about the direction the game is going? Am I the only old time player that misses the single arena,
The split arenas is a "necessary evil" brought on by the type of players we got. "In the old days..." the game was populated by WWII enthusiast, people who wanted that trill of dogfighting and combat without all that blood and dieing

The larger majority play the game as a video game, where wining the war and gaining points are the reason to play. If the arenas kept filling with WWII enthusiasts we would still have a single arena with 600-700 people in it. Unfortunately the "gamey" side of game play turn the arenas into sewers when the numbers get over 500 so we get the split arenas.
........ the fighter town?
While I suck in a furball it was a great place to just jump in and have some fun.Unfortunately it cause tension between the "win the war" type and those that were just here to have fun

HTC got tired of the "whining and crying" from both sides and poof! it's gone.
..... How about the massive 50+ player missions,
they are still around, but now most people run away from them instead of fighting them. You see if you fight against numbers like that one you have to have some skills or your score really gets wacked!

Too much worry about "score" and "winning the war"... before the other team does and you see three hordes all attacking "the other front" to try and steamroll bases faster than the other team.
....and the amazing maps with no arena cap?
Again, another "necessary evil". Most of the maps are still there. One or two are out due to technical problems, and a couple due to them causing troubl in the arenas by either having a FT or just not being an even playfield. Good news is the hills are coming back so tanking may pick up a bit, mean while the sky is still blue and my planes still fly well

Arena caps, well thats been gone over a million times. I see the need for bringing the population up evenly ( I know I'd be real pizzed if I logged on each night to see orange full at 500 and blue at 75)and personally I can't think of a better way to do it myself.
Personally I thought the game was 100x better seven years ago when I first started.
-BigBOBCH
I don't think the game it self has changed all that much. All the tools and playthings are still there, with a few more added in. What has changed is the player base. It WAS much better in the old days.
I know, "rose colored glasses... old fart with a beer soaked memory... yada-yada-yada", but hear me out. Aces High was fighter based when it first came out. AWIII got closed out and a good portion of that population moved here. While AW had more "capture" style game play it was still centered around combat. We didn't NOE bases, we went head to head against rival squads night after night. So as we moved into AH gone were the "macros" (considered "childishness" in the much more sophisticated AH world

) but the game was the same COMBAT! GV battles lasted all day trading a single base back and forth, the same with airfields. I was MDJOE back then and part of the Mafia we had massive missions attacking multible bases at a time. Mugz would get the country in missions sometimes, but again he didn't throw a "horde" at one base, he would hit a number of them at the same time. Again, the players were all about fighting, in the air, on the ground, and at sea.
Then we got the influx of people to the gaming world on line. Playstation, WWii, and Xbox connect to the internet. People start looking for "other games" on the internet. WoW and such bring in millions of players, ALL with a gamers attitude.
In the old days we played the game as "real life" For most players it was the get away from real life, to some it was there only life

to all it was stepping into our "alter ego" for a few hours to be the hero on the front, each battle to be our last... until the next one

for "god and country". Today its all about score and wining the war....any way you can! I can't count the number of times heard of people asking about cheat codes, mods, hidden add-ons

Like this is WoW or something. Today they don't play the game like we use to. They look for short cuts to get ahead in stead of learning how to maneuver your plane for a shot, or spawn camp instead of learning how to ambush a column... like anyone puts together a GV mission any more... The combat and strategy is slowly disappearing from the game being replaced be "the quickest easiest way we can" attitude.
Last night I was in Blue, orange capped out. Small map with the rooks getting hit from both sides. Bish had lower numbers so they weren't a huge factor, but they all were fighting at one base....ie; horde. Knights were rolling bases on the other front, ie; mega horde. So I was stuck fight horde A, fight horde B, or switch and fight WITH horde A or B

I flew a pony most of the night so when the horde got too close I could ru... disengage

I had a few good fights, and all around it wasn't a wasted night, but I kept thinking to myself why are these guys flying in a horde like this? Why don't 10 of them get together and hit the Bish front? How much fun can it be to be one of 30-40 guys hitting the same base? I guess "being part of something" is the thrill they are running on. I don't think they realize what kind of thrill they are missing out on.
The game hasn't changed much, but the players..... well its a whole new world !