I was reading up on something related to my joystick and ran across a reference to the FFB version now using FF, and having no spring-to-center.
Got me thinking about non-AH flight sims. In real life there's no center spring, you just shift it a bit and that's your new center. Aces High models trim off of "just shift the stick a bit" and I really appreciate the subtle beauty in this feature.
But other games, like IL2, TW, and some others, map trim strictly on what was trimmable on the plane, meaning no aileron or rudder trim, or whatever. That means constant stick pressure (which is highly annoying) to stay level and get what you want.
Some folks claim it's accurate, I just say it's ignorant.
Anyways, so what about removing the spring from your stick, or using FFB sticks with the FF disabled?
Who's tried this? Is it more beneficial? Or does it just tire your arm out more? Or is it not so much the spring is the issue, as the stick still has that center dead area where the axes cross?
And if anybody has tried it, how about aces high? How does it work here? We've got a different setup regarding stick centering and trim.
This topic may have come up a time or two in the past, but I couldn't recall and results (only "somebody should try this" talk), and nothing in recent memory. I started a new thread instead of mucking around with the iffy AH search tool.