Author Topic: New announcement: Radar Settings  (Read 17290 times)

Offline texastc316

  • Silver Member
  • ****
  • Posts: 1774
      • Mighty 316th
Re: New announcement: Radar Settings
« Reply #60 on: June 22, 2010, 06:35:42 PM »
Tardnation will find a way. Win t eh war!!
TexsTC-CO/Court Jester-Mighty 316th FS "CREEPING DEATH"  in MA/FSO

The eager pilots are not experienced. And the experienced not eager.

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10633
Re: New announcement: Radar Settings
« Reply #61 on: June 22, 2010, 06:52:24 PM »
We have already seen the first successfull NOE'S with the new settings. Maybe the hordes will just get bigger too, and more FH dropping.
That is my thought too. First thing that will go is going to be F/H's. This may be even worse for the furballer types.

Offline Wobbly

  • Copper Member
  • **
  • Posts: 329
Re: New announcement: Radar Settings
« Reply #62 on: June 22, 2010, 07:16:06 PM »
cant see the point myself, still its the same for all sides, will just lead to bigger hording missions IMHO
Game ID: Blimey

Offline uptown

  • Plutonium Member
  • *******
  • Posts: 8566
Re: New announcement: Radar Settings
« Reply #63 on: June 22, 2010, 07:21:15 PM »
I like it!  :aok
Lighten up Francis

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17773
Re: New announcement: Radar Settings
« Reply #64 on: June 22, 2010, 07:23:39 PM »
http://bbs.hitechcreations.com/smf/index.php/topic,241309.0.html

1 down, 2 to go.

(edit): Pyro, you do realize that the challenge is completely lost by allowing them to use auto level, right?)

You haent flown many NOE missions have you?  Auto level often is only good over the water. Over rolling terrain this new development should be considerably more challenging.

BTW I am in favor of it.

To me it doesnt matter because when I go NOE I actually enjoy dodging the trees.
« Last Edit: June 22, 2010, 07:29:58 PM by DREDIOCK »
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline gyk99

  • Zinc Member
  • *
  • Posts: 53
Re: New announcement: Radar Settings
« Reply #65 on: June 22, 2010, 07:31:05 PM »
I think this will just lead to larger hoards.

Offline rvflyer

  • Nickel Member
  • ***
  • Posts: 738
Re: New announcement: Radar Settings
« Reply #66 on: June 22, 2010, 07:33:19 PM »
Not Happy, really really not happy with the new radar settings.  I take a lot of noobs on NOE missions and It's hard enough keeping them below 200 feet let alone 65.  Wasn't a 200 foot radar deck about standard for the Cold War?
Also, I would like less radar range.  The old range gave plenty of time to intercept incoming planes as long as we flew an appropriate plane to intercept.


 :airplane: 200ft was a myth it was 500ft or below.
Tour 70 2005 to present

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12398
      • http://www.hitechcreations.com
Re: New announcement: Radar Settings
« Reply #67 on: June 22, 2010, 07:35:34 PM »
rvflyr is correct, it has always been 500.

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Re: New announcement: Radar Settings
« Reply #68 on: June 22, 2010, 07:36:03 PM »
Keep in mind hordes have many sizes, shapes and flavors in AH.  Not ALL hordes are bad, but many can be and almost all are situational (IE: sometimes it's better to be the horde, and othertimes it's better to be the horded).


And if we needed any more proof that this change is to lead us away from the NOE bread-n-butter base taking strategy, how many people here in this thread assumed the ceiling to be at 200' previously instead of the 500' that it's was set at forever (and anyone who cared to research it previously could of easily found it) due to the number of these raids organized and ran as such?
« Last Edit: June 22, 2010, 07:44:54 PM by Babalonian »
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline AKP

  • Silver Member
  • ****
  • Posts: 1294
Re: New announcement: Radar Settings
« Reply #69 on: June 22, 2010, 07:38:46 PM »
 :aok  I like it  :salute

***G3-MF***

Offline SPKmes

  • Gold Member
  • *****
  • Posts: 3270
Re: New announcement: Radar Settings
« Reply #70 on: June 22, 2010, 07:39:50 PM »
The only problem I have with these new settings (and I haven't been on yet with them) is that I will have too much down time from the time of the base flashing till the time they all arrive.....I'll end up daydreaming whilst flying around waiting to put a thorn in their base taking side.......


Buuuttt that's what 200's for...shoot the breeze....before I start whining about being ganged and vulched  hahaha
« Last Edit: June 22, 2010, 07:51:19 PM by SPKmes »

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla

Offline minke

  • Nickel Member
  • ***
  • Posts: 619
Re: New announcement: Radar Settings
« Reply #72 on: June 22, 2010, 08:05:49 PM »
I dont fly noe so much these days, I do like taking bases however.

What disturbs me is the sacrificing of realism to appease a certain percentage of the community. People are always gonna horde and as I posted on 200 this evening 1 guy alone can stop an noe, 1 guy aint gonna stop 15-20+ hi alt cons coming in above the cloud layer, warning or not.

once again how effective was ww2 radar?

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: New announcement: Radar Settings
« Reply #73 on: June 22, 2010, 08:10:15 PM »
What disturbs me is the sacrificing of realism

Where did this new settings sacrifice realism?
Steam: DrKalv
E:D Snailman

Offline falcon23

  • Silver Member
  • ****
  • Posts: 882
Re: New announcement: Radar Settings
« Reply #74 on: June 22, 2010, 08:14:37 PM »
It will still end up being about the numbers on each respective side.Just run a few missions at the same time and stretch out the other teams manpower along the front...

  All sides will be weakened by this as far as taking ground.The maps will just SIT until TTuesdays I believe,The furballers will not be happy when their hangars are taken down (which will have to be done)..99% of the time,any bases taken have hangars down,unless noe or a "sneak"..

  I dont really mind the radar being stretched out a bit,but I think 65 AGL is a bit too low..I would like to see it at about 150..                                                      Falcon23 :salute
« Last Edit: June 22, 2010, 08:16:46 PM by falcon23 »