The CAPS originally came into play; what three, four years ago? It happened not long after AHII released. I've read many things posted about the what and why of the CAPs and I can honestly say that, as a long time player, I never experienced the problems that CAPs were implemented to correct. I came over from AW. I played AH one, for a long time. I really didn't see a problem. After CAPS the only problem I saw was not being able to get back into an arena to my squad if I got booted or if my squad was in a arena and the cap had some of us locked out. It's never a problem on Tuesday night and I guess that the social problems that existed every other night of the week, the poor social climate that caused the creation of the CAPS, don't exists on Tuesday nights. I think if they wanted to have a better social climate in the arena, do away with 200. Problem solved
I have been here since 2002 and active in the game and on this BBS since that date, so I have seen it all.
AHII was first available for download on June 16, 2004.
3 years later ...
CAPS was introduced in October of 2007.
Titantic Tuesdays was introduced on November 27, 2007
3 years later ...
A refresher ... CAPS was introduced because HTC, thru data and research, came to the conclusion that a single arena, with the current numbers logging into a single arena, had reached and surpassed a saturation point to which the community can survive together in a "heathy" manner. It had become, what they described as a "slumfest", and it was costing them real money.
With that, they chose the current solution (CAPS) to distribute the total population across like servers/arenas along with offering other new types of arenas (EW and MW) that might attract certain individuals on a regular basis and that in turn would also lessen the population strain on the LW servers.
It doesn't matter what you or I have experienced ... it all comes down to dollars and cents in or out of HTC's pockets ... nothing more, nothing less ... and they have stated that since the CAPS were introduced, their player base has increased where it was stagnant and losing people before CAPS.
As long as they continue to grow, or it is proven that CAPS is costing them money, CAPS will be here forever. We may see it change its face in the future, but the basic premise will always be there.