Not so Ack-Ack... Even in a position of alt and speed, you make 1 pass and even if you move along the same path as the bombers, they move so fast that by the time you reposition for a second pass they are pulling away. Every jink/evasive you pull while zooming past them serves only to bleed your speed.
Beef, you're wrong on that part. The speed of the bombers limits you to chasing them down. You try any manuvers that does NOT take you along the path of the bomber (dive with them, not against them), and you cannot reposition for another attack as they are well outside guns range and heading away.
You try a HO with a bomber formation and you won't get back in position behind them for a long time. Slashing attacks from the side also have this problem, as you are flying on a tangent and they are going straight, you have to cover far far more ground to make an attack than they do simply by flying level.
Historic B-17G speeds were 185 mph cruising, B-24s 20mph or so faster. In this game they're almost always going 300+ mph.
Don't try and tell me that there's no difference attacking a bomber going 185mph than there is one going 300mph. I'll have you know my main prey every month before all this server splitting and reorganizing (right around when my game time was cut down to nil) by a large % my most-killed-planes were the heavy bombers. I've spent a lot of time in this game attacking them, chasing them, working on them from various angles. I can tell you that from any angle, the speed of the bombers forces the attacker to either waste 10 minutes slowly trying to overtake and climb above them (by which time they've flown 50+ miles, dropped their load, and are no longer much of a threat to your country) or you resort to dead-6 attacks because you're only 10mph faster than they are.
Bombers are too fast in this game. They don't have engines that overheat. One of them (B-17G I think?) runs at full-time WEP settings. They can enter your country's radar, bomb your field, and be out the other side of the radar ring before you can even climb up to them, let alone build up speed and overtake them.
300mph = 1 sector crossed in 5 minutes. 1 radar ring = ~12.5 miles (roughly a sector?) from the edge to the field, meaning a bomber can get in and drop bombs in 2.5 minutes. Even a Komet rocket taking off would have a hard time getting to 20k, getting up to speed, making attack runs on and stopping bombers in those conditions.
The entire setup fosters unhistorical bomber gameplay.
EDIT: I don't agree with the topic that the weapons are over powered, I'm simply saying these comments about bombers being just fine are wrong.