Currently, there is little incentive to fly 1h to get to the best protected target in game. Neither in effect on gameplay, nor in score. (When the strats where redesigned there were a lot of remarks like "Now you milkers have to FIGHT" - No, we do not. We just have switched targets, in some way milking is easier than ever before. Bombing a few towns gives you more bang for buck than trying to hit the ack & Me 163 infested city target.).
My proposal:
- Keep the new strats, but make them worth more. Give them an incentive to fly 1h across the enemy airspace. Score ain't the worst one for that.
- In place of old strats, add some railyards (and reintroduce the old zones) Let them have some mild supply modifier for all corresponding bases. That way medium bombers will have targets again, enemy bomber missions are not that predictable anymore, and there may be the old "ZONE BASE UNDER ATTACK!" cry again
Also railyards are really a thing that's missing from a premier WW2 combat experience!
You know the bomber scoring is a little screwed up now with the old strat system gone. Looking at bomber stats it seems the highest ranking guys have flown the least amount of sorties.
You can up one formation of lancs with the right bomb load & take out this particular fleet in it's entirety

or a town & still have bombs to spare & then throw in a few goon captures & you will be in the top ten every time for the month.
Do it a few times & your pretty much going to be top dog.