Author Topic: World of Tanks  (Read 29322 times)

Offline MrMeanie

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Re: World of Tanks
« Reply #300 on: September 16, 2010, 12:39:38 PM »
yes but i see a lot of euro player's on at night.
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Offline Tordon22

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Re: World of Tanks
« Reply #301 on: September 16, 2010, 03:41:14 PM »
Pretty sure it is not lag but a realism feature.

Tanks that are teleporting like that aren't tanks you've spotted yourself, but scouted by others. And just like in real life if you were communicating by radio, you'd know kinda where the other tanks is if he's 300m away on the other side of some bushes, but you'd really be guessing. It's neat and doesn't allow teams to just turtle back and have perfect sniping opportunities across the map. Also teleporting decreases and you're able to see them for longer periods at further distances as your tank improves and you improve your radio. I think that's why its an upgradeable feature at all. Sure doesn't improve Vox, lol. Also enemy tanks stop teleporting when they are in your tank crews visual range which you can increase by buying modifiers for your tanks.

Offline phatzo

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Re: World of Tanks
« Reply #302 on: September 16, 2010, 03:47:54 PM »
what he said
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Offline minke

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Re: World of Tanks
« Reply #303 on: September 16, 2010, 03:50:05 PM »
Game difficulties (including getting killed a lot) arent a problem for me, as long as I learn something. The game really isnt newbie freindly at all. The teleporting still happens, I am talking tanks moving towards you across open ground in visual range, vanishing then 'spawning' in your face. If this gets fixed I may play again.

Offline Spikes

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Re: World of Tanks
« Reply #304 on: September 16, 2010, 03:53:31 PM »
Game difficulties (including getting killed a lot) arent a problem for me, as long as I learn something. The game really isnt newbie freindly at all. The teleporting still happens, I am talking tanks moving towards you across open ground in visual range, vanishing then 'spawning' in your face. If this gets fixed I may play again.
It happens, it's a combo of lag and realism. Also you will never stop getting killed 100% of the time. 90% of the game itself is based on teamwork. If you work good as a team you will win. Having a Maus or an IS7 does not mean you automatically don't die, just as being 30K in a P-51 doesn't mean you automatically live.

When you get into a platoon and on TS with us you will live much longer...unless you get stuck on a team that sucks, heheh.
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Offline Tordon22

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Re: World of Tanks
« Reply #305 on: September 16, 2010, 03:55:07 PM »
Aka any team with Spikes.

Offline grizz441

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Re: World of Tanks
« Reply #306 on: September 16, 2010, 04:28:25 PM »
I quit ah for this ghey tank game also

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Offline Tordon22

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Re: World of Tanks
« Reply #307 on: September 16, 2010, 04:51:29 PM »
I've flown AH the last two nights, where the hell were you.

And don't you liken me to Brutus.
« Last Edit: September 16, 2010, 04:58:30 PM by Tordon22 »

Offline Spikes

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Re: World of Tanks
« Reply #308 on: September 16, 2010, 05:00:53 PM »
Aka any team with Spikes.
Pretty much.
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Offline Tordon22

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Re: World of Tanks
« Reply #309 on: September 16, 2010, 05:04:18 PM »
Pretty much.

It's no fun if you don't tease back :( .

Offline Spikes

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Re: World of Tanks
« Reply #310 on: September 16, 2010, 05:06:26 PM »
It's no fun if you don't tease back :( .
Heh. I don't tease back because it's the truth...but if I suck where does that put you? ;)
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Offline Tordon22

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Re: World of Tanks
« Reply #311 on: September 16, 2010, 05:16:33 PM »
In a 3601 rolling people. You must play, tonight is my last night to be on for a couple weeks.

Offline Spikes

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Re: World of Tanks
« Reply #312 on: September 16, 2010, 05:36:44 PM »
I will be on for a bit. On now.
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Offline hymijr

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Re: World of Tanks
« Reply #313 on: September 16, 2010, 07:54:14 PM »
I love my tiger and bt2,
bt2 is a very good tank.

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Offline jay

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Re: World of Tanks
« Reply #314 on: September 17, 2010, 04:47:02 PM »
IF the game runs properly i will be playing it  :aok :aok :aok

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