AKAK, Thx. i have used that scale and really do not see much difference. Unless i did something wrong on the setting.
In your AH settings folder, locate your controller .jsm file (it will be named the same as displayed in the Windows Game Controllers) and open it. It will look something like this. Remember to back up this file before making any changes so you can revert back to it if necessary.
CH Control Manager Device 1
<---Controller name3,1
X Axis
255,32767,65535,0.000000,0.000000,0.250000
AXIS,ROLL,0,1
<---Aileron0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
<--These are the stick scale setting numbersNOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Y Axis
255,32767,65535,0.000000,0.000000,0.250000
AXIS,PITCH,0,1
<---Elevator0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
<--These are the stick scale setting numbersNOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Z Axis
0,0,0,0.000000,0.000000,0.000000
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Button 0
NOTUSED,NOTUSED
NOTUSED,NOTUSED
NOTUSED,NOTUSED
NOTUSED,NOTUSED
Copy the stick scale numbers and paste them into your controller's .jsm file under Roll (aileron) and Pitch (elevator) and save it.
Make sure that your controllers have been properly calibrated in both Windows and AH. Remember in AH there are two calibration routines, one in the map controllers section (Calibrate Axis) and the general Calibrate Controllers in the Options/Controllers section of the clipboard.
I have my dead bands and dampening turned all the way down on the bottom.
The only significant change I've done to the stick scale is that I no longer scale the ailerons, just the elevators. I left the scale numbers for the ailerons in this example because that's how I originally created this stick scale and didn't want to confuse anyone.
ack-ack