Author Topic: Why is early and mid war arena such flops?  (Read 2326 times)

Offline Perrine

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Why is early and mid war arena such flops?
« on: September 24, 2010, 04:44:46 PM »
Everytime I log on there's just 0 or single digit players in there.  
Not to mention the stalemate in the frontlines that it's as good as WW1.
I think most people shy away from these arenas is because we're forced to capture so many bases using 'inferior' defensive (fighters, interceptors) and offensive (bombers, attackers) tools compared to what's widely used in late war arena.

How about this to make it a bit popular and make it more attractable?
Use small maps and reduce the number of fields so wars can be won quickly!

In mid war reduce the number of fields and  to just 20 each side
In early war reduce the number of fields to just 10 each side

« Last Edit: September 24, 2010, 04:48:46 PM by Perrine »

Offline Jayhawk

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Re: Why is early and mid war arena such flops?
« Reply #1 on: September 24, 2010, 04:49:16 PM »
Everytime I log on there's just 0 or single digit players in there. 
Not to mention the stalemate in the frontlines that it's as good as WW1.

How about this to make it a bit popular and make it more attractable?
Use small maps and reduce the number of fields so wars can be won quickly!

In mid war reduce the number of fields and  to just 20 each side
In early war reduce the number of fields to just 10 each side

So one person would just have to capture 4 vehicle fields on each side and win the war single handily? lol

I don't think map size is the issue, people want to have fun, and fun usually involves other players, otherwise we'd all be perfectly content in offline mode.  So it's not a problem with arena set-up, I think there are usually low numbers because there are low numbers.
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Offline flatiron1

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Re: Why is early and mid war arena such flops?
« Reply #2 on: September 24, 2010, 05:07:37 PM »
EW has definitely taken a population hit since the new setup ( was poor to start with), MW seems about the same. In my opinion.

Offline Yeager

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Re: Why is early and mid war arena such flops?
« Reply #3 on: September 24, 2010, 05:08:54 PM »
MW is where I spend 90% of my time so from my perspective MW is a success.  I spend 9% of my time in WW1 (which will become more popular as more rides are added, I think) and 1% of my time in LW.  I should spend more time in EW but have come to like the crowd in MW a lot.

so THERE  :neener:
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Offline morfiend

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Re: Why is early and mid war arena such flops?
« Reply #4 on: September 24, 2010, 05:09:17 PM »
 Actually both those arenas had a reasonable player base at 1 time.


  But some players seemed to object to these players way of having fun and made enough noise about it that the player base moved on to other things. So I think the question isnt why are these arenas a flop but more like why do others care about the way some players want to have fun.

 Of course YMMV!

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Offline Jayhawk

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Re: Why is early and mid war arena such flops?
« Reply #5 on: September 24, 2010, 05:13:36 PM »
I suppose those who do populate those arenas may do so because they view a particular style of game play as superior.  They get their run, until a different group gains the majority and pushes them out.  Just a theory.
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Offline Amaazee

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Re: Why is early and mid war arena such flops?
« Reply #6 on: September 24, 2010, 05:22:55 PM »
Most people don't like MW and EW because they can't up the pick-tard planes and the hotrods such as:


P51-D
Tempest
Typhoon(perked)
262
234
B24-B17(EW)
Lancaster(Perked in EW)
109K4(EW)
P47M
Spit14
Spit16
F4U4
F4U1C
etc.
etc.

The arena names are exactly what is allowed in the arena.

ie:  "MidWar", only planes from the "midddle of the war" are allowed in the arena, same for the early war arena.


That is my opinion in why people don't fly in the MW and EW.



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Offline 1701E

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Re: Why is early and mid war arena such flops?
« Reply #7 on: September 24, 2010, 05:25:55 PM »
I suppose those who do populate those arenas may do so because they view a particular style of game play as superior.  They get their run, until a different group gains the majority and pushes them out.  Just a theory.



That is the majority of every arena, of every game, ever created....ever.  People have egos (not not eggos!) and will think their style of play is better.  LW is populated because people think their style of play in there is superior.  See?  Works both ways.
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Offline Lusche

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Re: Why is early and mid war arena such flops?
« Reply #8 on: September 24, 2010, 05:31:48 PM »
The main reason is: Numbers breed numbers. Few people on login screen means even less people bother to join that arena.

But there's is more to it. Several factors contributed to the decline particularly of the EW, (I can't say much about MW):

When the initial craze was over, the majority of players migrated back to LW. Partly because of less limited plane and GV choices (only 1 tak in EW for example), which was even more important as all gameplay settings were identically with LW. So you had field ack, CV & strat puffy ack at the same fierce levels as neccessary in LW, but with much slower, more fragile planes that carried a lot less guns & bombs).
Then the EW was (and still is) the Hurri 2C arena, which quickly dominated the arena in a way that would quickly had put a perk tag on it in LW, but in EW it didn't even go to ENY 5. 
Which meant a horde (country drastically outnumbering it's opposition) could swarm you with Hurri 2C, a gross imbalance that never was corrected.

And that imbalance was getting even bigger as player numbers further declined. Some squads did start to make EW their home, but their numbers became a problem. You would usually see country numbers like 20-2-0, as they refused to split up ("Is it our fault the Knits don't come here to defend?") - Which made this arena even more unattractive to anyone not only interested in unopposed base captures). When logging in, you only had the choice to go with the horde against undefended bases, or fight against 10+ Hurri 2C's all on your own.



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Offline CAP1

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Re: Why is early and mid war arena such flops?
« Reply #9 on: September 24, 2010, 05:38:16 PM »
with one exception...and you guys know what i mean.......midwar is the best place to fight.
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Offline Karnak

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Re: Why is early and mid war arena such flops?
« Reply #10 on: September 24, 2010, 05:47:43 PM »

...
Spit14
...

Yeah, that Spit XIV sure is tearing it up in Late War.   :rolleyes:
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Offline cobia38

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Re: Why is early and mid war arena such flops?
« Reply #11 on: September 24, 2010, 06:01:31 PM »

 MW has the best planeset of all 3. It allso has some of the best fights    :cheers:


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Offline CAP1

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Re: Why is early and mid war arena such flops?
« Reply #12 on: September 24, 2010, 06:09:52 PM »
MW has the best planeset of all 3. It allso has some of the best fights    :cheers:

'specially when you;re tooling around in your a20 o doom.  :aok
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Offline pervert

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Re: Why is early and mid war arena such flops?
« Reply #13 on: September 24, 2010, 07:04:19 PM »
Sometimes looks can be deceiving mid war in particular contains a lot of the better vet sticks some of the best in game in fact. Each to their own they obviously find something attractive about it as they choose it over the MA.

Offline Shuffler

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Re: Why is early and mid war arena such flops?
« Reply #14 on: September 24, 2010, 08:24:25 PM »
Everytime I log on there's just 0 or single digit players in there.  
Not to mention the stalemate in the frontlines that it's as good as WW1.
I think most people shy away from these arenas is because we're forced to capture so many bases using 'inferior' defensive (fighters, interceptors) and offensive (bombers, attackers) tools compared to what's widely used in late war arena.

How about this to make it a bit popular and make it more attractable?
Use small maps and reduce the number of fields so wars can be won quickly!

In mid war reduce the number of fields and  to just 20 each side
In early war reduce the number of fields to just 10 each side



How about play to fight. Winning the war does nothing.
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