Author Topic: Whats wrong with these screenshots?  (Read 6100 times)

Offline Tordon22

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Re: Whats wrong with these screenshots?
« Reply #30 on: February 28, 2010, 05:05:53 PM »
Oops, caught me cursing :)

Offline JunkyII

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Re: Whats wrong with these screenshots?
« Reply #31 on: February 28, 2010, 05:06:35 PM »
If you've been reading my post as well you'll see I, for the most part, disagree with him.  But this is a just a discussion on the topic, there is nothing wrong with just talking about it.

Just give it a day or two and it'll degrade into personal attacks when we've started to repeat ourselves but want to have the last word.  :rofl
Im already thinking of nasty insults to give you Jayhawk :D

I understand how your squad operates now, seems like you all probably have a great time...its not for me but hey thats the great thing about this game.


Wabbit,
What Im trying to do with this thread is to promote intense combat, IMO destroying a field yes in R/L would be needed to make sure more lives were saved but in this game we get fresh planes....why not make the fights adrenaline filled blood baths where its  like a neck and neck race......under what a mean?
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Offline JunkyII

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Re: Whats wrong with these screenshots?
« Reply #32 on: February 28, 2010, 05:07:27 PM »
Oops, caught me cursing :)
Sorry I didnt notice it I would have got rid of it

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Offline stodd

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Re: Whats wrong with these screenshots?
« Reply #33 on: February 28, 2010, 05:08:43 PM »
Often times, when im furballing and I see friendly buffs hitting or intending to hit the FH's I ask them not to and/or call out their location/alt/heading on 200.
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Offline LLogann

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Re: Whats wrong with these screenshots?
« Reply #34 on: February 28, 2010, 05:29:03 PM »








































EVERYBODY does it.........
See Rule #4
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Offline kilo2

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Re: Whats wrong with these screenshots?
« Reply #35 on: February 28, 2010, 05:33:13 PM »
This is the worst complaint IMO. If people want to bomb hangers so be it. IT does not take much to up from another field and fly over to the fight. There is no "light side" or "dark side" there is only the game play it how you like. If this game was JUST for furbalers there would not be gvs or bombers at all.
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Offline shiv

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Re: Whats wrong with these screenshots?
« Reply #36 on: February 28, 2010, 05:37:05 PM »
Aces High isn't about promoting the dogfight, it is about winning the war.

Not too sure about the winning the war part, but its certainly NOT about dogfighting.

Think it's more about maximizing the player base without losing long-time subscribers, really.

And a very good point about the new strat system though, less targets for the buffs means more hangar dropping makes sense to me.  Think the change was a bit of a misstep myself but I don't know how it looks from HTC's point of view.

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Offline DREDIOCK

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Re: Whats wrong with these screenshots?
« Reply #37 on: February 28, 2010, 05:38:35 PM »
I'm not a base taker but I know why it is going on. The bombers guys want to be able to affect game play, it is that simple.

I had really hoped that the new strats would give them something to bomb, but there is little reason to go there.

Exactly why I suggest Fighter/bomber/GV specific factories as strat targets.

The following is a C& paste of a post i made in another forum.
I am putting it forth as my opinion and opinion only.

Honestly and I love the game.
Im hoping the WWI arena scores it big, because the way the game is now is starting to get stale and its showing in how people are playing the game. As an example. one night about a week ago I logged in. I went to one arena and all I saw were big red dar bars and a few small green blocks. Saying screw this I decided to check out the other arena where I saw big green darbars and a few small red blocks. Weee haa...not.

I went back to the first arena took two flights. then logged off
Personally I think HTC needs to make some changes even in the face of all the moans and groans he'd hear.
His recent change with the strat targets I think was a mistake. I see what he was trying to do in encouraging larger bomber raids to the strats then milkrunning.. but in the end its only goign to mean larger milkrunning missions to the strat targets that few if any will try to defend against asimply because they have little to no impact on the game..
Why bother upping and going against lazer armed bombers to defend targets from attack which when destroyed have next to no impact. if any at all on the game? Hell people only barely try to defend against HQ raids opting instead to simply resupply it when its down.

I think a better solution would have been to tie the strats to the zone bases more closely Move the strat targets and their accompanying ack closer to the towns and zone base feilds and actually have them have greater effect on ord, fuel and supplies for that zone. the risk of horde porking and capturing these areas at the same time might be reduced a bit if you made supply to these strat targets (the time they regenerate) faster for the original country then the invading one.
Sure you can pork and capture both. But if you take the zone base while the strat is still damaged or down it will take two times as long to regenerate as it would if the home country were still supplying it.
Likewise it would provide another way to defend against the horde knowing that hitting these strats can slow their progress to a a crawl.

Add plane/GV/ammo (bomb size?) specific factories. One of the few things Airwarrior had it right over AH is the spit factory. Masses tried to attack it. Masses also upped to defend it..regularly. Even though the down time was only 15 minutes.
There was a reason to attack it and a reason to defend it

Do away with the silliness that is ENY. Originally implemented as a side balancing tool its failed miserably no matter how much its claimed its "working as intended"   Doesnt matter if Im in a P51 and Im going against 20 LA7s or 20 P40s a horde is still a  horde.
Install a true side balancing tool. Or atr least an area balancing system where only so many planes are allowed to be up froma  specific base at at the same time.

At the rate people get shot down. the wait shouldnt be that long. but it does make it more difficult for a horde to arrive all at the same place at the same time without actually (EEEK the horror!) PLANNING.
 Perhaps use some sort of ENY system to allow for upping planes whereas the horded base might be allowed more planes up then the bases the hordes are coming from.

GVs.- could be the subject of an entire thread in themselves. Whack a mole spawn camping is while sometimes fun. A joke. not to mention some of the gunnery aspects of the game.

Try multiple spawn points into the same general area. Make fire and movement key to winning GV battles over whack a mole. Limit the visual zoom on IL2s and the like the way and more specifically at the rate a single AC can kill off GVs with guns alone is entirely unrealistic even for a game.

If nothing more then ENY is goign to be done. then just have two country arenas as opposed to three. Too often 2 countries gang up on one and practically ignore each other. Might as well just have two countries.

Aint broke dont fix it is only going to lead to where its headed. Stagnation.
« Last Edit: February 28, 2010, 05:42:01 PM by DREDIOCK »
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Offline DREDIOCK

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Re: Whats wrong with these screenshots?
« Reply #38 on: February 28, 2010, 06:01:40 PM »
(Image removed from quote.)







































EVERYBODY does it.........

Ok I admit it.
Even I cut the cheese once in a while.

Now shaddap before I sneak over to your house and feed your dog a can of baked beans
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Offline Wreked

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Re: Whats wrong with these screenshots?
« Reply #39 on: February 28, 2010, 06:20:49 PM »
Exactly why I suggest Fighter/bomber/GV specific factories as strat targets.

The following is a C& paste of a post i made in another forum........................ I think a better solution would have been to tie the strats to the zone bases more closely............ Move the strat targets and their accompanying ack closer to the towns and zone base................the horde knowing that hitting these strats can slow their progress to a a crawl.

Add plane/GV/ammo (bomb size?) specific factories. One of the few things Airwarrior had it right over AH is the spit factory............
There was a reason to attack it and a reason to defend it

[/b]

+1  :aok

Yep - AW did have that aspect right as i remember it back in the mid 80's - (don't know what they did when the went all corporate heheh)

Have the FH take about 2-3 times what it does to kill it now (consider them hardened buildings) and impliment your "factory" concept on individual quads - each quad has factories/refineries that if destroyed affect fighters available in THAT quad only (maybe only higher ENY ones/earlier less capable models) and progressively lower octane fuel ala early AW (defending without a spit and 70 octane fuel- UGH!!). Still have "strategics only" that affect rebuilding and supply on a country level.


...always room for improvement eh! :D
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Offline Banshee7

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Re: Whats wrong with these screenshots?
« Reply #40 on: February 28, 2010, 07:11:13 PM »
The only thing I have to add to this thread is this:

I don't really see how bombing hangars is "detrimental" to game play.  Bombing hangars offers the same thing to bomber pilots as furballs offer to fighter pilots.  Each and every player is different, there's no changing that.  I really don't think it boils down to "win the war" types vs. "furballers;"  I believe it comes from what I previously stated as a difference between each players satisfaction.  I say this with the most un-biased opinion I could have, because I like my furballs/fights, but I also like to up buffs and just bomb anything from town, ord, to hangars. 

#S#



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Offline TW9

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Re: Whats wrong with these screenshots?
« Reply #41 on: February 28, 2010, 07:32:02 PM »
He is telling the enemy in what order they should destroy his structure.  


Regards,
Some random noob

He's not telling you to do anything. Just letting you know the proper priority order in taking bases. Which has always been the case. At least as long as I've been playing anyways (nearly 10 years now).  1st thing to go down has always been the vh and ack. Then have a small group work on the town while everyone else establishes CAP on the field.

The problem with bombers is they see a big green dar over an enemy field and assume everyone is there to capture the base. But if they had plane-type icons on they'd see nothing but spits, n1k, lala's and 109s. Not very good attack planes. So the bombers come in take out the hangers and think some goon is gonna pop out of some lala's butt  and magically take the base. Instead most of the cap either leaves or gets shot down by osti's since, thanks to the fh's going down, all the enemy that was previously in fighters are now in flak.
« Last Edit: February 28, 2010, 07:34:09 PM by TW9 »
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Offline mensa180

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Re: Whats wrong with these screenshots?
« Reply #42 on: February 28, 2010, 07:42:55 PM »
Personally I am considering booting Zap from the 80th for bad language. 
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Offline Redd

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Re: Whats wrong with these screenshots?
« Reply #43 on: February 28, 2010, 07:43:15 PM »
Oh no please whatever you do, don't mention this temporary lack in reality and resolve to Private Redd, he looks up to me so and this would crush him!   :frown:


I only recently became aware of the "war" and even dropped a bomb as per your instructions Commander Warhed. I was hoping a promotion was in the works after that brave deed (albeit I didn't actually hit anything with the bomb), and now I hear that you are not really fully commited to winning the war ......... I'm devastated   ;)
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Offline Agent360

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Re: Whats wrong with these screenshots?
« Reply #44 on: February 28, 2010, 07:54:46 PM »
First off, Junkys post was most excellent. It shows PROOF of the problem. There have been other posts on this subject but none have yet to show real evidence of the problem.

I am sorry to tell you kill joys that dropping FH's has NOTHING TO DO WITH strategy or game play. It is simply a way for dweebs to get there rocks off.

Today in Panama City, Florida 5 males aged 18 to 20 were nearly arrested for parading in the walmart dressed in speedo's and sneakers, women's clothing, carrying sex toys. There explanation was "the weather was bad and we were bored".

This kind of behavior is exactly what is going on in this game. Immature players doing things that have nothing to do with game strategy...only to get ch 200 going. They get a kick out of it. The only goal is to piss people off, disrupt the game and cause grief while getting a big laugh.

The Army of Muppets can take a town down in 2 min with 2 sets of lanc's, have fighter cover with 2 or 3 guys and sneak a goon or m3 in and have the dam base in 5 min. Then up from it and keep until we get bored of clubbing baby seals.

If "winning the war" was the point then bases would be captured in short time, with FH intact so you could up and defend, launch a new mission and take the next one.

But that does not happen. A base take happens and the whole mess moves across the map to take another undefended base. In the mean time the dweebs fly buffs to every furball and kill the FH regardless of the base take situation.

It takes weeks to take a map if it ever happens. There are not enough members of AH to support such large maps that we have, as a result we have the situation of boredom and that results in shenanigans.

The "well you should have killed the buffs" argument is bunk. Like a squad (6 players) are going to circle a target for an hour waiting on buffs....that kind of thing only happens in scenarios like FSO.

In every day play it doesn't happen like that. Anybody who has played this game longer than 1 month knows this.

Buffs take off fly to 25k and then magically lazer bomb 2 small targets....OMG....in REAL ww2 it took hundreds of bombers to drop on a target and they still couldn't hit it.

So there is a problem with the WAY the "win the war" is constructed. Certain types of players take advantage of this and do nothing but grief.