc Member
  • *
  • Posts: 76
Re: improved engine/aircraft model
« Reply #125 on: February 16, 2010, 06:52:24 PM »
Without the film viewer AH has nothing more to offer. Too much stuff not working for such a primitive game. I have cancelled my account and hope that those who want something better will do the same before these morons spoil your love of flying. Bye and to everyone I've met this tour, if you see me online flightsimming in some other sim, don't say hello, just bugger off and STFU.  :aok

Offline AirFlyer

  • Silver Member
  • ****
  • Posts: 1210
Re: improved engine/aircraft model
« Reply #126 on: February 16, 2010, 06:53:22 PM »
It's been an INteresting thread, and I use that word lightly, but I don't see it lasting the next pass of eyes by HTC. Gl Raster, I don't think will see you for a while.
Tours: Airflyer to 69 - 77 | Dustin57 92 - 100 | Spinnich 100 - ?
"You'll always get exactly what you deserve." Neil

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: improved engine/aircraft model
« Reply #127 on: February 16, 2010, 07:16:34 PM »
It's this attitude that explains why TW will never be a viable game. I'm right, the world is wrong, you don't agree so "stfu and bugger off" ?


Lovely.

Oh well, PNG stick has swung, at least that's over.

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23047
Re: improved engine/aircraft model
« Reply #128 on: February 16, 2010, 07:27:17 PM »
Never mind, he's been banned.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: improved engine/aircraft model
« Reply #129 on: February 16, 2010, 07:32:21 PM »
Without the film viewer AH has nothing more to offer. Too much stuff not working for such a primitive game. I have cancelled my account and hope that those who want something better will do the same before these morons spoil your love of flying. Bye and to everyone I've met this tour, if you see me online flightsimming in some other sim, don't say hello, just bugger off and STFU.  :aok

Cancelled or had it cancelled for you?

The only one that spoiled your 'love of flying' has been you.  You've complained how the Mosquito is not modeled correctly but failed to show where the problem is.  When others with far more knowledge on the subject than you posted contradicting your assertions, you labeled them liars or otherwise misleading in their data.  

You also expressed your desire to change the game, in your words to make it 'more realistic', because your skill level isn't very high and you were getting shot down very frequently.  I don't know if it was hubris but in your mind you were getting shot down by everyone because they were 'gamers' without any appreciation for the historical 'simulation' or the planes they flew.  Which resulted in your 'wish' to make the game more difficult so you wouldn't get your bellybutton handed back to you by a 'gamer'.  

You insult the developers and others at HTC and are surprised at the reaction you got?  That to me shows a rather stunning lack of intelligence on your part, which has been reinforced with almost every post you've made.  So, by all means go back to TW and enjoy playing a craptastic flight sim with it's porked flight and damage model and very primitive graphics.  Onthe plus side, with only one other person that is flying in TW, you won't have to worry about being ganged.


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: improved engine/aircraft model
« Reply #130 on: February 16, 2010, 07:34:57 PM »
Nobody's flying TW now.. It's gone. Shut down. No more flying. The next version's not even in alpha and it'll probably be years before it's got rudimentary flying capabilities.

This is just the first wave. Hopefully not everybody from TW that migrates over will be so ignorant. Some folks (way way back when I tried it) were rather nice.

Offline Bronk

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 9044
Re: improved engine/aircraft model
« Reply #131 on: February 16, 2010, 07:51:20 PM »
Nobody's flying TW now.. It's gone. Shut down. No more flying. The next version's not even in alpha and it'll probably be years before it's got rudimentary flying capabilities.

This is just the first wave. Hopefully not everybody from TW that migrates over will be so ignorant. Some folks (way way back when I tried it) were rather nice.
There goes the neighborhood. ;)
See Rule #4

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: improved engine/aircraft model
« Reply #132 on: February 16, 2010, 08:03:40 PM »
Nobody's flying TW now.. It's gone. Shut down. No more flying. The next version's not even in alpha and it'll probably be years before it's got rudimentary flying capabilities.

This is just the first wave. Hopefully not everybody from TW that migrates over will be so ignorant. Some folks (way way back when I tried it) were rather nice.

Completely down?  When did this happen?  Target Rabual and Target Tobruk were up during the Holidays. 

BTW- found this little gem from the TW forums.  Talk about a hubris...

Quote
I for one am interested Midway and if I am impressed with your expertise I will probably tell you. However, I doubt you can teach me anything.

If I may suggest you set this up correctly. You could do the whole thing on a Sunday afternoon. Post it, have the folks sign up and register for the specific date and time. Get their emails, send out printed material outlining the manuevers, make up a short program and demonstration, expect each pilot to show you the manuevers correctly preformed, then make sure those who have registered are given a written exam. If these pilots pass your written and online test then you email each of them a certificate of successfully completed training. Or a certificate of failure if thats the kind of pilot they are. However, as I said, I doubt you are the one who would be able to competently teach how to pilot the P38 effectively. Your training and your certificate are only as good as you are. In my opinion, your gunnery is excellent, your pilotage only average. If you have the balls to prove yourself competent to train, then ok, I will humbly sign up as your student to pass or fail by your measure.

RASTER


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline kilo2

  • Gold Member
  • *****
  • Posts: 3445
Re: improved engine/aircraft model
« Reply #133 on: February 16, 2010, 08:16:16 PM »
Completely down?  When did this happen?  Target Rabual and Target Tobruk were up during the Holidays. 

BTW- found this little gem from the TW forums.  Talk about a hubris...


ack-ack

So long RASTER we hardly knew ye :salute

*taps playing in the background
X.O. Kommando Nowotny
FlyKommando.com

"Never abandon the possibility of attack."

Offline FLS

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 11618
      • Trainer's Website
Re: improved engine/aircraft model
« Reply #134 on: February 16, 2010, 08:39:43 PM »
I've read through this whole thread and decided to put my 2 cents worth in for all it's worth.

 I too would like to see a more complex engine management system in place,atleast a mixture control,as I think it would add  new and challenging aspect to the game.

  Do we need cooling adjustments,mixture control,I think not but I would like to see it implemented at some point. I do think it would need to be a selectable item much like the stall limiter and I do think there would have to be a small benefit from selecting"complex controls",maybe an additional 50% wep duration....

   :salute

IIRC Hitech has stated something to the effect that the challenge here is air combat not switchology. 

If something was implemented that would give you an advantage it would be more mandatory than optional. If you really just want the challenge of more complex engine management then you don't need additional benefit from it. If it was like trim, where combat trim probably works better than I manually trim, and everybody can easily manually trim on those few occasions when they need too, then more complex engine management could add value for you while not detracting for those not interested in it.