Author Topic: Pick discussion  (Read 15834 times)

Offline dedalos

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Re: Pick discussion
« Reply #135 on: September 29, 2010, 01:00:52 PM »
So...  Let me see if I understand this thread correctly.  To be a good AH citizen and not be a dirty stealer or picker, one must:

-Never engage an enemy that's fighting a friendly without asking the friendly if he's alright.  If he says he is, you must ignore his bandit until their fight has been decided one way or the other, regardless of how many other bandits there may be in the area, regardless of the situation.
-Never come into a furball at alt.  Starting from advantage is for the weak, and must be given up before engaging the enemy in honorable combat.
-Never keep a plane that's designed to be flown fast fast in a furball.  Flying to your airframe's advantages is wrong, you must get low and slow regardless of what you're in to be a good person.
-Never wing up with people.  Multiple plane tactics are just not fair, and should not be used.
-In fact, people should probably just stop flying in furballs altogether.  Everybody should just pair up and go to their own section of map for honorable duels.

Does that about sum it up?  :rolleyes:

Wiley.

Nop, you are just going to extremes since there is no good argument for the behavior we are talking about.  No one said anything like what you described above but I guess this is the best you can do? 

Now, take everything you wrote and change it so instead of "never" it says "If you always" and you may begin to get the point.  You guys can make these kinds of posts all you want.  All you are showing us is how badly you don't get it.  :aok
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Wiley

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Re: Pick discussion
« Reply #136 on: September 29, 2010, 01:37:22 PM »
oh, and by the by those scenarios you described above, well they all sound like it was a furball likely from a base attack/defence going on and the pick you chose to take from your perch was in the middle alt of it. now as i recall everyone thus far agrees that in a the mix of a furball base attack/defence then all is fair.

Okay, when does it go from a series of 1v1s to a furball?  3 planes on a side? 5 planes?  What if there's 1 friendly engaged in a 1v1 above an enemy base and 7 planes lift?  Dammit, I need to know where the line is!

What if one of the seven (or all seven of them) is now coming to engage the friendly in the 1v1?  Is it alright to engage him?  What if the bandit he's currently engaged with goes offensive on me?  Am I allowed to fire back, or would that be wrong?  So many unanswered questions.  Sounds like everybody else should just stay in the tower to avoid confusion if you guys are having your 1v1s.  Maybe you guys need to make some mention on the country channel that you're involved in a 1v1 at a certain location, and all must not engage your chosen enemy so we can all keep up to date with your actions and all be good polite AH players.

I'm not talking about an established furball here, I'm talking about when the multiple planes from both sides start seeping into range of your 1v1.  Why is it everyone else's responsibility to make sure to leave your duel alone when it may have started with only the two of you in the area, but there are now a half dozen planes from either side engaged with one another in the area?  Isn't that just the teeniest bit selfish and unreasonable?  It's a multiplayer game, not two player.

I'm also not talking about being up alone and happening upon two guys who are the only planes within a sector.  That's obvious.  My point is, the fluid nature of the game means it can only take seconds for people from both sides to appear and be all over either side of a 1v1.  Expecting everybody to just go 'Oh, those two planes (out of the seven from each side I can see at the moment) are clearly in a 1v1 and all must leave them be.' is just not realistic to expect.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline grizz441

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Re: Pick discussion
« Reply #137 on: September 29, 2010, 01:45:33 PM »
Okay, when does it go from a series of 1v1s to a furball?  3 planes on a side? 5 planes?  What if there's 1 friendly engaged in a 1v1 above an enemy base and 7 planes lift?  Dammit, I need to know where the line is!

What if one of the seven (or all seven of them) is now coming to engage the friendly in the 1v1?  Is it alright to engage him?  What if the bandit he's currently engaged with goes offensive on me?  Am I allowed to fire back, or would that be wrong?  So many unanswered questions.  Sounds like everybody else should just stay in the tower to avoid confusion if you guys are having your 1v1s.  Maybe you guys need to make some mention on the country channel that you're involved in a 1v1 at a certain location, and all must not engage your chosen enemy so we can all keep up to date with your actions and all be good polite AH players.

I'm not talking about an established furball here, I'm talking about when the multiple planes from both sides start seeping into range of your 1v1.  Why is it everyone else's responsibility to make sure to leave your duel alone when it may have started with only the two of you in the area, but there are now a half dozen planes from either side engaged with one another in the area?  Isn't that just the teeniest bit selfish and unreasonable?  It's a multiplayer game, not two player.

I'm also not talking about being up alone and happening upon two guys who are the only planes within a sector.  That's obvious.  My point is, the fluid nature of the game means it can only take seconds for people from both sides to appear and be all over either side of a 1v1.  Expecting everybody to just go 'Oh, those two planes (out of the seven from each side I can see at the moment) are clearly in a 1v1 and all must leave them be.' is just not realistic to expect.

Wiley.

+1, couldn't have said better.

Offline waystin2

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Re: Pick discussion
« Reply #138 on: September 29, 2010, 01:47:53 PM »
Okay, when does it go from a series of 1v1s to a furball?  3 planes on a side? 5 planes?  What if there's 1 friendly engaged in a 1v1 above an enemy base and 7 planes lift?  Dammit, I need to know where the line is!

What if one of the seven (or all seven of them) is now coming to engage the friendly in the 1v1?  Is it alright to engage him?  What if the bandit he's currently engaged with goes offensive on me?  Am I allowed to fire back, or would that be wrong?  So many unanswered questions.  Sounds like everybody else should just stay in the tower to avoid confusion if you guys are having your 1v1s.  Maybe you guys need to make some mention on the country channel that you're involved in a 1v1 at a certain location, and all must not engage your chosen enemy so we can all keep up to date with your actions and all be good polite AH players.

I'm not talking about an established furball here, I'm talking about when the multiple planes from both sides start seeping into range of your 1v1.  Why is it everyone else's responsibility to make sure to leave your duel alone when it may have started with only the two of you in the area, but there are now a half dozen planes from either side engaged with one another in the area?  Isn't that just the teeniest bit selfish and unreasonable?  It's a multiplayer game, not two player.

I'm also not talking about being up alone and happening upon two guys who are the only planes within a sector.  That's obvious.  My point is, the fluid nature of the game means it can only take seconds for people from both sides to appear and be all over either side of a 1v1.  Expecting everybody to just go 'Oh, those two planes (out of the seven from each side I can see at the moment) are clearly in a 1v1 and all must leave them be.' is just not realistic to expect.

Wiley.

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Offline Spite

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Re: Pick discussion
« Reply #139 on: September 29, 2010, 02:00:55 PM »
kill shooter can be such a useful tool when trying to teach countrymen a lesson.

<snicker>  Bring it chumley, bring it!  </snicker>   :rofl

Quote
now as i recall everyone thus far agrees that in a the mix of a furball base attack/defence then all is fair.

You, they, everyone ... can agree to whatever you like.  If you are in MY AIRSPACE ... and I can get "a good tone" ... you're going down.  ;-)

I don't care if you are in a plane, dead engined and dead stick, smoking and full of holes and outta parts, ... or in a chute.  Stay in the air in my airspace, and I'm gunning ya.  Period.


Quote
but dont be surprised when people who have played this game for a long time regard you as a tard and ignore your presence when you are near them in the MA's.

You're not actually gonna make me snicker and chuckle out out loud again, are you?   :rofl :rofl :rofl

I'll saved you the bother right now.  I could give a rats hairy puckered what all the high and mighty chest thumpers think.  ;-)

Offline Wiley

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Re: Pick discussion
« Reply #140 on: September 29, 2010, 02:05:13 PM »
And another thing-  Several of you have mentioned 'if it's a squaddie, I'm in to clear him.'  Isn't that kind of unfair to the bandit if he's got no squaddies around him?  Why is it ok to pick your squaddie's 1v1, but not just another countryman's?  Or is the point that it's rude to pick a 1v1 from a countryman, and to hell with the bandit's feelings?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline FLOTSOM

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Re: Pick discussion
« Reply #141 on: September 29, 2010, 02:15:55 PM »
well after all of your multiple questions ill respond with a couple of questions, that if you use the reasonable answers as a guideline may answer all of your questions for you.

if there are multiple uppers or encroachers on a 1v1 do you feel that means you must be the one to be the guy that interferes with the on going 1v1 or could you instead engage the nearest of the new comers?

would you rather have a fight of your own or would you like it if others continued to engage targets on your 12 O'clock while leaving the newly arrived enemy to engage your 6?

if the enemy engaged in the 1v1 engages you first do you think maybe you got close enough to him for him to view you as an encroacher and a threat to him so he acted preemptively?

do you think if you had gone around instead of through the on going fight that the enemy would have been inclined to break off his fight and giving his 6 to the enemy he was already fighting to persue you instead?

do you really get so many requests for help that it really gets that confusing for you to remember who needs it when you are encountering a 1v1, a 2v2 or even a 3v3?

if there is 1 friendly and 1 enemy engaged in a fight with other enemy not currently engaged with the friendly but in the area, is the fight still a 1v1 at that moment?

do you think anyone, including you enjoys having their 12 O'clock cleared, or would they find that shooting down the bad guy themselves was so much more gratifying?

if you answer the questions honestly you will find that the fight is the fun and that you should let others have the fun they are hoping for as you yourself would want for others to do for you. Wiley my only point is that if you ask on country and dont get a responce then leave the man to his fate and go get you some fresh!

have fun and play your way just try not to rob others of their fun their way whenever possible. (even the red guys need fun too)

<<S>> and ill see you in the cartoon airways

Spite, your lack of verbal skill i am sure is only superseded by your dweebish and tardly flying style, so i will not bother to engage you in conversation further than to say that if we are flying on the same country and near each other i will make it my nights ambition to "BRING IT" just for you. well i will that is if i bother to remember you. if you happen to see me on then be sure to remind me, maybe ill even give you lessons in engrish while we are at it.

Grizz you really need to stop encouraging the natives, next thing you'll be doing is bragging about committing other acts of dweebery like killing jeeps in a 262 and whacking hikers and........oh, wait.....ummmmm never mind.
FLOTSOM

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Offline Bear76

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Re: Pick discussion
« Reply #142 on: September 29, 2010, 02:53:55 PM »
He's always doing his hair because he is jealous that Kappa always compliments mine and ignores his.

That reminds me, Krupinski, if you are reading this, scratch my availability for the bracket duel on Thursday, I'm going to be washing my hair that night.  

How long can it take to was 11 hairs?  :lol Ok, 23 if you count the ear hairs too.
« Last Edit: September 29, 2010, 02:59:45 PM by Bear76 »

Offline Wiley

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Re: Pick discussion
« Reply #143 on: September 29, 2010, 03:14:47 PM »
if there are multiple uppers or encroachers on a 1v1 do you feel that means you must be the one to be the guy that interferes with the on going 1v1 or could you instead engage the nearest of the new comers?

Okay, let's start here.  I realize it's simple to say 'well, you should leave the 1v1 be' and it sounds all good and polite and honorable, but let's look at the mechanics of this.  Let's take two different scenarios that could occur from this simple statement.

Scenario 1-  I happen upon a friendly in a 1v1.  I'm within 1k alt either way, I'm cruising at speed.  There's another bandit headed in the general direction of the 1v1.  He's also co-alt, cruising at speed.  It's fairly clear-cut at this point, right?  I engage the second con.  We both have our 1v1.  Everything's fairsies, everybody's happy, right?  At least until somebody gets shot down, now there's a 2v1.  Or, if the second bandit is treating it now as a 2v2 and trying to bag the friendly, who is being dragged by the bandit he's in the 1v1 with.

Scenario 2- I happen upon a friendly in a 1v1.  The center of their engagement is a couple thousand feet above me, maybe a bit more.  Their vertical maneuvers generally put them low enough that if I maneuvered properly, I could take a shot.  Without too much trouble, the bandit in the 1v1 could set up for me and take a shot on the way by.  There's another bandit headed in the general direction of the 1v1 from the opposite side of the two engaged planes.  He's co-alt with me.

Why am I expected to put myself at a disadvantage to the bandit that's engaged in the 1v1 and hope (probably vainly) he doesn't capitalize on me going by on the way to the second con?  Typically now you're engaged in a 2v2, not a couple of 1v1s.  If the two bandits fight it as a 2v2 instead of a 1v1, either me or the friendly is going to get saddled up on and creamed.

Should I respect the 1v1 and pull off, and let the friendly whine on 200 about how he was picked by the second bandit?  And/Or get pissy because I 'hung him out to dry' because I left him to his 1v1?  This is also assuming perfect SA.  Maybe I was moving into the area away from an unfriendly horde that's headed this way 6k behind me, and my attention's split, so all I see is two enemies, one friendly in front of me.  There's a freaking legion of other possibilities here, and we're only looking at a scenario with 4 planes all off by their lonesome.

do you think if you had gone around instead of through the on going fight that the enemy would have been inclined to break off his fight and giving his 6 to the enemy he was already fighting to persue you instead?

Okay, what if I keep my distance and go around and the second bandit comes straight in on the friendly to saddle up?  Because I was trying to be polite and respect the 1v1, I'm out of position to save the poor schmuck and he gets pissy because I hung him out to dry.

I'm sorry, but if there's more than the 2 of you within icon range, I just don't think it's feasible to have the expectation that everybody on the battlefield clears out of your way like the main fight scene in a movie.

do you really get so many requests for help that it really gets that confusing for you to remember who needs it when you are encountering a 1v1, a 2v2 or even a 3v3?

It's not that it comes up that often, because frankly the arena doesn't work this way.  There's the 'if it's red, it's dead' mentality, and I think the majority works in that framework.  My point is, if just one guy in that 2v2 or 3v3 say, 'Guys, leave the 109 alone, he's MINE ALL MINE!' and his fight is not 10,000 feet below the rest of you, why is it suddenly up to all the rest of you to concede to his wishes, when the bandits might not be playing by the same set of rules, and you have no way of figuring that out other than by their actions, and the fact that things happen so quickly in this game, they can take advantage of a couple seconds of decision making on your part to leap in and drill the friendly who you're leaving to do his thing.  And more often than not, now the guy's whining on country because nobody called his six.

Never mind the fact that it's now taxing your SA to be in the middle of a multiple-con dogfight and go 'Oh, that's his 109 that he's declared as MINE ALL MINE and I'm not supposed to engage it. *dodge the con I'm currently engaged with*  Hmm... the 109 seems to be saddling up on me OH F-' 'You have been shot down by the 109 that was MINE ALL MINE.'

It seems to me that the duelist advocates are one of two things-  Either your SA is so poor, you can only handle interacting with one con at once or your SA is so freaking off the charts awesome, that you can manage to keep track of your 1v1 when there are ten other planes in the area.  The rest of us may not have that capability.  Rudimentary IFF might be all the other people around you are capable of in a multiple on multiple engagement.

I know for myself, I get overwhelmed if there's more than 2 bandits interacting with me.  And that's on a good day, and assuming they're not working together all that well.

Just to be clear, I agree, coming in from 10k higher to pick the only available bandit from in front of a friendly is dweebery.  No argument there.  But when other planes start to appear on the horizon, I think some people have unreasonable expectations of the people around them as far as SA and the fact that a moving battle is rolling right over top of your designated 1v1 space.

Wiley.
« Last Edit: September 29, 2010, 03:22:30 PM by Wiley »
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Shuffler

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Re: Pick discussion
« Reply #144 on: September 29, 2010, 03:25:35 PM »
 :rofl
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Offline Babalonian

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Re: Pick discussion
« Reply #145 on: September 29, 2010, 03:28:40 PM »
Grizz HOs.
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline Yeager

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Re: Pick discussion
« Reply #146 on: September 29, 2010, 03:35:55 PM »
If people want unmolested 1v1 gameplay then they need to get the heck out of MA's and go the DA.  As soon as a player presses the button launching him/her into the the arena they become a legitimate target.  That is all there is to it. 
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline Shuffler

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Re: Pick discussion
« Reply #147 on: September 29, 2010, 04:06:13 PM »
No matter what is said or what is done. Folks in the game will be just like folks in real life.

Some care, some don't. Many have a different idea of right and wrong. Why the prisons are full of innocent folks..... just ask most any prisoner.

I open a door for a lady... many don't. I'll even make sure I'm not letting the door loose in some guys face..... many don't.

Some think the world owes them something..... some work for what they want.

It's just the way of the world...... make of yourself what you will.


« Last Edit: September 29, 2010, 04:08:06 PM by Shuffler »
80th FS "Headhunters"

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Offline Wiley

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Re: Pick discussion
« Reply #148 on: September 29, 2010, 04:15:31 PM »
Yup.  And do you conduct yourself as though the guy in front of you will not let the door close in your face at all times?  If you do, just how often do you break your nose on closing doors?

Expecting everyone to play by your own self-imposed rules is delusional at best.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline SunBat

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Re: Pick discussion
« Reply #149 on: September 29, 2010, 04:55:56 PM »
Wiley,

I have a question.
AoM
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