Author Topic: Spend perks on 'engine upgrades'  (Read 2038 times)

Offline Ardy123

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Spend perks on 'engine upgrades'
« on: October 26, 2010, 01:24:00 PM »
This isn't really a wish list but just an idea, to which you could all discuss... An idea popped in my head from this thread http://bbs.hitechcreations.com/smf/index.php/topic,299104.0.html

It seems that many airplanes had many 'modifications' (some in the field, some not), such as increase octane fuel, high alt engines(109s with AES engines), larger engines, etc... The idea would be that you could spend perks points on various performance enhancing mods which existed for a particular ride.

What do you guys think? good bad, awful, shut-the-f-up cuz thats stupid and now I'm that much more stupid for reading that post, etc...
« Last Edit: October 26, 2010, 01:25:31 PM by Ardy123 »
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Offline DEECONX

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Re: Spend perks on 'engine upgrades'
« Reply #1 on: October 26, 2010, 01:25:52 PM »
Think this has been discussed before. Recently actually.

Idk...though about mods. Just not sure.

Offline JOACH1M

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Re: Spend perks on 'engine upgrades'
« Reply #2 on: October 26, 2010, 01:30:02 PM »
Watch people put supercharged merlins on brews lol just kidding but it has adv. and disadv. because I'll think I'll be flying against a normal jug or 109 and have them out powering my plane
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Offline Messiah

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Re: Spend perks on 'engine upgrades'
« Reply #3 on: October 26, 2010, 03:09:37 PM »
I'd like to put some chrome spinners on my 109, make it happen HTC.
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Offline Ardy123

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Re: Spend perks on 'engine upgrades'
« Reply #4 on: October 26, 2010, 03:42:58 PM »
I'd like to put some chrome spinners on my 109, make it happen HTC.

pimp your 109 with some fatty huge dub rims..

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Offline Pigslilspaz

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Re: Spend perks on 'engine upgrades'
« Reply #5 on: October 26, 2010, 06:49:51 PM »
pimp your 109 with some fatty huge dub rims..
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i first i thought that the top one was canadian rims

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Offline Krusty

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Re: Spend perks on 'engine upgrades'
« Reply #6 on: October 26, 2010, 11:49:23 PM »
I disagree with any idea like this, but will point out that HTC have pointed out this type of option (i.e. choosing an engine, choosing clipped wings, from the hangar) is not possible.

You may see different versions added (who knows? Anything can happen), but you won't get radically different plane performance options from the hangar.

Offline stealth

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Re: Spend perks on 'engine upgrades'
« Reply #7 on: October 26, 2010, 11:52:00 PM »
pimp your 109 with some fatty huge dub rims..
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Offline BrownBaron

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Re: Spend perks on 'engine upgrades'
« Reply #8 on: October 26, 2010, 11:55:15 PM »
Hm. There'll be quite a few mods for whatever Russian planes we have, what with every groundcrewman and his brother adding a cannon here, and removing such and such a part for such and such a part there.

i first i thought that the top one was canadian rims

Ditto.  :lol
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Offline Perrine

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Re: Spend perks on 'engine upgrades'
« Reply #9 on: October 26, 2010, 11:57:43 PM »

So you want to bring World of Tanks style to Aces High?

upgrade this and that with your hard earned perk pts...  

I think it could work in arcade arenas (late war) but to appease the die hard realists I think that feature should be disabled in  AvA, Dueling , training and special events arena.

Offline Westy

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Re: Spend perks on 'engine upgrades'
« Reply #10 on: October 27, 2010, 07:52:00 AM »

Power ups, quad damage, BFG-2000's and spheres of invulnerability too!!

Offline FLS

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Re: Spend perks on 'engine upgrades'
« Reply #11 on: October 27, 2010, 10:41:44 AM »
You can upgrade the Corsair and Spitfire with perks.   :D

Offline Ardy123

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Re: Spend perks on 'engine upgrades'
« Reply #12 on: October 27, 2010, 01:00:23 PM »
I wasn't thinking any upgrade that were not historically accurate, for example, you can't get a 6000hp engine in your corsair, but for example, you could get a 30mm cannon for your 109 g6. That should keep the 'gaminess' of it down.
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Offline bustr

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Re: Spend perks on 'engine upgrades'
« Reply #13 on: October 27, 2010, 03:57:23 PM »
So what if the only manner in which you could consistantly beat Grizz in the MA is to pay 100 Perks for an uprated 2000hp Daimler Benz DB 605 D to 2500hp that might have only happend two or three times during the real war? 

The 100 Perks does not compensate Grizz for his comitment of personal time to become as accomplished as he is with the default plane sets and game imposed limitations. In most every case you would have earned the 100 Perks by picking lesser ability MA baby seals like the rest of us. Not by the personal comitment of time to developing your skillset. In effect you will be buying an edge to make up for either a lack of ability or unwillingness to commit the time to develop your skillset. What does that do for those who have been willing to invest the time and effort to master the current plane set if an edge can be PURCHASED rather than EARNED to devalue their personal investment?

Most likely the muppets would simpely open their perk mine and fly permanently uprated 2500hp DB 605's. You would have accomplished nothing but convince HTC to introduce a level of uncertainty to the game above that created by Internet lag, poor PC's and human nature. Was I Just Beaten By Skill Or A MOD? How many of the audience reading this want to ask yourself that question everytime you loose a fight? How many Internet games have gone down this path and screwed their own pooch? In the end analysis you are advocating its ok to cheat a little bit if you can pay for it. After all, no one would know until you hit WEP that your engine was the 2500hp instead of the 2000hp.

Why not just ask for a Perked Gyroscopic Lead Computing Gunsight like the EZ 42,  K14b, or GGS (Ace Maker)? Even the Japanese were working on a version. Then the Baby Seals would simply point and click in most situations. After all, any baby seal can earn perks once they learn how to vulch and pick. Very little time or personal comitment in that. But, then HiTech wants everyone to be able to fly the standardised perked aircraft eventualy. Seems to me by simple observation, perk points are very easy to earn versus skill in this game.

So is this like college admissions test score points? Grizz makes a perfict score on the admission test because he is wired that way but, for equality of outcome, everyone else who isn't wired this way who scores less than 70% gets an extra 85 points just for showing up?
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Offline Ardy123

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Re: Spend perks on 'engine upgrades'
« Reply #14 on: October 27, 2010, 04:55:19 PM »
So what if the only manner in which you could consistantly beat Grizz in the MA is to pay 100 Perks for an uprated 2000hp Daimler Benz DB 605 D to 2500hp that might have only happend two or three times during the real war?  

The 100 Perks does not compensate Grizz for his comitment of personal time to become as accomplished as he is with the default plane sets and game imposed limitations. In most every case you would have earned the 100 Perks by picking lesser ability MA baby seals like the rest of us. Not by the personal comitment of time to developing your skillset. In effect you will be buying an edge to make up for either a lack of ability or unwillingness to commit the time to develop your skillset. What does that do for those who have been willing to invest the time and effort to master the current plane set if an edge can be PURCHASED rather than EARNED to devalue their personal investment?

Most likely the muppets would simpely open their perk mine and fly permanently uprated 2500hp DB 605's. You would have accomplished nothing but convince HTC to introduce a level of uncertainty to the game above that created by Internet lag, poor PC's and human nature. Was I Just Beaten By Skill Or A MOD? How many of the audience reading this want to ask yourself that question everytime you loose a fight? How many Internet games have gone down this path and screwed their own pooch? In the end analysis you are advocating its ok to cheat a little bit if you can pay for it. After all, no one would know until you hit WEP that your engine was the 2500hp instead of the 2000hp.

Why not just ask for a Perked Gyroscopic Lead Computing Gunsight like the EZ 42,  K14b, or GGS (Ace Maker)? Even the Japanese were working on a version. Then the Baby Seals would simply point and click in most situations. After all, any baby seal can earn perks once they learn how to vulch and pick. Very little time or personal comitment in that. But, then HiTech wants everyone to be able to fly the standardised perked aircraft eventualy. Seems to me by simple observation, perk points are very easy to earn versus skill in this game.

So is this like college admissions test score points? Grizz makes a perfict score on the admission test because he is wired that way but, for equality of outcome, everyone else who isn't wired this way who scores less than 70% gets an extra 85 points just for showing up?


A poorly flown k4 with 2500hp is still going to die. It only runs into this issue described above when you have well flown planes with mods. Even then your in the same place you are today, just watch Grizz fly around in a 262 while racking up 100+ kills and not dieing. I don't think your going to see THAT much of a difference. Also the game designers can selectively choose which mods they want to allow, for example, if a mod is to 'unbalancing' then don't allow it. For example a 109 with an db605 AES for improved high alt performance prob. will not unbalance the game.
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