Author Topic: AVA ww1 arena  (Read 6081 times)

Offline TnDep

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Re: AVA ww1 arena
« Reply #30 on: March 16, 2010, 09:31:34 AM »
Really, the only argument about no icons and dar is the above usually under the cover of the words fun, fight, realistic, etc.  You are just describing an easier way to cherry pick some one.  No fight, no fun (for the other guy), no realism.  In real life he would have friends around that would warn him, and I don;t think you would dare turn your engine off so that he would not hear you coming.  All every one is looking is an easy way to kill someone and then hide and use the words fun, realism and fight to cover their true intent.  The AvA is willing to accommodate all that as long as some people show up.


You know me better then most and I love a good fight.  It's not all about cherry picking it's about being realistic blending in with the sun the terrain and when your in a fight not looking for the red in the sky but maybe even losing the person your fighting and having to correct and take a different flight path to avoid getting shot down.  Red icons is easy mode that's all I'm saying SA is at the up most importance and no I've never turned to engine off to camouflage my engine don't need to.
« Last Edit: March 16, 2010, 09:34:40 AM by TnDep »
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When you think you know it all, someone almost always proves you wrong.  Always strive to be better then who you are as a person, a believer, a husband, a father, and a friend.  May peace be in your life and God Bless - TnDep

Offline dedalos

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Re: AVA ww1 arena
« Reply #31 on: March 16, 2010, 10:01:25 AM »

You know me better then most and I love a good fight.  It's not all about cherry picking it's about being realistic blending in with the sun the terrain and when your in a fight not looking for the red in the sky but maybe even losing the person your fighting and having to correct and take a different flight path to avoid getting shot down.  Red icons is easy mode that's all I'm saying SA is at the up most importance and no I've never turned to engine off to camouflage my engine don't need to.

I am not saying you need to and I know you can fight, but you did say turn the engine off at 2K or climb up to a guy that can't see you.  I am talking in general and using your post to make a point.  What you described in the first post is only referring to getting an easy kill and getting out.  It is what most describe when they talk about fun with no dar and icons.  Your second post is telling a different story.  Don't get me wrong, I am just describing what I don;t like about it.  That does not mean one way is better than another or that you are wrong.  But, I don;t like it and this is why.  The only one benefiting from it is the cherry picker (in my opinion).

SA is impossible with a conveyor belt of of cons coming in.  Most will die, but eventually, someone manages to sneak in.  Not because he did something right or better, but he got lucky and blended in with the trees or water etc.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
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Offline TnDep

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Re: AVA ww1 arena
« Reply #32 on: March 16, 2010, 10:18:55 AM »
I agree with the reading on my first post and your interpretation of what I said.  I rarely have the alt. to engage a lower con :lol so I should have said what I really like about the no icons.  I see your point also the cherry picker will have the biggest advantage but the better pilot also has a better chance of getting home also, works both ways.  Curious to see the AvA expanding in numbers and the leaders broadening the objectives, I have high hopes for this Arena. 
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When you think you know it all, someone almost always proves you wrong.  Always strive to be better then who you are as a person, a believer, a husband, a father, and a friend.  May peace be in your life and God Bless - TnDep

Offline Krusty

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Re: AVA ww1 arena
« Reply #33 on: March 16, 2010, 10:36:20 AM »
Dar bar yes,

You realize a sector is 25 mi square, right? At 90mph it will take 16+ minutes to cross it 1-way... Let alone zig-zag back and forth looking for the next guy who's orbitng somewhere in this grid... Plus if you're searching north and he drifts south into the next sector, forget about catching up to him.

Food for thuoght.

Offline Oldman731

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Re: AVA ww1 arena
« Reply #34 on: March 16, 2010, 11:11:22 AM »
You realize a sector is 25 mi square, right? At 90mph it will take 16+ minutes to cross it 1-way... Let alone zig-zag back and forth looking for the next guy who's orbitng somewhere in this grid... Plus if you're searching north and he drifts south into the next sector, forget about catching up to him.

Food for thuoght.

Generally speaking, bases are much closer together on AvA maps than they are on MA maps.  For WWI we've been using the Ardennes map - the bases are plentiful, generally within the same sector, and planes are enabled at all bases (including vehicle bases).  Finding the fight hasn't been a problem, even when there are only a few people logged on.

- oldman

Offline TnDep

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Re: AVA ww1 arena
« Reply #35 on: March 16, 2010, 11:29:04 AM »
You realize a sector is 25 mi square, right? At 90mph it will take 16+ minutes to cross it 1-way... Let alone zig-zag back and forth looking for the next guy who's orbitng somewhere in this grid... Plus if you're searching north and he drifts south into the next sector, forget about catching up to him.

Food for thuoght.

WWI isn't going to be in the AvA forever so were not talking about 90mph planes.  Multiply 90 by 3 and divide 16 by 3 and you got 5 min.  big difference.  But I do see your point if there isn't that many people on, it would make it tough and un-enjoyable.  It's all according on what birds are in the air to the settings ex. late war you could do no icons under 5k altitude above 5k you have icons, I'm just throwing out ideas but throwing in a little spice in the game isn't a bad thing as long as it is not overboard.   
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When you think you know it all, someone almost always proves you wrong.  Always strive to be better then who you are as a person, a believer, a husband, a father, and a friend.  May peace be in your life and God Bless - TnDep

Offline gyrene81

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Re: AVA ww1 arena
« Reply #36 on: March 16, 2010, 11:38:11 AM »
Since when did WWi planes have comms?
They had comms...you just had to be close enough for them to work...for instance if you looked at a fellow pilot and saw this  :aok everything was good.

Get close to an enemy and see this  :neener: and he was daring you.

Sneak up on an enemy and start firing and you would see this  :O , get a few good shots in and he would see this  :angel:

You knew you were in trouble when your flight leader was doing this  :headscratch:

And you knew when a newbie pilot was going to turn tail because you would see this  :O  :uhoh  :eek:  :bolt:

If you got shot down your flight leader would be doing this  :furious and your enemy would be doing this  :rofl

If you saw a pilot doing this  :joystick: he was having trouble

Very easy communications and little room for interpretation.
jarhed  
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline jimson

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Re: AVA ww1 arena
« Reply #37 on: March 16, 2010, 11:42:22 AM »
For me personally, It's not about what makes it easier or more difficult, or even about what is accurately more realistic.

It's about immersion and what makes it appear more realistic.

There seems to be a market for that sort of immersive, realistic (appearing) flavor.

I think the best combo is to keep radar, keep short distance friendly icons, but turn off enemy icons.

With so many other choices and the limited market for AvA, it may be a good idea to offer a distinctly different experience and this might be the way to tap into that player base.

Not everyone will like it, but they certainly have other choices.

Offline TnDep

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Re: AVA ww1 arena
« Reply #38 on: March 16, 2010, 12:28:37 PM »
Very good point some will like it some want and yes I like it the way it is now and according to the forum posts some guys that have been here for many years have said they are having so much fun in there. 




For me personally, It's not about what makes it easier or more difficult, or even about what is accurately more realistic.

It's about immersion and what makes it appear more realistic.

There seems to be a market for that sort of immersive, realistic (appearing) flavor.

I think the best combo is to keep radar, keep short distance friendly icons, but turn off enemy icons.

With so many other choices and the limited market for AvA, it may be a good idea to offer a distinctly different experience and this might be the way to tap into that player base.

Not everyone will like it, but they certainly have other choices.

~XO Top Gun~ Retired
When you think you know it all, someone almost always proves you wrong.  Always strive to be better then who you are as a person, a believer, a husband, a father, and a friend.  May peace be in your life and God Bless - TnDep

Offline horble

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Re: AVA ww1 arena
« Reply #39 on: March 16, 2010, 12:37:10 PM »
Had a blast in there last night.  :aok

JG11 "Sonderstaffel"

Offline Wagger

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Re: AVA ww1 arena
« Reply #40 on: March 16, 2010, 02:52:27 PM »
I'm with horble.  Missed a fun night if you were not there

Offline jimson

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Re: AVA ww1 arena
« Reply #41 on: March 16, 2010, 03:28:38 PM »
Had a blast in there last night.  :aok

Yeah, you did. "blasting" me about a dozen times LOL. :salute
 
jimson

Offline froger

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Re: AVA ww1 arena
« Reply #42 on: March 16, 2010, 11:46:01 PM »
Question, no icons... is kill shot enabled or not?
   think i will try it out though. tired of the MA hoard (in it or against it)


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Offline jimson

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Re: AVA ww1 arena
« Reply #43 on: March 16, 2010, 11:54:53 PM »
Question, no icons... is kill shot enabled or not?
   think i will try it out though. tired of the MA hoard (in it or against it)


froger

Killshooter is on. No friendly fire problems, you can still tell friend from enemy up close because short range friendly icons are still enabled. It's just more of a challenge to track the enemy.

Offline froger

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Re: AVA ww1 arena
« Reply #44 on: March 17, 2010, 12:37:40 AM »
ill give it a try,
 sounds like a new challenge to me  :aok



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frogs are people too