Author Topic: when game becomes hard etc.  (Read 955 times)

Offline lulu

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when game becomes hard etc.
« on: March 22, 2010, 03:45:11 PM »
I think that if we paint a pixel after pixel and we share works, then we can realize
a wings of prey like terrain that HTC cannot refuses. What do you think?

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Offline mrmidi

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Re: when game becomes hard etc.
« Reply #1 on: March 23, 2010, 12:55:47 PM »
 :huh
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Offline RTHolmes

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Re: when game becomes hard etc.
« Reply #2 on: March 23, 2010, 01:06:12 PM »
Quote from: minus
well the crap soft eating the ghost out from my box

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Offline ebfd11

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Re: when game becomes hard etc.
« Reply #3 on: March 24, 2010, 02:43:36 AM »
Mrmidi are as lost as I am at what lulu said? I'm still tryng to decipher it.
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Offline lulu

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Re: when game becomes hard etc.
« Reply #4 on: March 24, 2010, 07:01:48 AM »
I think that more players can work together
to paint a better terrain/map sharing tasks - if it is possible.

 :salute
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Offline mrmidi

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Re: when game becomes hard etc.
« Reply #5 on: March 24, 2010, 07:10:22 AM »
Awww ok I think I can decipher it now.

Sure lulu people can and do work on terrains together.


 :salute
midi


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Offline USRanger

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Re: when game becomes hard etc.
« Reply #6 on: March 25, 2010, 08:50:49 PM »
Except for midi.  He never helps anyone. :noid
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Offline mrmidi

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Re: when game becomes hard etc.
« Reply #7 on: March 25, 2010, 10:20:15 PM »
hehehe

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midi
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C.O. 29th TFT, "We Move Mountains"
It is what it is!