Thanks Verm for the chart. It shows clearly that at 400 m the vertical difference between 13mm and 20mm is 80cm. That means, if your gunnery is good, up to 400m all bullets (13mm and 20mm) should hit the fuselage since it's bigger than 80cm in all directions. Hitting the wing is different, if 13mm hits the wing e.g. in a HO, the 20mm bullets will miss and vice versa. At ranges >400..500 m this effect will occur more often, even when shooting at a bomber.
Conclusion: firing two different types of guns at ranges >400m is a waste of ammo and may create the illusion that if you've hit the plane => 20mm has hit => foe has to go down.
I'm wasting ammo and I'm often victim of this illusion. I should change my "gunnery behavior" at distances > 400m (or what's applicable in AH, I have to find out)
Thanks, Verm
It would be interesting to see a similar ballistic chart for .303, .50, Hispano and other (russian, japanese) cannons.
So the lower bullet drop and the use of a single cannon type in most allied planes make hitting easier, no question. Period !
But the difference of allied and LW guns is greater in AH than in RL, because of the zoom (my opinion). I've heard, that one of the outstanding abilities of Erich Hartmann was to pick a target at ranges up to 500m, though the majority of his kills were made at ranges <300m. At which ranges do we shoot here ? 1 km ? You see ! We are all Über-Hartmanns, lol !
If nobody in this game uses zoom

, then we'll see if the LW guns are still so bad.
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Written by Flitze