Author Topic: AH2 needs a Rewarding system  (Read 2110 times)

Offline bustr

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Re: AH2 needs a Rewarding system
« Reply #30 on: July 20, 2010, 06:24:29 PM »
When each of you were children and you wanted something from your parents, you sold the idea based on a list of all the possible GOOD things related to achiving the THING. Your parents were automaticaly made the HEAVY by having to match your GOOD list with their BAD list of "unintended consiquences". Your parents almost always won with their BAD list based on experience. You were supposed to learn how to question your own motivations versus reality by loosing to them. Then one day take over the BAD list part of the discussion to help yourself make better decisions in the real world. I know there are parents in this game reading this. I can hear you telling your kid "NO, you'll shoot your eye out!"

In AH1 Frenchy ran the "Frenchy Challenge". The challenge was to fly the P47D-25 for a single tour and have the highest Kill to Death ratio over all other contestants. The reward was a pewter P47. I joined the 56th because of the challenge. Nomde's response about the challenge a few years later was just how ingenious the challenge caused some players to get over a hunk of pewter and their name in lights. Frenchy ran the challenge in the hope of getting more players turned on to the P47 and possibly pick up a few more squad members. All they got was me and the knowlege of how lame players can get over trophys in a GAMEABLE environment.

Do HiTech the curtosy of playing your own HEAVY. For every bright and shiney reason WHY HiTech should give you this THING. List one "unintended consiquence" from HiTech's point of view. Find SHawk's instructions on how to game the scoring to be number one for a tour. Marketing is about making the customer ignore the "unitended consiquences" of their greed long enough to overwhelm their critical factor with whatever fantasy gets their hand off their wallet.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline ink

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Re: AH2 needs a Rewarding system
« Reply #31 on: July 20, 2010, 06:33:24 PM »
this is a good idea, but there are many who dont care about all that, so how do you please them all?

a new arena, The MA stays the same, except get rid of scores and rank completely, not stats, just "scores/Rank" Have CV's on a predisposed path, that no one can change and are undestoroyable(is that a word?) have three un-captureable Air/GV Fields.on every map, this would allow "furballers who only love to furball" and dedicated Bombers guys ECT ECT to do there thing, it would also give a place to  practice for the "mission based arena"?  
  when you first enter you pick which "style" of play, IE "fighter/Bomber/GV'r"
 you start as a "cherri" lowest rank there is??
you have missions that must be done and as you progress you gain rank.as a low rank you have single person missions,
Missions get harder as you progress, at some point as you get Higher in rank you must work with others to achieve a mission's goal.(because they are that hard)


this would be cool, every one would have a place they would enjoy.

Offline bustr

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Re: AH2 needs a Rewarding system
« Reply #32 on: July 20, 2010, 08:06:35 PM »
Ink,

Coombaya and pixydust all around.

Hmmmm....you need an award for that one...hmmmm

 :angel:Fuzzy Slippers $ Warm Puppys Woogels :angel:

Orrrrrrrrrrrrrrrrrr,

  :devil Numpte Thumpers Gold Member :devil

Your choice....... :angel:
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline guncrasher

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Re: AH2 needs a Rewarding system
« Reply #33 on: July 20, 2010, 08:21:23 PM »
Ink how can the missions get harder?

Semp
you dont want me to ho, dont point your plane at me.

Offline Dichotomy

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Re: AH2 needs a Rewarding system
« Reply #34 on: July 20, 2010, 08:55:01 PM »
When each of you were children and you wanted something from your parents, you sold the idea based on a list of all the possible GOOD things related to achiving the THING. Your parents were automaticaly made the HEAVY by having to match your GOOD list with their BAD list of "unintended consiquences". Your parents almost always won with their BAD list based on experience. You were supposed to learn how to question your own motivations versus reality by loosing to them. Then one day take over the BAD list part of the discussion to help yourself make better decisions in the real world. I know there are parents in this game reading this. I can hear you telling your kid "NO, you'll shoot your eye out!"

In AH1 Frenchy ran the "Frenchy Challenge". The challenge was to fly the P47D-25 for a single tour and have the highest Kill to Death ratio over all other contestants. The reward was a pewter P47. I joined the 56th because of the challenge. Nomde's response about the challenge a few years later was just how ingenious the challenge caused some players to get over a hunk of pewter and their name in lights. Frenchy ran the challenge in the hope of getting more players turned on to the P47 and possibly pick up a few more squad members. All they got was me and the knowlege of how lame players can get over trophys in a GAMEABLE environment.

Do HiTech the curtosy of playing your own HEAVY. For every bright and shiney reason WHY HiTech should give you this THING. List one "unintended consiquence" from HiTech's point of view. Find SHawk's instructions on how to game the scoring to be number one for a tour. Marketing is about making the customer ignore the "unitended consiquences" of their greed long enough to overwhelm their critical factor with whatever fantasy gets their hand off their wallet.

ummm didn't you say 'continuation would get you awarded'?

Drunkin Pink Poodle & Numpte Beer Boy

*chortles*

Sorry man I HAD to .. :) <S>

I'll go ahead and take my award (s) now and, while the idea has merit and I can see where it would be a cool addition to the game, the problem lies in the fact that people would be substantially more concerned with their scores than actually learning to fly these pigs, put up a good fight, and fly or die.  That's just not my bag.  Fly, find a good fight, and win or lose on skill, talent, or luck. 

To me that's what makes the game fun be it fighter combat, taking bases, bombing from high alts, NOE missions, all of the special events.

As far as rep... so long as the regulars respect me that's more than enough.
« Last Edit: July 20, 2010, 09:00:31 PM by Dichotomy »
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute

Offline milesobrian

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Re: AH2 needs a Rewarding system
« Reply #35 on: July 20, 2010, 09:04:08 PM »
isnt playing the game and having a challenging and decent dog fight or what ever it is you like to do bomb GV fight whatever.  Isnt that rewarding enough what the hell do you want a check i the mail for PLAYING the game????

Offline BaldEagl

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Re: AH2 needs a Rewarding system
« Reply #36 on: July 20, 2010, 10:49:33 PM »
Ranktards and Trophytards?  No thanks.
I edit a lot of my posts.  Get used to it.

Offline Guppy35

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Re: AH2 needs a Rewarding system
« Reply #37 on: July 21, 2010, 12:41:34 AM »
well, within these argumantation you could also stop the rankings and scores overall. But why? its fun, you want to see results when you play. Doesent matter if you do sports, play a game or whatever. Everyone wnna see results. Having a medal and ranking system additional to the scores would be a great addition to the game.
Whats wrong with having little small medalsbeside your name? its just to enjoy the game


I think it comes down to what you want to reinforce in the game.  If a squad wants to do that within their squad, go for it, but to implement it game wide seems a bit much.

At best I'm a cartoon fighter pilot.  The reward for me is getting to pretend I'm a WW2 fighter pilot.  As most of them would tell you, they could care less about the medals.  They knew that after a certain amount of hours and missions they'd get an air medal with a poorly mimeographed piece of paper with their name written in, explaining why.  It was nothing more then a marker of time and still being alive. 

As none of us are really dying, and there is no real risk, to take programing time to calculate whether I deserve a medal or not seems kind of silly.

Again if a squad wants to do that within their squad, go for it.  I know some folks think having a rank in their squad is important too. 

I also know that many of us could care less, and I'm as history minded as anyone here and have a history based squad.
Dan/CorkyJr
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Offline dhyran

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Re: AH2 needs a Rewarding system
« Reply #38 on: July 21, 2010, 03:01:43 AM »
I think it comes down to what you want to reinforce in the game.  If a squad wants to do that within their squad, go for it, but to implement it game wide seems a bit much.

At best I'm a cartoon fighter pilot.  The reward for me is getting to pretend I'm a WW2 fighter pilot.  As most of them would tell you, they could care less about the medals.  They knew that after a certain amount of hours and missions they'd get an air medal with a poorly mimeographed piece of paper with their name written in, explaining why.  It was nothing more then a marker of time and still being alive. 

As none of us are really dying, and there is no real risk, to take programing time to calculate whether I deserve a medal or not seems kind of silly.

Again if a squad wants to do that within their squad, go for it.  I know some folks think having a rank in their squad is important too. 

I also know that many of us could care less, and I'm as history minded as anyone here and have a history based squad.

there is no difference to the current scores, its just a nice addon, if you pass a score level, or if you pass maybe a hit raio, kill death ratio of x, you will earn a medal
why do you think it is silly? We all are belonging on 'earning thinking' in all games, just to have also a goal to go for

dhyran  - retired  CO  ~<<~Loose Deuce~>>~        www.loose-deuce.net/

Offline guncrasher

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Re: AH2 needs a Rewarding system
« Reply #39 on: July 21, 2010, 03:38:52 AM »
there is no difference to the current scores, its just a nice addon, if you pass a score level, or if you pass maybe a hit raio, kill death ratio of x, you will earn a medal
why do you think it is silly? We all are belonging on 'earning thinking' in all games, just to have also a goal to go for

It is begining to sound like pogo games.  you get points to buy basically nothing and badges that you collect and never see again.

semp
you dont want me to ho, dont point your plane at me.

Offline gyrene81

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Re: AH2 needs a Rewarding system
« Reply #40 on: July 21, 2010, 10:23:24 AM »
there is no difference to the current scores, its just a nice addon, if you pass a score level, or if you pass maybe a hit raio, kill death ratio of x, you will earn a medal
why do you think it is silly? We all are belonging on 'earning thinking' in all games, just to have also a goal to go for
You're just asking to put unnecessary icing on the already nasty cake. What would rank and medals do for you in AH? Give you something to brag about on 200? Gain you some pseudo cyber respect maybe? Cyber medals and rank aren't going to do anything positive in AH.

Log into the main arenas and pay attention for a while and you will see a lot of scoretards. Imagine what would happen if you gave little johnny junior scoretard something like rank and medals to go after. The lame behavior would be unbearable.

Now, no offense but your desire to incorporate this junk leads me to believe you could be one of those little johnny junior scoretards looking for more reasons to act like a lame dweeb...as in wanting a reason to spew useless crap on 200 like - "oooh look at me, I have 10 medals and now I'm a general".

Might as well turn AH into anime'.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Yossarian

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Re: AH2 needs a Rewarding system
« Reply #41 on: July 21, 2010, 12:22:56 PM »
You're just asking to put unnecessary icing on the already nasty cake. What would rank and medals do for you in AH? Give you something to brag about on 200? Gain you some pseudo cyber respect maybe? Cyber medals and rank aren't going to do anything positive in AH.

The only thing people would get out of this is a false sense of accomplishment and a false sense of purpose when playing the game.  I think it's a far better approach to leave the medals out, and play the game to have fun.
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
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Offline guncrasher

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Re: AH2 needs a Rewarding system
« Reply #42 on: July 21, 2010, 01:49:07 PM »
The only true reward system I follow is I get a better piece of equipment added to my set up.  I started with some really basic compuer and joystick, over the past 4 years I have added new computer, new stick set up, pedals, better headset, trakir etc.  My plan is to build a simpit somebody.  Now that would be the best reward you can get, if you enjoy the game.  I am not rich or have money to waste, so I have earned my "medals" one at a time, using my earned points, (saved a couple of bucks here and there, shoot last year I saved enough money to buy a new monitor by refilling water bottles using a filter I installed in the kitchen, my gf didnt know for 3 months).

Medals in the game are fine, but the real reward would be to sit in a replica of a spitfire, ready to ho, vulch and run like a little girl just like the best of you  :banana:.


semp
you dont want me to ho, dont point your plane at me.

Offline ink

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Re: AH2 needs a Rewarding system
« Reply #43 on: July 21, 2010, 02:59:28 PM »
Ink how can the missions get harder?

Semp

That's something the developers would put together :headscratch:

Ink,

Coombaya and pixydust all around.

Hmmmm....you need an award for that one...hmmmm

 :angel:Fuzzy Slippers $ Warm Puppys Woogels :angel:

Orrrrrrrrrrrrrrrrrr,

  :devil Numpte Thumpers Gold Member :devil

Your choice....... :angel:


well it would make many happy, me I could give to chits about all that I just wanna fight red guys :aok

Offline bustr

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Re: AH2 needs a Rewarding system
« Reply #44 on: July 21, 2010, 03:31:10 PM »
Ink,

  :devil Numpte Thumpers Gold Member :devil

Good choice....... :angel:

Say Ink, we have a special gift offer today only on that choice:  :x.....Paldium Plated BFG9000..... :x

Do you want the wing mounted or ventral rack mounted radar guided version?
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.