Author Topic: Rocket power....  (Read 1276 times)

Offline sandwich

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Re: Rocket power....
« Reply #30 on: August 18, 2010, 12:47:47 PM »
Not impossible once you understand how AH models bombs.

Here is a helpful little quote...

So we can "guess" that a 100kg bomb, which is @ 220lbs of ord, will do much closer to 300lbs of damage.

8x300=2,400

2,400 x 3 drones = 7,200

Yes you can hit 7k damage with a Ki-67 using 8x100kg bombs.

Well alrighty then, it isnt impossible.

I liked it better when I thought I had a magical bombadier though.

Thanks for clearing that up for me.

Offline Spikes

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Re: Rocket power....
« Reply #31 on: August 18, 2010, 12:54:15 PM »
I landed 12000 damage in a 67 today which could have been more if a drone didn't get shot down.
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Offline Lusche

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Re: Rocket power....
« Reply #32 on: August 18, 2010, 01:03:36 PM »
In a ki67, I have landed damages in upwards of 6-7k with 1 sortie.

Unless someone  comes up with a detailed explanation how the displayed damage at landing is computed, I would be quite reluctant to use it in an argument like this.

If you put 3k on a Vh and destroy it, you still get less "landing damage" displayed than dropping the same amount of bombs on a town center, even though all of the destructive power of you bombs had been used to kill that hangar. Several smaller objects within blast radius give you more points. So you always have to keep in mind the targets someone was bombing.

Also displayed damage at landing and the actual damage points for score are not directly related to each other. Once i bombed 6 town centers with 3x1000lbs each, and then 12 town centers with 3x500lbs each. Using the 1k bombs, i usually land between 32-35k damage, with 0.5k bombs I landed 50k - but the damage points I got for score was about the same.
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Offline FLOTSOM

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Re: Rocket power....
« Reply #33 on: August 18, 2010, 02:25:36 PM »
I landed 12000 damage in a 67 today which could have been more if a drone didn't get shot down.



Ummmmmm spikes........do any other Muppet's know about this??????   :huh :noid :huh  :headscratch:

maybe we should keep this between ourselves??!!! good thing for you most Muppets cant read and those that can would never be caught dead reading a thread about bombs and rockets!!!!  :banana: :banana: :devil

remeber we are suppose to be fighter pileeeeeets  :airplane: :joystick: :airplane: :joystick: :airplane:
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Offline Dream Child

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Re: Rocket power....
« Reply #34 on: August 20, 2010, 09:07:40 PM »
This is a logical fallacy that I have been hearing since my early days of Fighter Ace.  If the amount of drop is consistent and doesn't change, it is not harder to hit a target flying straight and level.  You simply adjust your aim to account for the drop.  That said, 800 yards is further than I would try to fire a 30mm but that's only because the ammo is so limited.

I have to disagree with your disagreement. Even in AH, where it tells you how far away a plane is, it only tells you a distance + or - 100 yards. So if the icon is showing 800 yards, it's 700 to 900 yards away. The flatter trajectory .50 bmg has a drop variance of 5 foot between 700 and 900 yards, while the 30 mm German cannon has a drop variance of over 20 foot at the same distance.