I'm sure each and everyone of you know what I'm talking about when I say ACK HUGGERS MAKE ME PUKE! When you're in a good ole' fashion fight, dueling and having a fun time, and the evil 37mm's of the field come out to play. Now I'm not talking a vulch- or an aerial vulch, I'm talking an ack-hugger who runs from a fight to his field defense. Although that could have been used back in WWII, and it is an acceptable habit to become acustom to (I say that to keep everyone happy...), Even in the war it had its draw backs. A huge sum of aircraft lost (Attack on Y-29 for example) their lives due to friendly field fire. Flak divisions of German gunners took out more than a quarter of friendly german aircraft in operation Bodenplatte, a last ditch effort by the Germans on Allied airfields. What I'm getting at, is that Ack-ack can be a problem in the real world to even friendly fighters. Thus- I'd like to suggest a friendly fire system, when If you run to your own ack in a fight, just like the real world, you too can be damaged by it. Although I know ack can injure you in the game already- in the real world though, it would be far more unpredictable as to where it hits. I'm not looking for a flame war here, Just reasonable critiques.Thoughts?

FlakBait