Author Topic: New Sound settings in AH (respectful)  (Read 6678 times)

Offline Ghastly

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Re: New Sound settings in AH (respectful)
« Reply #90 on: July 24, 2010, 12:51:41 AM »
...
While in Windows explorer looking thru the various directories, drag and drop an eng.wav file to the Sound Recorder application and find one you like.
...
<<S>>

Just an FYI - the Sound Recorder that came with Windows 7 Professional (and presumably, all other Windows 7 versions) lacks any ability to open or edit a sound file, including the drag and drop method described. In fact, on my gaming system which has Windows 7, AH and as little of any other software as I could get away with, there seems to be nothing that will allow you to edit/save WAV files.

If you have Win 7 you'll likely either need to either use an XP system, or use a third party tool to edit the files.

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Offline gyrene81

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Re: New Sound settings in AH (respectful)
« Reply #91 on: July 24, 2010, 01:44:46 AM »
I'm all for less sounds with better quality like we had.
Yeah, I bet you are. My sound card probably is a p.o.s. compared to yours but, it doesn't have any problems with the new sound system. Everything sounds better than before, especially after muting that horrid air raid siren with a custom file.
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Offline uptown

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Re: New Sound settings in AH (respectful)
« Reply #92 on: July 24, 2010, 09:29:43 AM »
-1 on the sounds
I take back the -1. After some adjusting while sober, the sounds are starting to come around. At least now I can hear the vox over the engine now.  :airplane:
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Online Shuffler

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Re: New Sound settings in AH (respectful)
« Reply #93 on: July 24, 2010, 12:10:11 PM »
Yeah, I bet you are. My sound card probably is a p.o.s. compared to yours but, it doesn't have any problems with the new sound system. Everything sounds better than before, especially after muting that horrid air raid siren with a custom file.

From what I read they are designing the game around the lowest common denominator.
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Offline medic341

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Re: New Sound settings in AH (respectful)
« Reply #94 on: July 24, 2010, 12:13:49 PM »
This is ridiculous, why would you take away our ability to adjust game sounds individually, it just doesn't make any sense to me, I mean was there some kinds issue where this was just not a doable option to give us with the new version, or was it just that you were thinking we would rather have the gaming sounds this way instead of being able to adjust them each individually?

If it's the case that you just thought that we would all want the gaming sound system to be this way then please return it to the way it was where we could adjust the sounds on our own from in the game because like others have mentioned there are just some sounds in the game that those of us using speakers need to have turned down otherwise were waking up the neighborhood playing the game.

Could not agree more :aok :mad:
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Offline bj229r

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Re: New Sound settings in AH (respectful)
« Reply #95 on: July 24, 2010, 05:32:31 PM »
All this is somewhat annoying, but I can understand why there aren't 9-10 sliders for EVERY plane in this game. Looks to be 13 individual sounds PER plane. I only ever fly 1 plane, so I don't mind going in and permanently editing the individual .wav files that affect me.

A. Can this be done?

B. How?
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Offline Chilli

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Re: New Sound settings in AH (respectful)
« Reply #96 on: July 25, 2010, 03:44:01 AM »
BJ229r,

Windows XP comes with a program called "sound recorder"  Use this program to open the wav files in the sound folder for Aces High2.  You can adjust the volume there and just save it.

Now, I am able to do this for individual sounds and planes because I already use two custom sound packs,  USRanger's and HiVolt's Gunpack, so the wav files and plane folders are already there.

If you are using the default game sounds, your sound folder might be empty or just contain a file that says cleaned ( I am not sure).  I can't tell you to install custom sound packs, but those two (plus many other very nice sounding) sound packs have added to my enjoyment in playing the game.  It will make it easier to adjust the individual plane sounds to levels they were before.

I have a feeling there will be other fixes coming, but I am able to enjoy the new sound system much more after the tweaks to individual planes.

I hope that helps.  If you have any more questions you can PM me, as I won't be monitoring the forums as much as I do my messages.

Also, I found this to be very informative:

I apologize for this taking a lot of your screen space.  I haven't loaded the new version yet, so I captured and OCR'd the file names of individual sounds from the old version so you can look up the name to create a sound and put in the /sounds directory to use instead of a default (for example making a blank airraid.wav to kill the siren).

Engine:  eng.wav
Engine start: engstart.wav
Engine off:  engoff.wav
Damage: damage1.wav
Stall horn: stall.wav
Hit sound 1:  hit.wav
Hit sound 2:  hit_1.wav
Hit sound 3:  hit_2.wav
Hit sound 4:  hit_3.wav
Hit sound 5:  hit_4.wav
Hit sound 6:  hit_5.wav
Hit sound 7:  hit_6.wav
Tread: tread.wav
Ack: explode2.wav
Small explosion: explode1.wav
Large explosion: explode3.wav
Secondary explosion: explode4.wav
Boat engine: beng.wav
Boat start: bstart.wav
Boat stop: bstop.wav
Wake: wake.wav
Check 6: check6.wav
Jet engine: jeng.wav
Jet start:  jstart.wav
Bomb Whistle: whistle.wav
Extern Train: train.wav
Wheel wheel.wav
Air Raid: airraid.wav
Warning: warning.wav
Extern Rocket: reng.wav
Extern Rocket start: rstart.wav
Extern Rocket off: rstop.wav
Rocket engine: reng.wav
Rocket start: rstart.wav
Rocket stop: rstop.wav
Scrape: scrape.wav
Slat: slat.wav
Debris Hit: debris.wav
Vehicle Gas engine: gveng.wav
Vehicle Gas start: gvstart.wav
Vehicle Gas stop: gvstop.wav
Extern Gas Run: gveng.wav
Extern Gas Start: gvstart.wav
Extern Gas Stop: gvstop.wav
Extern Gas Move: wheel.wav
Stall Buffet: buffet.wav
Title Music: tmusic.wav
External Weapon:  explode1.wav
Tire Rumble: trumble.wav
Eng Knock:  knock1.wav


Offline lulu

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Re: New Sound settings in AH (respectful)
« Reply #97 on: July 25, 2010, 07:38:23 AM »
New sound system is too Communist! 

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Offline gyrene81

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Re: New Sound settings in AH (respectful)
« Reply #98 on: July 25, 2010, 08:37:34 AM »
From what I read they are designing the game around the lowest common denominator.
News flash, no it's not. If that were the case the last graphics update wouldn't have been a big deal.
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Offline Flench

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Re: New Sound settings in AH (respectful)
« Reply #99 on: July 25, 2010, 11:15:28 AM »
 My FR's are down to 17 now , ERRRRR !
EDIT: I NEED MY SLIDERS ! I would like to turn my engine down and flap's up with  out a technician , lol .
« Last Edit: July 25, 2010, 11:45:33 AM by Flench »
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Offline Bear76

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Re: New Sound settings in AH (respectful)
« Reply #100 on: July 25, 2010, 01:31:08 PM »
News flash, no it's not. If that were the case the last graphics update wouldn't have been a big deal.

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Offline bj229r

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Re: New Sound settings in AH (respectful)
« Reply #101 on: July 25, 2010, 03:52:42 PM »
I did it...edited 6-7 files that annoy me the most. For whatever reason, you CAN'T select the file, and open it with Sound Recorder, I have to open Sound Recorder, then hunt down the file., progressively lowering the volume in preferences. I was playing around in offline mode, noticed that the P51 Merlin sound is exACTLY like the one I heard fly by last week at Dayton (I was flying P47, listening to the sound from a few hundred yards away) The D9 sounded unique, the P38 sounded like 2 finely tuned moors, was pretty neat
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Offline Kazaa

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Re: New Sound settings in AH (respectful)
« Reply #102 on: July 25, 2010, 03:56:16 PM »
My FPS went down from 180+ to about 120. That's a big difference for just a few new buildings... bug?



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Offline bj229r

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Re: New Sound settings in AH (respectful)
« Reply #103 on: July 25, 2010, 03:58:48 PM »
I wouldn't worry until they hit the 30's
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Offline Kazaa

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Re: New Sound settings in AH (respectful)
« Reply #104 on: July 25, 2010, 04:00:14 PM »
Unless you're using a 120hz display.



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