Author Topic: What do you consider 'skill'?  (Read 6246 times)

Offline BiPoLaR

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Re: What do you consider 'skill'?
« Reply #30 on: March 27, 2010, 12:10:10 AM »
Put the southern comfort away for the night :)
lol, you heard me on the phone and called me out on it lol. you guessed the right amount of drinks to.
R.I.P. T.E.Moore (Dad) 9-9-45 - 7-16-10.
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Offline froger

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Re: What do you consider 'skill'?
« Reply #31 on: March 27, 2010, 03:06:45 AM »
My skill is mediocre at best but i have exceptional days and then i have supper lame days as well.
  A factor that should be considered is that every engagement will be different and the outcome can change due to all the factors that you have mentioned.



froger   
frogs are people too

Offline zack1234

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Re: What do you consider 'skill'?
« Reply #32 on: March 27, 2010, 03:33:43 AM »
the biggest and most important skill is playing as much as you can while avoiding wife ack.  :old:
There are no pies stored in this plane overnight

                          
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Offline Bruv119

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Re: What do you consider 'skill'?
« Reply #33 on: March 27, 2010, 03:43:38 AM »
the biggest and most important skill is playing as much as you can while avoiding wife ack.  :old:

ain't that the troof.  My skills in this area need improving.   :cry
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Offline skribetm

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Re: What do you consider 'skill'?
« Reply #34 on: March 27, 2010, 04:13:15 AM »
ain't that the troof.  My skills in this area need improving.   :cry

havent you brits learned from someone's sig around here.
when wife ack strikes, you must deploy chaff asap.

$$..$..$$...$$$.$$..............$$$$..........$
..$$..$....$..$.............$$$$$.......$.......$

or in your case..

£--££--£--££-£--£--££--£--£--££££--£££
£--£--£--££££--£££---------£--££££--£££

 :D

Offline Ack-Ack

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Re: What do you consider 'skill'?
« Reply #35 on: March 27, 2010, 04:24:58 AM »
y0 B you know i love you to death bro. We're real life friends. But your bellybutton needs to step away from the game a while. You are WAYYYY to far in to it. Go out get drunk and take home a fattie. Take pics and send to me :D

If he is having fun, why should he have to take a step back from the game. He obviously enjoys what he's doing, otherwise he wouldn't have posted this thread.  Just because you needed to take as step away because it became more than just a game doesn't mean everyone suffers from the same thing.


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Offline TW9

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Re: What do you consider 'skill'?
« Reply #36 on: March 27, 2010, 06:06:19 AM »
taking out a turning cv and cruiser from 15k while having enough ord to take out another cruiser a sector away takes skills.  duking it out with a p47 for 5mins in a goon 'til your bud comes to kill it aswell  :aok
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Offline pervert

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Re: What do you consider 'skill'?
« Reply #37 on: March 27, 2010, 06:46:24 AM »
I'd be one of those who considers 1v1 to require more skill, simply because to do the rest of the stuff on the list (gunnery aside) requires more a degree of patience than skill.

Offline cobia38

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Re: What do you consider 'skill'?
« Reply #38 on: March 27, 2010, 07:41:28 AM »

 I cant believe no one mentioned the [keep your sheep safe skill]
 or the [chnl 200 smack talk skill ]
 both are very importent


  Harvesting taters,one  K4 at a time

Offline Ghosth

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Re: What do you consider 'skill'?
« Reply #39 on: March 27, 2010, 07:47:35 AM »
Everyone defines success differently, as a result, everyone looks at skills a bit differently.

For me success is getting up each time I'm knocked down, so endurance plays a large part, along with a certain amount of stubbornness not to mention pure dogged determination.  Patience, persistence, and Perseverance are my motto. :)

That's not to say that ACM and SA and gunnery are not important, they are.

But for a long healthy AH life, whats important is to find something you can do and enjoy it.
Then over time work on getting better at it.

Doing so in a manner that doesn't take away anything from anyone else, or that promotes teamwork and good fun for others is certainly a bonus.

Offline Plawranc

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Re: What do you consider 'skill'?
« Reply #40 on: March 27, 2010, 08:08:36 AM »
Skill is the art of defeating the enemy.

Air combat is an art, the knack of defeating an enemy whether it be in a 1v1 or a pick does not matter. If he is dead and you are alive (Bar situations where other players have deemed that a fight is a personal affair)then you are the victor and live to fight another day.

While some tactics are cheap and I am hippocritical for saying that I am not annoyed by them, If I was stupid enough to take a fight that I lost. Then it is my fault.
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Offline Nr_RaVeN

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Re: What do you consider 'skill'?
« Reply #41 on: March 27, 2010, 08:30:35 AM »
Skill is mastering the fine art of maneging to convince your wife that fight sims are therapeutic And contribute to a healthy relationship....

Plus what Grizz said :salute
Life is short. PLAY HARD...

"Have patience. All things are difficult before they become easy."
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Offline IrishOne

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Re: What do you consider 'skill'?
« Reply #42 on: March 27, 2010, 08:58:08 AM »
id have to say that the gunnery would supercede all.  if u cant hit anything, all else is useless.  Doesn't matter how many u can track, how good u can BnZ, or how badass u are in a 1vs1.  If u cant hit these guys, none of that matters.  just my $0.02 
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Offline uptown

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Re: What do you consider 'skill'?
« Reply #43 on: March 27, 2010, 09:09:50 AM »
Am I the only one that thinks computer performance plays a big part in "skill"?  :headscratch:
Lighten up Francis

Offline IrishOne

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Re: What do you consider 'skill'?
« Reply #44 on: March 27, 2010, 09:22:28 AM »
i bet there are guys out there with top of the line systems that absolutely suck.  on the other hand i bet there are guys with systems that just barely meet the minimum requirements that freaking pwn. 
-AoM-