Dear RTHolmes, just for you I'll go off topic (AH Gods, forgive me)
In a duel, cold gun merge makes perfect sense.
Why?
Well, what is the purpose of a duel? Oh that's right. You remember now...
You see, everything should be about as equal as possible, bar the pilot.
Hot merge would put one of the duelists into unfavorable position even before duel would start, unless there would be third party giving either audible or visual duel start sign (or in that case, sign when you can fire).
That's right, due to the lag (which isn't the same for all) that's not possible. So duel starts when duelists pass 3-9 line. Not perfect, but you don't need third party, makes hot merge rather difficult though.
Anyway, you can play by other rules (any kind) as long as both duelists agree to.
Wait, there's more.
You've mention reality of MA fighting (is there fighting in MA?)...
Does boxing match prepare you for the bar brawl?
ahistorical, contrived and pointless (Image removed from quote.)
So why people duel regardless of duels being ahistorical, contrived and pointless? Oh, that's right, it's FUN! Yes, it's a GAME! WWII ended 65 years ago.
Now, from a "fun", "agreed-upon", standpoint, or from some sort of "position-balancing" viewpoint, I can agree with your no-HO stance. Or at least with the goal of the "rule".
I also agree with the idea that it isn't perfect. IMO, it isn't any more perfect than some variety of "hot merge" rule could be, but then again, it isn't a game I choose to play, so it doesn't matter to me, and my opinion shouldn't matter to you in that respect, either.
The "cold merge" rule, on the other hand is exactly why it
isn't a game I'd choose to play, and why it's not possible for me to see it as what I would consider a "valid" fight. I'd rather explore options to create a "fair start" to a "hot merge", even though I'd never be interested in opening with an HO... The "hot merge" is what I see as a tool to keep the merge "honest". I can think of a few options, which of course could (not saying "would") be viewed as flawed, just as I see the merges resulting from "cold merges" as flawed. Guys "jumping the gun" on their oh-so-predictable immelmanns, merging with practically no separation, cutting throttle, even the few guys that empty their MG's to lower weight, all in the interest of eeking an advantage from what's supposed to be an "equal start".
Win or lose, those are some of the reasons I'm not impressed or interested in duels. I'd rather log and watch paint dry, or go work with someone who wants help. To me, those are fights built on no foundation. I consider the merge one of the most important parts of the fight, and in order to capitalize on a merge in the DA, I feel like I need to break away from what I consider important parts, in the interest of "fairness". But again, it's not my game, it's yours, so I wouldn't expect my opinion to hold much, if any, weight for you.
By the same token, I don't come into the DA duel "game" and whine about no hot merges, so should I expect the anti-HO stigma and all that goes with it in the area I frequent? I suppose I could launch into an "HO-dweeb-calling dweeb" tirade, but then I'd look as ridiculous as the guys crying "HO-dweeb", and what would that accomplish?
MA fights? I'm infinitely more interested and impressed with those. If I start at 1K, and you start at 10K, or behind me, or below me, or in front of me, or beside me, or with a buddy, same plane, different pane, whatever, I'm going to be more impressed if you beat me, than if you beat me in a cold-merge "duel". That's just my opinion though. Now, if I'm beat 3v1, I'm not as impressed, and at some point I'd expect my opponent to be "skilled enough" to not need a friend or two, but whatever... HO me, gang me, it's all good fun. And if I get sick of it, I'll alter the situation to where those tactics don't work as well against me. I need the added stimulus of what I see as a more liquid, more challenging, less "staged" environment.