Originally posted by hitech:
Dead Man Flying.
1. base the points on field captures.
2. Base the point's on simply your total number of kills.
3. Base the points on hit percentage.
4. Base the points on kills of lesser flown v more flown planes.
5. Award points to everone online in the country when a war reset happens.
Just a note.
Not a single Defensive benchmark
There are allready squads here that dont defend anything. Certainly it as important to hold your last 3 fields as it is to take someones last 3 fields..
hard on your kill to death score though so the people that do that arnt "Aces" in some peoples minds.
Find a way to establish who is being gang banged and award them constant points for defence.
Big points for shooting down a goon. Or troops.
Point muliplier for kills when your DAR is down...
Big point cost for changeing teams.(dont know about this but will probably be neccassary)
Carreer only bonus of any flight that lands with a kill or assist or damage to the enemy. Not more points for any landed kill but a bonus if the landed flight had any successful combat.
We should make the Wingman command have more weight. Wingman should have to be accepted like the gunner is.
A wingman should get some points for every thing his wingy does. 1/4 points for AC killed and damaged. Some kind of Wingman landed bonus...
In general though I think you should put some defencive incentives in there.