So far I have tested it on 2.13.1 and the current version. I haven't tried it on 2.12.4 yet. I have to reinstall that version. It works GREAT on version 2.13.1.
Just a heads up. I haven't made it to the end in my Ki-84 yet
. Did you up the skill lvl of the pilots? Perhaps it is just because both sides have mutual support when you get into a fur ball. Because it will not matter what side you are on. If you start to go after someone. You best start looking over your shoulder. Because there will be an enemy there! The best words I came across while reading WW1 flying tactics, "When you are in a position to shoot someone. That is the best time to get shot at!" So very true in this version.
I think it is just the tactics I am using. I am trying to turn and burn with the FM2's. I don't know much about them so I don't know what they are good for. So far from what I can see. They can turn like a Texas tornado! My fave. maneuvers to use are the Immelmen, Cuban8, or a lazy Cuban8. When I say lazy what I mean is. I wont roll over all the way level at the end. I will roll 90 deg. keeping a wing pointed at my target, then full rudder over with a little aileron to help out. Then dive in! With most of these maneuvers I will lose lots of E at the top. That is were the ol FM2 gets me! They can just hang out with me and my wild moves! I haven't recored them. But the two kills the FM2's got on me were just crazy! Just enough damage to render my Ki-84 into a lawn dart!
On the US side I do okay until a Zeek wants to play. Then things just get ugly. You can fly away from them sure. But they just wont leave you alone. Next thing you know you got 3 Zeeks and 2 Da3's trying to catch up to you! I can see why all the Navy craft have a Buick in the headrest for protection!
If you need me to I can test it out on 2.12.4. I will more than likely go back to that version because of LAN support!
PS. did you use the most current version of the Mission Editor to make this Mixup?