Author Topic: WWI Engine Governor  (Read 2138 times)

Offline BnZs

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WWI Engine Governor
« on: March 27, 2010, 08:59:48 PM »
Just tested it.

With the governor on, the F.1 Camel with 25% fuel had a max level speed of 109 IAS/114 TAS @ 3K.

With the governor *off* the F.1 Camel with 25% fuel had a max level speed of 109 IAS/114 TAS @ 3K.

With all due respect, I appreciate why the thing exists for playability purposes, but since turning it on represents such a reduction in pilot workload, I think it would be only fair and appropriate if it reduced top level speed performance by a significant amount, say on the order of 5-10%.

Thank you, that is all.
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Offline Miska

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Re: WWI Engine Governor
« Reply #1 on: March 27, 2010, 09:18:01 PM »
Is the governor on by default on all planes? If so, how do we turn it off?

Offline BnZs

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Re: WWI Engine Governor
« Reply #2 on: March 27, 2010, 09:20:11 PM »
Options-Preferences-Flight.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline grizz441

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Re: WWI Engine Governor
« Reply #3 on: March 27, 2010, 09:28:47 PM »
I thought the governor managed risky dive speeds, not safe cruise speeds.

Offline LLogann

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Re: WWI Engine Governor
« Reply #4 on: March 27, 2010, 09:31:12 PM »
You are correct sir.  Nothing to do with level flight.  It is in order to make sure the fixed rpm's don't exceed it's max tolerance, or top tier redline.

I thought the governor managed risky dive speeds, not safe cruise speeds.
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Offline BnZs

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Re: WWI Engine Governor
« Reply #5 on: March 27, 2010, 10:48:55 PM »
Hmm...okay, that is correct. Here is what the information page says.

"This will limit your engine to its nominal rating and prevent you from overspeeding it in most conditions. The advantage to not using the governor is that you can run your RPM higher than the governor giving you more power in high rpm situations. The governor is defaulted to on."

This is not sufficient disadvantage to using it, IMO, considering the benefit in workload, dive speeds fast enough to overspeed the engine are for the most part bad news in WWI planes anyway.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Krusty

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Re: WWI Engine Governor
« Reply #6 on: March 27, 2010, 10:52:51 PM »
IMO it should not make or break a fight. It should only be there for those that like that aspect of it.

Might say the same for manual trim vs combat trim, or auto takeoff vs manual takeoff.

I'm not saying I endorse a policy of making game features that do everything for you, but were you expecting to win more fights because you were over-revving the engine? Not a very logical point of view.

Offline kvuo75

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Re: WWI Engine Governor
« Reply #7 on: March 28, 2010, 01:12:33 AM »
IMO it should not make or break a fight. It should only be there for those that like that aspect of it.

Might say the same for manual trim vs combat trim, or auto takeoff vs manual takeoff.


I dont wanna get into a big deal, but doesn't having "stall limiter" on/off already make/break fights??

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Offline BaldEagl

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Re: WWI Engine Governor
« Reply #8 on: March 28, 2010, 01:32:12 AM »
When my engine starts going bang bang bang bang I know I'm getting the most out of it instead of when it's going whirrrrrrrrrrr, but then again I might not be flying much longer.  At least I have the option.

Go back and test dive speeds.
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Offline guncrasher

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Re: WWI Engine Governor
« Reply #9 on: March 28, 2010, 02:19:02 AM »
Just tested it.

With the governor on, the F.1 Camel with 25% fuel had a max level speed of 109 IAS/114 TAS @ 3K.

With the governor *off* the F.1 Camel with 25% fuel had a max level speed of 109 IAS/114 TAS @ 3K.

With all due respect, I appreciate why the thing exists for playability purposes, but since turning it on represents such a reduction in pilot workload, I think it would be only fair and appropriate if it reduced top level speed performance by a significant amount, say on the order of 5-10%.

Thank you, that is all.
5 extra mph/kmh dont really make that much difference unless you are chasing somebody. and if you are already withing gun range, it sure wont make a difference.

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Offline ImADot

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Re: WWI Engine Governor
« Reply #10 on: March 28, 2010, 12:30:43 PM »
This is not sufficient disadvantage to using it, IMO, considering the benefit in workload

What workload?  All you do is cut back on the throttle a bit during a dive.  Simple and a no-brainer, really.  Unless you (not you BnZ) are one who only knows two settings: closed and full open.
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Offline TW9

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Re: WWI Engine Governor
« Reply #11 on: March 28, 2010, 12:50:37 PM »

I dont wanna get into a big deal, but doesn't having "stall limiter" on/off already make/break fights??



ya. if u have it on u are pretty much dead  :aok
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Offline Ruler2

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Re: WWI Engine Governor
« Reply #12 on: March 28, 2010, 01:34:44 PM »

I'm not saying I endorse a policy of making game features that do everything for you, but were you expecting to win more fights because you were over-revving the engine? Not a very logical point of view.

So  is that why we don't have the auto dogfight feature? :rofl


Offline Yeager

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Re: WWI Engine Governor
« Reply #13 on: March 28, 2010, 02:06:50 PM »
First thing I did when I installed the new update is make SURE the governor was disabled.
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Offline Krusty

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Re: WWI Engine Governor
« Reply #14 on: March 28, 2010, 02:44:27 PM »
So  is that why we don't have the auto dogfight feature? :rofl



It's called the Spitfire  :rofl