Author Topic: This is gonna be big...  (Read 2415 times)

Offline CavemanJ

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This is gonna be big...
« Reply #15 on: May 17, 2000, 04:46:00 PM »
well there goes the neighboorhood, and me along with it if this comes to pass.  As it is I try to fly to live, but most of the biscuits and rocks dinnae agree with me on that point.  And I'll be awfully pissed if I loose me 38L because of some nonsense like this.

And this will also create hunts for the late war stuff.  I can see groups of pilots loading up with the best they fly and only engaging late war aircraft just to take them away from someone.  I think it would pretty  much shred the community as we know it.

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To close with and destroy the enemy by use of fire, manuever, and shock effect


Offline Torque

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This is gonna be big...
« Reply #17 on: May 17, 2000, 04:48:00 PM »
I just wanna have fun don't care what's what....

-towd_

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This is gonna be big...
« Reply #18 on: May 17, 2000, 05:22:00 PM »
fun = flyin a f4uc and killing 14 people trying to defend a base while you will leave this defense stuff to " lower " players. so as to make shure you score dosent suffer , as is you right...

Offline hitech

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This is gonna be big...
« Reply #19 on: May 17, 2000, 05:32:00 PM »
Dead Man Flying.

You assume conservative flying will get you points. We have never stated such a thing. Only that when you fly a supper plane if you wish to keep it you would fly that plane conservatively.

We havn't finalized what will be used to determin carreer points. But just to prove a point that the points don't need to make conservitive flying here are some ways to do that.

1. base the points on field captures.
2. Base the point's on simply your total number of kills.
3. Base the points on hit percentage.
4. Base the points on kills of lesser flown v more flown planes.
5. Award points to everone online in the country when a war reset happens.

The above item's are for arguments sake only. We still have to finalize our ideas on what we give a player carrer points. We just look at both sides of supper planes once they have been won. It seems to us that if you are flying your shinie new supper plane you will definatly NOT want to loose it.

If you are flying a none supper plane and see one it would be great fun chacing one and spoiling the gents day by killing him.



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HiTech
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Offline ra

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« Reply #20 on: May 17, 2000, 05:45:00 PM »
I hope when we talk about 'super planes' we're not talking about Do-335's, HortenIX's, F8F's, F7F's, the whole SWOTL fleet.  We're talking about 190D-9's, P47N's, Me-262's, right?  Planes that actually saw combat?

ra

Offline easymo

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« Reply #21 on: May 17, 2000, 06:03:00 PM »
 HT none of the planes we have now seem all that superior to the others. Now if you were to build a KI84, that would be worth hanging on to .

Offline weazel

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« Reply #22 on: May 17, 2000, 06:20:00 PM »
 
Quote
Base the points on kills of lesser flown v more flown planes.

 This one gets a vote from me,it would encourage more diversity in the arena.

Offline Dead Man Flying

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« Reply #23 on: May 17, 2000, 06:39:00 PM »
 
Quote
Originally posted by hitech:
Dead Man Flying.
<snip>
1. base the points on field captures.

This would be an interesting formula.  I can imagine folks flying around in Gooneys all day looking for something to capture.    OTOH, it somehow seems out of sync with the reward.  Late war uberplanes for flying a Gooney?  Well, maybe.

 
Quote

2. Base the point's on simply your total number of kills.
[/b]

I absolutely disagree with this formula.  It only rewards those who fly the most, not those who fly with the most amount of skill.

 
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3. Base the points on hit percentage.
[/b]

Also an iffy proposition.  Vulching substantially increases hit percentage.  I learned this first hand last tour, when after vulching one field for 15 minutes my hit percentage increased by 3-4% (from about 9% to 13%).  It certainly may be a measure of skill, but it's also subject to some "gaming."

 
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4. Base the points on kills of lesser flown v more flown planes.
[/b]

This I like.  It still favors those who fly conservatively regardless of the plane they fly, but it encourages them to do so in less popular planes.  That alone could be an equalizer.

 
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5. Award points to everone online in the country when a war reset happens.
[/b]

This tends to favor those countries with superior numbers.  Add onto that the fact that they'll all be flying around in uberplanes, and the problem exacerbates itself.  I much prefer the alternative suggested above and by Pyro in the new announcement.  In fact, I quite like the idea of a "bonus" based on which plane is killing what.  Clever idea.  

Keep up the good work!

-- Todd/DMF


Offline Nashwan

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« Reply #24 on: May 17, 2000, 07:19:00 PM »
If you award a total number of bonus points for a reset, and distribute it amongst the team members, then that is an incentive to be on the smaller team, since each pilot would get more points.
I'd like to see points based on ALL those criteria, except for hit percentage. I don't know of any airforce that valued bullets and shells so much it would reward pilots for killing with less of them.

[This message has been edited by Nashwan (edited 05-17-2000).]

Offline Hooligan

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« Reply #25 on: May 17, 2000, 07:48:00 PM »
You could use a system like the following:

You get 1 point for every 10 minutes you fly online, plus 1 point for every kill you land, plus 1 pt for every <insert bombing goal here> you land.  Anything you do while in a super-plane does not acrue points.  You get extra points if you shoot down a super-plane with a normal plane.  You should be able to save up points indefinitely so that you can fly the super-plane for a few days in a row if you are willing to bank the points for that long.

You can trade 500 points for one sortie in a super-plane.  If you survive your sortie in the super-plane and land a kill with it, you get one more sortie (but not unlimited sorties until you die).

What is this system supposed to do.

1) Everybody get to fly super-planes some of the time.
2) You can earn flights in them (land kills or whatever).
3) You're time in super-planes is definitely limited (no more than 2 sorties per 500 pts).
4) Ensure that super-planes are rare.

What it is supposed to prevent.

1) Really good pilots flying super-planes frequently.

Maybe you guys should choose a target ratio of super-planes in the arena (1 in 100 for example) and tailor the criteria so that the appearance of such planes is appropriately rare.

Hooligan

Offline ra

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« Reply #26 on: May 17, 2000, 07:50:00 PM »
Nash,

I see it the other way.  If points are given for a reset, what's to stop people from changing sides when it looks like one team is about to win?  Better to get a few points than none at all (is what the dweebs changing sides will say).

I like the idea of points based on how much damage you've done to the enemy: base captures, kills, mud moving, ships sunk, etc.   Each plane would be worth a certain # of points, and the planes you lose will be subtracted out of the planes/tanks/ships etc. you kill.  Some people could end up with a negative score.

I like the way this is going now.  Maybe I'll start agigtating for a F4F-4 instead of a P-47.    

ra

Hool,

I gotta disagree about being given points for flying time, I see no reason for it.  Buffs take a long time to get to target, but if a hangar is given a lot of points, it could be worth the trip.


[This message has been edited by ra (edited 05-17-2000).]

Offline Westy

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« Reply #27 on: May 17, 2000, 07:53:00 PM »
"If you are flying a non-super plane and see one it would be great fun chasing one and spoiling the gents day bykilling him."

 Hey! That's just what I said!!  


 -Westy

JENG

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This is gonna be big...
« Reply #28 on: May 17, 2000, 07:58:00 PM »
If ya realy want to light the BBQ well this is a good way to do it  

I mean guys who's going to say which planes are uber and which are not?? I mean spitIX isn't uber cause it hasn't got the speed to bug out. 109G10 isn't uber cause it has terrible compression problems and small guns, pony and p38 aren't uber cause they accelerate very slow and climb slow, C-hog isn't uber mmm let me rephrase that... only his guns are uber   (joking). See what I mean?

Bee out

Offline Hooligan

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« Reply #29 on: May 17, 2000, 08:19:00 PM »
ra:

The point of the time thing is to allow the utmost dweebs an occasional ride in a super-plane.  The following is an exageration to make a point:  It would be a pity to see a system where drex and garn were in Me262s and beginners were in Hurricane Is.  However the reverse situation would be rather amusing  .

Hooligan