That seems to be the biggest problem with this game. Everyone jumps to "advantages" in stead of using tactics or skill to over come an enemy.
Great you plan on intercepting a mossie mission (how the the info was gotten is not the issue here). Instead of grabbing 190s, P47's of P38's they go strait to the jets. Yup, mossie's have a fighting chance there!
Yesterday, a KI comes in at me with a bunch of alt and "E". he makes a couple of whimpy passes and as I don't follow him up he goes after another plane. Said plane follows him up and gets roped. Now the KI and I are equal alt, and maybe "E" it's just him against me in a zero. Does he fight??? Nope, he lost all of his advantages and runs. He does turn to fight after I stop chasing him and start fighting a spit16 that shows up, yup got picked.
A certain NOE happy squad attacks a base, I get vulched first up so I jump to the next base and come back at about 6k. get a couple and get picked by a late comer coming in at 15k. Up again coming in at 6k again by now the VH is back up (because nobody was set to watch it in the plan). Planes are upping the field because skillless dweebs have been crashing almost as fast as the as some rack up vulch kills (too many people vulching, not enough killing the town). Air cover lost, GVs cleared from town....those few who actually drove all the way in, and the path from the spawn to the town covered. Do they come back??? Nope, they lost the advantage so they leave to NOE a port island 5 sectors away because they could kill a CV and the guns in one pass.
I guess I've been playing the game wrong. It's suppose to be all about grabbing bases un-opposed to "win the war" and to land as many kills as you can. It makes no difference "how" you got the kills, heck even proxies are good and preferred as you don't have to waste ammo on them.
kinda why i canceled bro....
just sayin, how is it fun again ??
froger