I've only read about 10 or so posts in this thread, but the point I'd like to make (in response to everyone saying "if its gun is on par with the T-34s, it's going to suck/be a hangar queen/ect") is how the game is slowly bringing the "standard" for tanks down.
People are used to getting bigger and better things. Upgrading, if you will. But if you look at the "strength" of the tanks being introduced, you'll notice that the average is declining. With proper balancing means, this can be put to good use. Back in AHI, you had three choices; Tiger, Panzer, M8. The Panzer was the throw-away tank and arrived en-mass to a target, while the Tiger could control the entire battlefield with decent support. A clash between groups of Tigers was a sight to behold. Due to that, the Panzer has always been seen as the standard tank in Aces High. With the introduction of the cheap Firefly, things got a bit confused.
With a properly made perk cost balance, we may see (rightfully in a historical sense) the T-34 and Sherman become the most used tanks in the game, with Panzers in slightly fewer numbers, Fireflies in a reduced quantity, and Tigers being rather rare. One could also do away with the historical lean on perk cost and use it only as a performance balancing system, in which the Firefly and Tiger would be equally rare.
As all of this is simply a proposition it obviously won't be specifically what's implemented. But, as you can see, it's a possibility. Just because we have ubertanks doesn't mean "lowering the bar" is a bad thing.