Author Topic: keyboard key for ailerons  (Read 831 times)

Offline 2Slow

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keyboard key for ailerons
« on: September 15, 2010, 11:58:08 AM »
I know we have a keys for aileron trim.  I wish we had keys for ailerons.  Like the rudder keys.

Why?  I think I might then be able to slide slip a bomber.
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Offline hitech

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Re: keyboard key for ailerons
« Reply #1 on: September 15, 2010, 01:09:14 PM »
If you are speaking of the keys that turn you when you are in the gunner position, then they are not really rudder keys, they simply tell the auto pilot to bank the airplane.

HiTech


Offline Mar

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Re: keyboard key for ailerons
« Reply #2 on: September 15, 2010, 01:35:10 PM »
I'm guessing 2Slow doesn't have a joystick, or even has his mouse set up.

  The game will not allow the elevator or ailerons to be controlled by the keyboard. Too much precision is required. Instead you can map your mouse axis to aileron and elevator. Using the mouse is not quite like a joystick, but AH has it programed to come as close as possible. Extending the mouse from the starting position is like pulling your joystick back, it holds the position unlike many arcade games where you have to keep moving it to keep rolling your plane for example. The trick is to remember you have to be your own spring in a manner of speaking. When you extend it from the starting position you have to return it to the starting position in order to center the control surfaces, unlike a joystick that would center itself.

The trainers page has information and instructions on using your mouse for flight.
𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝓈𝒽𝒶𝒹𝑜𝓌𝓈 𝑜𝒻 𝓌𝒶𝓇'𝓈 𝓅𝒶𝓈𝓉 𝒶 𝒹𝑒𝓂𝑜𝓃 𝑜𝒻 𝓉𝒽𝑒 𝒶𝒾𝓇 𝓇𝒾𝓈𝑒𝓈 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝑔𝓇𝒶𝓋𝑒

  "Onward to the land of kings—via the sky of aces!"
  Oh, and zack1234 rules. :old:

Offline 2Slow

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Re: keyboard key for ailerons
« Reply #3 on: September 15, 2010, 02:29:25 PM »
Mar, thanks for your suggestion in regards to the mouse.  I do have jstick.

HiTech, those are the ones.  I think I shall have to work on my jstick technique with twist rudder and left/right aileron inputs.  My idea is to bank the aircraft left or right and use rudder to keep the nose pointing opposite of the bank.  While there would be some altitude loss the nose would stay aligned with the desired bomb run line.  Thus one gets the effect of stepping left or right without a direction change.  Known as side slipping.  It is also a good technique for fighters as well.
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Offline guncrasher

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Re: keyboard key for ailerons
« Reply #4 on: September 15, 2010, 07:11:53 PM »
twist stick left while pointing nose right. That will give the effect you want.


Semp
you dont want me to ho, dont point your plane at me.

Offline kvuo75

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Re: keyboard key for ailerons
« Reply #5 on: September 16, 2010, 08:45:34 AM »
While there would be some altitude loss the nose would stay aligned with the desired bomb run line.  Thus one gets the effect of stepping left or right without a direction change.  Known as side slipping.  It is also a good technique for fighters as well.

you do realize the bombs are going to fall along your direction of travel, not the direction your nose is pointed?

i still am not sure why you'd want to be slipping a bomber on a bomb run :)



slips are useful to blow altitude without increasing airspeed on approach.. and i suppose at certain times to get guns on someone in a fight

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Offline 2Slow

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Re: keyboard key for ailerons
« Reply #6 on: September 16, 2010, 09:29:21 AM »
you do realize the bombs are going to fall along your direction of travel, not the direction your nose is pointed?

i still am not sure why you'd want to be slipping a bomber on a bomb run :)



slips are useful to blow altitude without increasing airspeed on approach.. and i suppose at certain times to get guns on someone in a fight



Yes, I do understand the bomb fall physics.  Here is my thought.  I am on a bomb run. I see that I am to the left or right of my desired bomb run line.  There is not enough time to nose left, then right to be on the line.  My direction of travel is parallel to the desired bomb run line.  So I could slip to the left or right and get on the line.

Keep in mind, my mission is a single salvo with delay.  So close counts when tossing down the carpet.
2Slow
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Offline kvuo75

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Re: keyboard key for ailerons
« Reply #7 on: September 16, 2010, 02:46:20 PM »
Yes, I do understand the bomb fall physics.  Here is my thought.  I am on a bomb run. I see that I am to the left or right of my desired bomb run line.  There is not enough time to nose left, then right to be on the line.  My direction of travel is parallel to the desired bomb run line.  So I could slip to the left or right and get on the line.

Keep in mind, my mission is a single salvo with delay.  So close counts when tossing down the carpet.

if you are left or right, just steer from the bombsight with your joystick. if it's too late to steer, it's too late to slip too (and I doubt it would work to begin with). .. you are going to throw off your drop anyway with any sort of slip ..

« Last Edit: September 16, 2010, 02:53:01 PM by kvuo75 »
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Offline 2Slow

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Re: keyboard key for ailerons
« Reply #8 on: September 17, 2010, 09:44:56 AM »
if you are left or right, just steer from the bombsight with your joystick. if it's too late to steer, it's too late to slip too (and I doubt it would work to begin with). .. you are going to throw off your drop anyway with any sort of slip ..



One does not drop while slipping.  One uses the slip to slide a little left or right.  Once on line with intended bomb line, release slip.  I am not talking about a major course change.  If one inserts the town map into a Word document and does not adjust the bitmap image size then I am talking about a side slip of 2 to 5 millimeters.

I understand your doubts.  Keep in mind that I am carpet bombing.  Close tends to count.  On a good day I can, with a single salvo and delay, take down 50% of a town.  46 buildings.  I am just looking for a simple technique to make a minor adjustment to shift my line of attack slightly left or right and keep the current heading.

Please note, all, that I have been in AH since Air Warrior died.  I do have a slight clue.
2Slow
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Offline guncrasher

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Re: keyboard key for ailerons
« Reply #9 on: September 18, 2010, 04:55:03 AM »
One does not drop while slipping.  One uses the slip to slide a little left or right.  Once on line with intended bomb line, release slip.  I am not talking about a major course change.  If one inserts the town map into a Word document and does not adjust the bitmap image size then I am talking about a side slip of 2 to 5 millimeters.

I understand your doubts.  Keep in mind that I am carpet bombing.  Close tends to count.  On a good day I can, with a single salvo and delay, take down 50% of a town.  46 buildings.  I am just looking for a simple technique to make a minor adjustment to shift my line of attack slightly left or right and keep the current heading.

Please note, all, that I have been in AH since Air Warrior died.  I do have a slight clue.

just that the game is based on being as close to rl as possible.  in RL they would not slide the buffs to correct drop.


semp
you dont want me to ho, dont point your plane at me.

Offline 2Slow

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Re: keyboard key for ailerons
« Reply #10 on: September 18, 2010, 10:24:44 AM »
just that the game is based on being as close to rl as possible.  in RL they would not slide the buffs to correct drop.


semp

Perhaps not.  Just a technique I was trying to explore. 

Any one who would like to see a single salvo with delay drop take down half of a town (46 of 92 buildings) send me your email via message and I will send it to you.
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Offline kvuo75

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Re: keyboard key for ailerons
« Reply #11 on: September 18, 2010, 01:39:03 PM »
Perhaps not.  Just a technique I was trying to explore. 

Any one who would like to see a single salvo with delay drop take down half of a town (46 of 92 buildings) send me your email via message and I will send it to you.

why would you use delay, and not just pickle each bomb?

I've not used any delay above .05 in many years.

but then, the squad i'm in was originally a "precision" bombing squad :)

kvuo75

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Offline 2Slow

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Re: keyboard key for ailerons
« Reply #12 on: September 18, 2010, 01:52:35 PM »
why would you use delay, and not just pickle each bomb?

I've not used any delay above .05 in many years.

but then, the squad i'm in was originally a "precision" bombing squad :)



So am I, the Skyknights.

"why would you use delay, and not just pickle each bomb? "  Just emulating the Might 8th method in the real deal.  One pass, one salvo, 46 or 44 buildings reduced for urban renewal (depending on the line of attack.)  No hovering over the target with multiple passes.  In the case of 46 targets destroyed, 1/2 of town is down.  RTB and have a beer/pint in the O'club.

Base/airfield attacks are a different matter.  Multiple pickles are required.
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Offline kvuo75

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Re: keyboard key for ailerons
« Reply #13 on: September 18, 2010, 02:49:05 PM »
I've been gettin 25 or more buildings (at least full text buffer) per 1 salvo of 1x500 with a formation.  then onto the next town :)

kvuo75

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Offline guncrasher

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Re: keyboard key for ailerons
« Reply #14 on: September 18, 2010, 04:47:33 PM »
making. Drop like that is easy, but still leaves lots of scattered buildings that need to be taken down 1 by 1, which is the hard part.



Semp
you dont want me to ho, dont point your plane at me.