1. Change all of the ack on airfeilds to manned ack.
2. Put the GV hanger in the town or between the town and airfeild but, no longer as part of the airfeild.
3. Increase the auto ack for the town and add manned guns to the town. One manned ack at the map room.
No more hiding in the ack at the airfeild and the town becomes the fortress it should oppossed to the airfeilds being fortresses which are never captured by dropping troops on them in AH2. Allow town ack to be resupplyed and allow the town to be captured by knocking down all the buildings then getting 10 troops in through the defensive fire to capture it anyway you can. Haven't you ever wished during an NOE 110 town hoard mission you could have been in a manned gun in town? Haven't you ever wished you had a 17 pounder to hold off GV from the town?
So what if bombers and jabo could now close down an airfeild faster because of no auto ack. Well? Organised squads drop the ack and GV hanger inside of 30 seconds and clean up whirbles within the next 2 minutes. How often do you watch bomber boxes fly low over a feild comitting suicide while carpet bombing? Or at 12-15k precision bombing the feild down? If the object to be captured is actually the town associated to an airfeild, make it an ack fortress and fight over it. As it is the combination of unlimited feild spawning whirbels and auto ack make airfeilds auto fortresses and promote poor gameplay in terms of aircombat. Put some puffy ack back around the town so you get targeted above 3k like a stationairy CV. After all the germans protected important towns with 88batteries historicly.
Make airfeilds less of a rat hole for players to hide in. It's a balance and the NOE Hoarder weenies from 6 months ago will probably milk it some how. But, as long as airfeilds are rat holes to hide in the ack, we will devolve into rat hole hugging cowards while patting ourselves on the back for our strategic cleverness. Heck even return us to the AH1 environment. It was more dangerous.....