Author Topic: M410 Armament?  (Read 19436 times)

Offline Noir

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M410 Armament?
« on: November 04, 2010, 03:23:37 AM »
2x12.7mm + 2x20mm as default + a 2x20mm pod ? thats it? People will stick to the 110 for ground attack  :bolt:
now posting as SirNuke

Offline Charge

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Re: M410 Armament?
« Reply #1 on: November 04, 2010, 04:30:49 AM »
Me410?

2x7.9mm, 2x20mm, 2x13mm (tail)*
2x7.9mm, 2x20mm, 2x500kg, 2x13mm (tail)*
2x7.9mm, 2x20mm, 2x20mm, 2x13mm (tail)*
2x7.9mm, 2x20mm, 2x20mm, 2x20mm, 2x13mm (tail)
2x7.9mm, 2x20mm, 2x30mm, 2x13mm (tail)*
2x15mm(?), 1x50mm, 2x13mm (tail)

+4xWGr-2 rockets (wings)

(*my proposal for AH)

Are there more?

Mind you that those bombs are internal so they contribute only weight, not drag.

I guess they never got the six tube rotary rocket launcher in belly compartment to function properly?

http://www.cockpitinstrumente.de/archiv/Dokumente/ABC/m/Messerschmitt/Me%20410/Me%20410%20A-1%20U4%20Wa%20Bk%205.pdf

-C+
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Offline beau32

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Re: M410 Armament?
« Reply #2 on: November 04, 2010, 07:28:19 AM »
I guess they never got the six tube rotary rocket launcher in belly compartment to function properly?


Me 410 B-1 W.Nr. 425416 which was equipped with a six shot revolving WGr 21 rocket launcher. Tested on February 3rd 1944 the experiment ended in failure after the rockets blew the nose panels off the aircraft!

Being a failure, it was obviously dropped in care of crew safety and functionality.




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Offline DEECONX

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Re: M410 Armament?
« Reply #3 on: November 04, 2010, 08:57:13 AM »
Me 410 B-1 W.Nr. 425416 which was equipped with a six shot revolving WGr 21 rocket launcher. Tested on February 3rd 1944 the experiment ended in failure after the rockets blew the nose panels off the aircraft!

Being a failure, it was obviously dropped in care of crew safety and functionality.

(Image removed from quote.)

(Image removed from quote.)



 :O Man, if that thing had worked it would have been beast!

Offline tmetal

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Re: M410 Armament?
« Reply #4 on: November 04, 2010, 09:09:25 AM »
I'm just hoping they include the 50mm cannon, even tho it wasn't used much it would still be fun to down bombers with it.
The real problem is anyone should feel like they can come to this forum and make a wish without being treated in a derogatory manner.  The only discussion should be centered around whether it would work, or how it would work and so on always in a respectful manner.

-Skuzzy 5/18/17

Offline Charge

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Re: M410 Armament?
« Reply #5 on: November 04, 2010, 10:17:33 AM »
These are the option between different versions that I could find:

Messerschmitt Me-410 A-1 - Fast bomber
Messerschmitt Me 410 A-1/U-1 - Reconnaissance version
Messerschmitt Me 410 A-1/U-2 - heavy fighter (Additional equipment container 151a WB )
Messerschmitt Me 410 A-1/U-3 - single fighter
Messerschmitt Me 410 A-1/U-4 - heavy fighter (Additional equipment 5 cm gun BK-5 )
Messerschmitt Me 410 A-2 - fighter version (discontinued series)
Messerschmitt Me 410 A-2/U-4 - fighter version (discontinued series, additional equipment 5 cm gun BK-5 )
Messerschmitt Me 410 A-3 - Reconnaissance version
Messerschmitt Me 410 A-3/U-1 - Reconnaissance version
Messerschmitt Me 410 B-1 - fast bomber (series discontinued)
Messerschmitt Me 410 B-1/U-2 - heavy fighter (discontinued series, additional equipment container 151a WB )
Messerschmitt Me 410 B-1/U-4 - heavy fighter (discontinued series, additional equipment 5 cm gun BK-5 )
Messerschmitt Me 410 B-2 - fighter version
Messerschmitt Me 410 B-2/U-2 - heavy fighter (Additional equipment container 151a WB )
Messerschmitt Me 410 B-2/U-4 - heavy fighter (Additional equipment 5 cm gun BK-5 )
Messerschmitt Me 410 B-2/R-2 - heavy fighter (Additional equipment container WB 108)
Messerschmitt Me 410 B-2/R-3 - heavy fighter (Additional equipment container WB 103)
Messerschmitt Me 410 B-2/R-4 - heavy fighter (Additional equipment module (Waffenpack) WP 151a)
Messerschmitt Me 410 B-2/R-5 - heavy fighter (Additional equipment Waffen-Einbau 151 V - foursome MG-151/20 built the bomb-bay))

So the bomber and fighter versions were a bit different.

-C+
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Offline JOACH1M

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Re: M410 Armament?
« Reply #6 on: November 04, 2010, 11:55:26 AM »
13mm tail gun!!!! You can kill with that
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Offline Ack-Ack

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Re: M410 Armament?
« Reply #7 on: November 04, 2010, 02:42:10 PM »
I'm just hoping they include the 50mm cannon, even tho it wasn't used much it would still be fun to down bombers with it.

Heard the 50mm was virtually useless and the crews would have to get in close to the bombers for the gun to be effective, which negated the whole purpose of the gun which was to keep the Me 410 crew out of range of the bomber's guns.


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Offline AWwrgwy

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Re: M410 Armament?
« Reply #8 on: November 04, 2010, 03:48:40 PM »

So the bomber and fighter versions were a bit different.

-C+


Figure the "standard" armament is 2 7.7mm mg and 2 20mm cannon.  The other variants carried the additional guns in the bomb bay.

So, the fighter would be pure fighter.  No place to carry bombs.  Although I did find reference to 4 ETC 50 bomb racks fitted under the wings between the fuselage and the engines.


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Offline tmetal

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Re: M410 Armament?
« Reply #9 on: November 04, 2010, 04:00:36 PM »
Heard the 50mm was virtually useless and the crews would have to get in close to the bombers for the gun to be effective, which negated the whole purpose of the gun which was to keep the Me 410 crew out of range of the bomber's guns.

ack-ack

Yeah I heard the same, but it seems in the game that we have a few weapons that didn't perform well in real life but see good use in AH.  I think because AH is a combat sim instead of a flight sim, that is the big reason behind it.  Simple things that caused big problems during the war (gun jamming or wing icing for example) are omited in game in order to maximize the fun factor.  I guess what I'm trying to say is: IMHO the things that really hurt the 50mm in real life would probably be a non-issue in AH.  Just my .02 :airplane:
The real problem is anyone should feel like they can come to this forum and make a wish without being treated in a derogatory manner.  The only discussion should be centered around whether it would work, or how it would work and so on always in a respectful manner.

-Skuzzy 5/18/17

Offline Ack-Ack

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Re: M410 Armament?
« Reply #10 on: November 04, 2010, 04:49:54 PM »
Yeah I heard the same, but it seems in the game that we have a few weapons that didn't perform well in real life but see good use in AH.  I think because AH is a combat sim instead of a flight sim, that is the big reason behind it.  Simple things that caused big problems during the war (gun jamming or wing icing for example) are omited in game in order to maximize the fun factor.  I guess what I'm trying to say is: IMHO the things that really hurt the 50mm in real life would probably be a non-issue in AH.  Just my .02 :airplane:

One of the bigger examples of what you're talking about in game is the B-25H.  It is used for more effectively and the problems that plagued the 75mm gun system aren't modeled in the game, which is why it is so effective in AH. 

ack-ack
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Offline Charge

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Re: M410 Armament?
« Reply #11 on: November 04, 2010, 07:42:17 PM »
A 30mm set with MK103s would be nice but Bk5 has incredible damage if it hits.

From Tony Williams' book:
MG151/20 Mine power 236, MV 700 m/sec, ROF 12 Gun pwr 204, ME 29,400
Mk108 Mine power 580, MV 505 m/sec, ROF 10, Gun pwr 580, ME 42,100
mk103 mine power 990, MV 860 m/sec, ROF 7, Gun pwr 693, ME 122,000
Bk5 Muzzle energy(joules) ME 643,000

-C+
 
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Offline Motherland

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Re: M410 Armament?
« Reply #12 on: November 04, 2010, 08:25:35 PM »
I like to rehash this quote from Galland (General der Jagdflieger 1941-1945, also 104 kill ace) when the BK5 is brought up...

"At the beginning of the war our tanks could only open fire from a distance of 800 yards if they wanted to be sure of the results, while our latest types were in a position to combat enemy tanks from a distance of 3000 yards. The Jagdwaffe alone had not developed along these lines. They still had to close in to 400 yards before they could use their weapons effectively.
From this consideration arose the order for fighters and destroyers to use a large-caliber long-distance cannon against  the American bomber formations. The result was as follows: an Me-410 destroyer, equipped with [the] armored-car cannon KWK 5, weighing 2000 pounds (!), was reconstructed as an automatic weapon with a magazine holding about 15 shells, [with] a rate of fire [of] about one shot per second. It was possible to fly with this monster sticking 3 yards out in front; firing was possible, too, although the cannon jammed hopelessly after about five shots. One could even hit something, not at 1000 or 3000 yards' distance, but at the most from 400 yards! Beyond that all chances of a hit were spoiled by having to fly the aircraft. Nothing was gained, therefore, and firing was reduced to single shots. We used to say ironically that we only had to shatter the morale of the bomber crew by a few artillery shots, then we could ram the Mustangs and Thunderbolts with our gun barrel."
 

Offline Krusty

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Re: M410 Armament?
« Reply #13 on: November 04, 2010, 09:08:56 PM »
Screw the BK5, the real damage will be the 2x Mk103 or the 6x (or 8x) MG151/20 loadouts!

Offline Charge

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Re: M410 Armament?
« Reply #14 on: November 05, 2010, 04:18:38 AM »
"I like to rehash this quote from Galland (General der Jagdflieger 1941-1945, also 104 kill ace) when the BK5 is brought up..."

Does not matter in game. No jams modelled and we constantly shoot to kill up to 1k with 20mms. That makes Bk5 at least 1.5k sniper weapon -even without the telescopic sight.

I'd hate to be stuck in a dogfight carrying it, however.

-C+
"When you wish upon a falling star, your dreams can come true. Unless it's really a giant meteor hurtling to the earth which will destroy all life. Then you're pretty much screwed no matter what you wish for. Unless of course, it's death by meteorite."