Author Topic: A 3 base WW1 terrain?  (Read 3184 times)

Offline USRanger

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Re: A 3 base WW1 terrain?
« Reply #60 on: April 01, 2010, 08:22:14 PM »
I sent a PM to HT asking him to check out this thread & weigh in.  If we get the go-ahead, I'll start on it immediately. :cheers:
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Offline CptTrips

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Re: A 3 base WW1 terrain?
« Reply #61 on: April 02, 2010, 09:01:59 AM »
I sent a PM to HT asking him to check out this thread & weigh in.  If we get the go-ahead, I'll start on it immediately. :cheers:


I think that would be a great layout Ranger.

But puffy white clouds please.  Don't forget the clouds.  :D  Staggered around 3-4k I think.


Oh, and maybe a tri-spoke line of trenches dividing the three fields?


Regards,
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« Last Edit: April 02, 2010, 09:09:29 AM by AKWabbit »
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Offline hitech

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Re: A 3 base WW1 terrain?
« Reply #62 on: April 02, 2010, 09:31:00 AM »
The problem would be that if you wish them to look different, you will not be able to have different tile sets. The other thing that would happen is 2 of the sets would not be used. Also you would need 6 fields not 3. And finally there really is no advantage to doing it on 1 terrain that I can think of.

The thing you mentioned about choice, would actually make less because everyone would pretty much fight the same spot.

As far as having to rotate the terrains, we have settings that can do that automatically over a period of time.

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Offline BMathis

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Re: A 3 base WW1 terrain?
« Reply #63 on: April 02, 2010, 09:40:01 AM »
I like the winter Terrain. Good job Ranger
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Offline USRanger

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Re: A 3 base WW1 terrain?
« Reply #64 on: April 02, 2010, 08:15:44 PM »
The problem would be that if you wish them to look different, you will not be able to have different tile sets. The other thing that would happen is 2 of the sets would not be used. Also you would need 6 fields not 3. And finally there really is no advantage to doing it on 1 terrain that I can think of.

The thing you mentioned about choice, would actually make less because everyone would pretty much fight the same spot.

As far as having to rotate the terrains, we have settings that can do that automatically over a period of time.

HiTech



   Thank you for replying HT.  When you say each area would require different tile sets, were you referring to the clutter sets?  If so, I was going to use the European set all around, so that part would be no problem.  Also, it would be no problem having 6 fields per environment as opposed to just 3.  That was actually my plan.  I just had 3 fields per area in my pic just as an example.  It would be no sweat on a 128x128 terrain.  From already building a terrain like this for offline missions, I know this would be easily doable, but I can see which way you are leaning with it, so I'll hang it up.  If separate terrains is what the man wants, then that's the way it has to go.  Thanks all for your opinions in this thread.  I can see that there are fans of each of the environments, so it looks as though I'll be working on 3 or 4 WW1 terrains.  My goal is to keep interest in the WW1 arena, while taking advantage of the simplicity of the WW1 terrain (no strats & such).  I'll get to work now & hopefully have something to show off in the near future.

 :salute all
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