Author Topic: New Damage Model  (Read 2352 times)

Offline hubsonfire

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Re: New Damage Model
« Reply #15 on: March 11, 2010, 03:27:46 PM »
Yes. You can fly with half a wing missing, but it gets a lot more exciting as you have fewer control/wing surfaces.
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Offline Saxman

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Re: New Damage Model
« Reply #16 on: March 11, 2010, 03:35:09 PM »
This is going to make a HUGE difference for MG-armed planes. While cannon birds will be able to take advantage of it as well, this is definitely going to benefit MGs more since it no longer requires completely blowing off a part to impact the target's ability to fly and fight (seeing as cannon are already more likely to cause outright component failure as it is).

I can't wait for the first time I see an enemy spiral out of control because the skin of his wing has been all shot to hell. :D
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Offline Pyro

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Re: New Damage Model
« Reply #17 on: March 11, 2010, 03:36:51 PM »
It can be incremental but the WW1 planes currently are not.  The WW1 damage stuff was kept pretty simple to start with.  We have some more goodies to add yet. 


Offline Motherland

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Re: New Damage Model
« Reply #18 on: March 11, 2010, 03:37:59 PM »
It can be incremental but the WW1 planes currently are not.  The WW1 damage stuff was kept pretty simple to start with.  We have some more goodies to add yet. 



I have been marveling at how awesome the DM is in WWI. But now that you say this.... :x

Offline Saxman

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Re: New Damage Model
« Reply #19 on: March 11, 2010, 03:46:23 PM »
Fuel, oil and coolant lines? Hydraulics? Engine and airframe fires?
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Offline Ack-Ack

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Re: New Damage Model
« Reply #20 on: March 11, 2010, 03:56:26 PM »

Exactly when have the developers ever given anyone a peek at their hand on the boards?  The only time I've seen anything is if you insult them or their work.

I'm just always amused by the "we'll wait to see what HTC says" questions because they never say.


wrongway


Control system damage causes you the afflicted control to stop responding.  Surface damage will degrade performance of control surfaces and decrease lift and add drag on wings.  However, adding drag to draggy planes that fly at slow speed doesn't have a huge effect.

It can be incremental but the WW1 planes currently are not.  The WW1 damage stuff was kept pretty simple to start with.  We have some more goodies to add yet. 

You were saying?

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Offline Gixer

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Re: New Damage Model
« Reply #21 on: March 11, 2010, 04:09:34 PM »
Can't wait to see how the new damage model works with the Yak tater.   :lol

Same result is the last one I'd expect...  :devil


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Offline Saxman

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Re: New Damage Model
« Reply #22 on: March 11, 2010, 04:24:40 PM »
Can't wait to see how the new damage model works with the Yak tater.   :lol

Same result is the last one I'd expect...  :devil


<S>...-Gixer


Pretty much the point I was making: Cannon won't change all that much, but it should have a big impact for MGs.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Ack-Ack

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Re: New Damage Model
« Reply #23 on: March 11, 2010, 04:26:02 PM »
Pretty much the point I was making: Cannon won't change all that much, but it should have a big impact for MGs.

Especially the lower caliber machine guns that right now only make nice little holes in your plane.


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Offline daddog

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Re: New Damage Model
« Reply #24 on: March 11, 2010, 05:23:10 PM »
Quote
It can be incremental but the WW1 planes currently are not.  The WW1 damage stuff was kept pretty simple to start with.  We have some more goodies to add yet.
Very cool.  :aok  Had a blast flying with my squadies in WWI last night.
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Offline Enker

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Re: New Damage Model
« Reply #25 on: March 11, 2010, 07:07:31 PM »
Especially the lower caliber machine guns that right now only make nice little holes in your plane.


ack-ack
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Offline Pongo

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Re: New Damage Model
« Reply #26 on: March 11, 2010, 07:35:37 PM »
You can tear one of the sequiplanes off the camel and it seems to be able to get away from another camel still.
I hope if they turn on the pin salamander damage to flight model from MGs they turn on the MGs burning out from long bursts.

Offline AWwrgwy

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Re: New Damage Model
« Reply #27 on: March 11, 2010, 09:01:01 PM »
You were saying?

ack-ack

Reverse psychology works again.

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Offline Plawranc

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Re: New Damage Model
« Reply #28 on: March 11, 2010, 10:31:59 PM »
O NOES

MAI SPITTEH HAS GOTS T3H UB3R 303.s KNOW!!!!!!

IMMA PWN YALLL TILL IMMA DIZEH

 :D

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Offline Shuffler

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Re: New Damage Model
« Reply #29 on: March 12, 2010, 12:11:21 AM »
Too much info control D.
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