It is very import. that communication is kept up between both sides and that both leadership and the CM's focus on what is best for the players in the Scenario. It is clear that in the last Scenario, both sides had a diff. opinion on the write up and the focus of the Scenario. Do you not agree that a simple conversation would have cleared it right up?
It is very import. that an "us vs them" mentality doesn't happen with the leadership of both sides. The best way to avoid that is communication. Both sides are 'in it to win it' but the enjoyment of the players on BOTH sides needs to be taken into consideration while the Scenario is running.
Not quite sure what you are asking re: the grief vs. victory.
As far as delegation, a chain is only as strong as its weakest link.
" Delegating work works, provided the one delegating works, too. "
- Robert Half
There's a leadership quote for ya'.
Here is one of my fav's.
“A leader is best when people barely know he exists, when his work is done, his aim fulfilled, they will say: we did it ourselves.”
- Lao Tzu
Both sides are "in it to win it".
The truth is most people are not in it to win it. They are in it to have fun. Most people don't use deception, thus they can be trustworthy. The last time this idea of having both sides communicate to prevent the "us vs them mentality", Dantoo exposed me to his manipulation tactics he uses upon the CMs, as well as the role Bearkats has taken as the public image, along with much much more. Sorry, but I don't trust this idea one bit. Many past scenarios have not had serious issues with opposing leadership teams, except for the ones Dantoo/Bearkats and other "ends justify the means" type of people are involved. The XO/CO/CM on both sides already get together on the forums privately, why the need for another form of communication?
"As far as delegation, a chain is only as strong as its weakest link."Yes, this is true, but so what, isn't this the nature of teamwork? Do you see this as something that should be avoided?
If you do your job well, expect grief from the other side. If THEY do their job well, expect grief from your side. It is hard to balance the fun factor and achieving victory; the two are not always the same and sometimes you have to sacrifice one for the other. (more grief)If you sacrifice fun for achieving victory, in the end, what have you won? Pursuing victory and achieving victory are different. Fun can come from pursuing victory, but it should not be sacrificed to achieve victory.
What is this belief of winning without fighting,
in a game where fighting is winning?<---question goes to Lute, Dantoo & Bearkats.
I think I am in 100% agreement with what Guppy just said.
Being an XO/pilot/CO/GL is tons of fun, with many people enjoying themselves. I only wish more would participate, to help continue the great experiences we can have with the great opportunity we are given by the hard work of the CMs. If it were not for Scenarios, FSO and HTC, plus Fencer and Guppy, along with many more, I would have never read so many WWII books, eventually inspired to meet living WWII vets to give thanks. I'm sure this is the same for many others.
All this time away from battle is making us scenario pilots restless!