Author Topic: D9 guns again.  (Read 1626 times)

Offline Toad

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D9 guns again.
« Reply #75 on: April 21, 2001, 01:05:00 PM »
One of the interesting parts to me was the gunsight/tracer relationship.

When this 190-D9 guns stuff started, I went offline to shoot drones. I set the convergence to 300 & found I had to move my "standard" death dot to get hits. Once I did that, it all worked pretty well.

As you know, when you view a film you see your own site, not the one used by the guy that made the film.

Anyway, your tracers were going right thru my "death dot" and getting hits when you were shooting in the 200-400 yard range. The "holdover" on the 600 yarders looked right to me too.

Do you remember what convergence setting you had?

As an aside, as I watched your fight with the N1K1, I found myself thinking "shoot! shoot!" a few times early on when the dot looked right to me.

You passed on those though. Hard to tell, but I think you might have been able to get him early on as he was coming over the top. Anyway, it looked right on my gunsite. Of course, you were low on cannon rounds and probably were looking for the sure thing.

That's a long, fun fite to watch.
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AKSeaWulfe

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D9 guns again.
« Reply #76 on: April 21, 2001, 02:31:00 PM »
Yeah I think I held my fire too much trying to get in as close as possible so I COULDN'T miss.... but I would end up completely blowing the shot anyway! hehe

The deathdot I have is the same one I use for everyplane, so it doesn't change between planes I just have to adapt it to each plane's type of gunfire. I know that greater than ~400yds I need to line up the plane a little below the dot and at less than ~250yds I need to line up the plane a little above the dot. In between those two ranges, I line up the dot perfectly on the plane and let my bullets fly... they hit dead on too.

My convergence is pushed all the way out to 650yds. (as in most planes except aircraft with mid-wing mounted weapons as opposed to inner-wing or fuselage mounted) I find it easy with this convergence to get a good snapshot that will either disable the enemy or at the very least take away some of his control surfaces or flaps so he has some trouble keeping his plane in tight manuevers or reversing. It might just be the way I percieve it, but to me it seems that you can get slightly better shots when leading an aircraft if you push the convergence way out there. Again, this could be percieved on my end... kind of like the placebo effect (sugar pills to remedy a non-existant illness).

Here's what my death dot looks like:
 
-SW

Offline Toad

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D9 guns again.
« Reply #77 on: April 21, 2001, 03:33:00 PM »
I generally make a dot sight for each aircraft I intend to fly.

I usually use a short convergence for all, around 250-300 depending on the gun set. (I may try your 650 idea though. I have never set them out that far in anything. Be interesting to see how it works out.)

I always then try the dot on the offline drones at the convergence setting. I've found that the different planes require me to move the dot up or down a bit to get the right "picture" for the particular convergence.

That is, no one dot setting seems "right on" for all the planes.

Maybe it's just me though.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Flitze

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D9 guns again.
« Reply #78 on: April 21, 2001, 03:46:00 PM »
Thanks Verm for the chart. It shows clearly that at 400 m the vertical difference between 13mm and 20mm is 80cm. That means, if your gunnery is good, up to 400m all bullets (13mm and 20mm) should hit the fuselage since it's bigger than 80cm in all directions. Hitting the wing is different, if 13mm hits the wing e.g. in a HO, the 20mm bullets will miss and vice versa. At ranges >400..500 m this effect will occur more often, even when shooting at a bomber.
Conclusion: firing two different types of guns at ranges >400m is a waste of ammo and may create the illusion that if you've hit the plane => 20mm has hit => foe has to go down.
I'm wasting ammo and I'm often victim of this illusion. I should change my "gunnery behavior" at distances > 400m (or what's applicable in AH, I have to find out)
Thanks, Verm

It would be interesting to see a similar ballistic chart for .303, .50, Hispano and other (russian, japanese) cannons.

So the lower bullet drop and the use of a single cannon type in most allied planes make hitting easier, no question. Period !

But the difference of allied and LW guns is greater in AH than in RL, because of the zoom (my opinion). I've heard, that one of the outstanding abilities of Erich Hartmann was to pick a target at ranges up to 500m, though the majority of his kills were made at ranges <300m. At which ranges do we shoot here ? 1 km ? You see ! We are all Über-Hartmanns, lol !
If nobody in this game uses zoom  , then we'll see if the LW guns are still so bad.


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Written by Flitze

Offline Vermillion

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D9 guns again.
« Reply #79 on: April 21, 2001, 05:21:00 PM »
Your welcome Flitze!  

Actually the "zoom" feature is not an actual zoom, like binoculars or anything. What it does is change your field of vision.

Flight sims like AH, use a 90 degree field of vision (to simulate your normal vision plus peripheral) and squeeze that down to what you see on your monitor.

What this causes is that objects look like they are smaller at a given distance, than they are in real life.

For example if your at 400 yards, it looks like your at a much farther distance because the planeshapes are smaller.

What the "zoom" function does is to change your field of vision down to 45 degrees, which is approximately what your normal non-peripheral vision is.

So you can't see as much of the area, but objects look correct in regards to size at distance. In other words, when you are in "zoom" mode, and at 200 yards, thats how big it would look in real life from that distance.

So the zoom is only giving you what it would really look like thru the gunsight in real life.  

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Vermillion
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Offline Jekyll

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D9 guns again.
« Reply #80 on: April 21, 2001, 06:00:00 PM »
 
Quote
Originally posted by AKSeaWulfe:
 Jekyll said something about me flying only SpitVs this tour so of course I wouldn't care about the 190's roll rate

I said no such thing AKSeawulf.  Why don't you read my post again so that YOU are not mistaken