Author Topic: Continued WW2 development?  (Read 7091 times)

Offline JunkyII

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 8428
Re: Continued WW2 development?
« Reply #75 on: February 18, 2010, 06:40:27 PM »
HT and Sudz worked on strat and other things for the WWII arenas. 

Are these "other things" in the game yet?

 :noid




I think this is the first time Ive seen 3 HTC employees post before. :rock
DFC Member
Proud Member of Pigs on the Wing
"Yikes"

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
Re: Continued WW2 development?
« Reply #76 on: February 18, 2010, 08:17:47 PM »
I couldn't resist.  :noid

(Image removed from quote.)

DUDE! DUDE. DUDE? DUDE! DUDE. DUDE? DUDE!! DUDE. DUDE. DUDE!?! DUDE. DUDE! DUDE :| seriously DUDE!

Can you send me the hires version of that cuz I am sooooooo gonna make a real-life sized unicorn poster of that for my room?
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla

Offline 321BAR

  • Platinum Member
  • ******
  • Posts: 6140
Re: Continued WW2 development?
« Reply #77 on: February 18, 2010, 08:53:48 PM »
I am in need of a new epic quote
Happy Jack's Go Buggy

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12425
      • http://www.hitechcreations.com
Re: Continued WW2 development?
« Reply #78 on: February 18, 2010, 10:09:18 PM »
Like i wrote above, i didn't want to hurt anyone or even pump up some bad feeling. If i did, i apology! I am worked in the software industry too, i programmed in assembler during the 80s, first z80 and 6502, later on the M68000. Wrote a lot of landscape fractal routines for the upcoming 3d games. sprite routines etc. Our company got 40 programmers, artwork is done external. I stopped coding 10 years ago, too much high speed networking addicted, we build up a datacenter and i was responsible for the core design. But i know there went more time into the design and bugfix issues than pure coding, doesent matter if you use C++ or other stuff. Once WW1 is up, you need to spend there also time for bugfixes, addons, new terrain and much more, like you did the lasts years at the AH2 ww2 part. So you need to split your programming resources, art and other. that means at the end nothing else, it slows down the ongoing development process right? Maybe you understand a little bit more what i wants to point on.....

Wow and to think I only wrote my first computer game in 1974. And have twice taken over the online flight sim market. But allas I have learned nothing in 20 years of creating flight sims and 15 creating and building online game business. Not that I do not make mistakes but your statements are some of the more condescending, clueless and insulting remarks I have seen in a while.  Tell you what go build a few companies then lets talk.


HiTech
« Last Edit: February 18, 2010, 10:13:44 PM by hitech »

Offline texastc316

  • Silver Member
  • ****
  • Posts: 1774
      • Mighty 316th
Re: Continued WW2 development?
« Reply #79 on: February 18, 2010, 10:15:19 PM »
lets flyyyyy
TexsTC-CO/Court Jester-Mighty 316th FS "CREEPING DEATH"  in MA/FSO

The eager pilots are not experienced. And the experienced not eager.

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
Re: Continued WW2 development?
« Reply #80 on: February 18, 2010, 10:24:50 PM »
Wow and to think I only wrote my first computer game in 1974. And have twice taken over the online flight sim market. But allas I have learned nothing in 20 years of creating flight sims and 15 creating and building online game business. Not that I do not make mistakes but your statements are some of the more condescending, clueless and insulting remarks I have seen in a while.  Tell you what go build a few companies then lets talk.


HiTech

Um, scuse me, do you think u could get me that unicorn picture?  Thanks in advance. Thanks.
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla

Offline Boxboy

  • Nickel Member
  • ***
  • Posts: 740
Re: Continued WW2 development?
« Reply #81 on: February 18, 2010, 11:21:24 PM »
Wow and to think I only wrote my first computer game in 1974. And have twice taken over the online flight sim market. But allas I have learned nothing in 20 years of creating flight sims and 15 creating and building online game business. Not that I do not make mistakes but your statements are some of the more condescending, clueless and insulting remarks I have seen in a while.  Tell you what go build a few companies then lets talk.


HiTech

LOL Dale I hope someone else counts your money, 1974 from 2010 looks more like 36 years bud :).  Sheez we are getting old LOL.

BigJim

Sub Lt BigJim
801 Sqn FAA
Pilot

Offline Plawranc

  • Gold Member
  • *****
  • Posts: 2683
      • Youtube Channel
Re: Continued WW2 development?
« Reply #82 on: February 18, 2010, 11:32:37 PM »
OK.

As I tweenager in comparison to the 50 year old bureaucrats that are firing off salvo after salvo at the HTC gang, let me do some educating for once.

Without HTC, Pyro, Superfly and Skuzzy's whoopass stick of doom. AH2 would not exist and this BB which has made me cack myself laughing so many times would not either.

With WW1, comes the players of ROF and DOA who only play that because it has WW1. With AH2 -WW1 comes a brand new arena with 4 awesome planes, a new damage model and endless yelling of RUNTARD at Fokker DVII's.

I for one pay 15 bucks (of my parents money :devil) to have fun and that is precisely what Hi-tech Creations has given me.

 :salute keep working we don't pay you by the month you know  :D
DaPacman - 71 Squadron RAF

"There are only two things that make life worth living. Fornication and Aviation"

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
Re: Continued WW2 development?
« Reply #83 on: February 18, 2010, 11:44:28 PM »
I couldn't resist.  :noid

(Image removed from quote.)

Now this game looks like fun.

Waffle's vision... not so much.
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline froger

  • Silver Member
  • ****
  • Posts: 838
Re: Continued WW2 development?
« Reply #84 on: February 18, 2010, 11:59:48 PM »
Couple more late war monsters are on the top of my list.

The Few's new toy is already on it's way. :x

(Image removed from quote.)

Could you imagine the bragging rights AH2 would have if we really had the Meteor.

would be very nice to see the meteor. what sort of gun package did it have?


froger
frogs are people too

Offline froger

  • Silver Member
  • ****
  • Posts: 838
Re: Continued WW2 development?
« Reply #85 on: February 19, 2010, 12:13:00 AM »
i think the meteor should be the last thing ever added to AH horrible plane IMO


why?

     froger
frogs are people too

Offline grizz441

  • Platinum Member
  • ******
  • Posts: 7001
Re: Continued WW2 development?
« Reply #86 on: February 19, 2010, 01:29:15 AM »
Um, scuse me, do you think u could get me that unicorn picture?  Thanks in advance. Thanks.

This.

Offline Bruv119

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15678
      • http://www.thefewsquadron.co.uk
Re: Continued WW2 development?
« Reply #87 on: February 19, 2010, 01:32:49 AM »
how long did it take you to photoshop that unicorn picture 10 minutes?   half an hour?   

that is precious time spent where you could have been polishing off the Beau or any other ww2 addition!   :mad:
The Few ***
F.P.H

Offline dhyran

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1931
      • ~<<~Loose Deuce~>>~
Re: Continued WW2 development?
« Reply #88 on: February 19, 2010, 03:46:35 AM »
Wow and to think I only wrote my first computer game in 1974. And have twice taken over the online flight sim market. But allas I have learned nothing in 20 years of creating flight sims and 15 creating and building online game business. Not that I do not make mistakes but your statements are some of the more condescending, clueless and insulting remarks I have seen in a while.  Tell you what go build a few companies then lets talk.


HiTech

Hello Hitech,
_____________________________

Welcome to HiTech Creations, Inc.

HiTech Creations was founded with a simple philosophy by Dale "HiTech" Addink in 1999.  It's not to create a large corporation, a vast gaming network, or a line of online games.  It's just to create one game, but one that is better than any other like it.  Contrary to most companies, our goal is to keep the company small.  We know that with a singular focus and an experienced cohesive team that enjoys its work, the production, service, support, and overall level of satisfaction will be unmatched.
_____________________________


now, just my 0.02$ about it: I simply fear a development slowdown of the WW2 Arenas, loosing the singular focus. Just to clarify, but now i am absolutely convinced you know what to do. The only thing i can do is to think about my account

over and out
« Last Edit: February 19, 2010, 04:41:41 AM by dhyran »

dhyran  - retired  CO  ~<<~Loose Deuce~>>~        www.loose-deuce.net/

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: Continued WW2 development?
« Reply #89 on: February 19, 2010, 04:16:56 AM »
Hello Hitech,

Welcome to HiTech Creations, Inc.

HiTech Creations was founded with a simple philosophy by Dale "HiTech" Addink in 1999.  It's not to create a large corporation, a vast gaming network, or a line of online games.  It's just to create one game, but one that is better than any other like it.  Contrary to most companies, our goal is to keep the company small.  We know that with a singular focus and an experienced cohesive team that enjoys its work, the production, service, support, and overall level of satisfaction will be unmatched.

just my 0.02$ about it. I simply fear a development slowdown of the WW2 Arenas, loosing the singular focus. Just to clarify, but now i am absolutely convinced you know what to do. The only thing i can do is to think about my account

over and out

Poking a grizzly bear in the eye with a stick never goes well for the guy with the stick.  Just sayin'.

ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song