Yeah fugitive, gv's don't ever go to an airfield, or bump inot eachother in TT. That NEVER happens, just no one EVER kill the VH so an M4 won't kill the troops .
Really, do you expect people to buy that load of crap?
hmmmmm lets see
Tank Town = bunch of buildings surrounded by a bunch of spawn points. Objective, hide in the building and shot spawning GVs
Vehicle base = single spawn point with 3 ack easily taken out by approaching GVs. Objective, to get into the hang behind the spawn and shoot as many spawning GVs as possible.
AirField = single spawn point with multiple acks. Objective is to kill enough ack to get into a position to kill BOTH spawning GVs and aircraft.
Some of the best fights I've seen have been in those areas were two bases spawn to an open area in the middle of nowhere. However, it doesn't take long until one side of the other gets numbers and a large spawn camp is set up.
Most... I can't say all, but most GV battles are around a spawn area. It isn't very often I get into a tank, but when I do I like to get into an ambush location. Some place between the spawn and the "objective", and try to pick them off as they go by. This fun for everyone. I have fun trying to hit them before they spot me, and they have a chance to spawn, get their vehicle in gear and move to a position to try and get a shot on me. It's kind of like a fight then.... and we all know that's all I look for, is a fight.....GV battle today are more on the line of a vulch fest. you work to set it up and then you get as many kills as you can before they stop upping or some enterprising player sneaks in with troops.
While I will vulch and spawn camp, I don't do it often because it really isn't all that much fun. It gets boring pretty quick, except for those who love having a million kills and their name in lights. The GV battles in this game will never be anything more than a spawn camp until something is put in to stop it. Players can't handle ALLOWING people to spawn and get moving... they are much harder to kill that way
Pick this scenario....
A lone fighter spots dust trails, with a quick dive in he spots 5 panzers heading toward his base. A radio call goes out and tanks start rolling out of the hangers. Mean while the panzer column, knowing it's been spotted takes up defensive positions over looking a valley a couple miles outside the base.... or they split their force and advance in a pincer movement attacking from two sides instead strait in from the spawn. Either the defenders get cocky and fall into the trap set in the valley, or are caught in the crossfire of the pincer movement, a battle ensues !
Things like this could happen all over the map. The thrill of springing a trap, or the thrill of getting out of one sprung on you would get your heart pounding much more than "chatting with your buddies" while popping tanks as they spawn. Thats the thrill I get when I get in a fight and the guy I'm fighting maneuver for a shot instead of going for the HO time after time. It's the thrill I get when flying my B24s over a town and getting my load out on target and getting to the guns BEFORE I get hammered.
Thats why I play this game, for the thrill. Adding GVs won't add much to the thrill if all people do is camp spawn points. At least if they add planes I have a chance that I'll have some different kind of battle to face whether I'm fighting from a fighter, or defending from my buff.