Sorry I'm a little late on reading these but I have to ask about your scenarios. In your first one, do you mean dropping HQ to get rid of radar? If so, than yes, HQ raids could have an impact (of course that B-29 can't do much about goons resupplying that HQ). If you just mean the dar of the 163 field, I fail to see how this will make the bomber a "game changer." The same goes for bombing undefended bases, how is this a game changer? I can understand the whole "fill the gaps" argument, though I also have my reasons to refute that.
How can a B-29 drop a field or town in one pass? People keep talking about this, but no one has yet to show me the magic route across a field to do so.
well i based that statement upon those others in many threads who have discussed how much ord the B29 can carry. now as these people were inspired by the alleged ability of the B29 and of what they felt it would be capable of, if they exaggerated, well then shame on me for believing that bomber jocks might know what they were talking about. my bad. I'm not a bomber jock so the how was irrelevant to me, i took them at their understanding of what they could accomplish with a full load out.
why would i consider putting down the dar ring around the 163 base relevant in an over all manner? i thought in my comment i was clear that i was talking about putting down country wide radar, if i used the wrong words to impart my point then i stand corrected in my grammar but not in my point.
The B-29 is a slightly better B-17 in terms of game impact. The Me163, if widely available, is gameplay destroying for anybody interested in air-to-air combat over ground taking.
The two aren't even remotely in the same league.
163
single seater single plane
limited fuel (Full throttle fuel range is only 6.5 minutes)
limited time in the air and travel distance
limited destructive capability as it carries only 2 30mm cannons with 60 rounds each
at most the 163 is a pest in any furball, and a short lived pest at that.
if the pilot chooses to drop his alt and stay close to the ground where most furballs take place then his natural advantage of speed disappears quickly as he will either have to burn alot of fuel climbing back out or he will be limited to slow speed turn fighting. he cannot single handedly drop all of the hangers at a base, actually the 120 rounds he carries is not enough ord to drop even a single hanger.
B29
potential formation (unknown at this time what HTC will do)
abundant fuel capability for hours of flight and linger time
Payload 20,000 Pounds (i am assuming that some of this must be used for fuel) Wing Bomb Capacity pounds: 22,000
(b17 in game heaviest load out is 6 X 1000lbs bombs making it not a comparable craft. how do you claim that the 6000 pounds of the B17 is only slightly different than the 22,000 pounds carried just on the wings of the B29? if i missed something or i am mistaken in my ideas of what the load carrying ability of bombers are feel free to correct me)
destructive capability is based upon potential load out, but even 2 bombers are potentially capable of carrying enough ord to drop a bomb per building in a town. or if the bombers choose instead to fly over an enemy HQ they can potentially put down the radar leaving the enemy blind.
or a single B29, again depending on load out, could drop all of the hangers at any base and then remain on station for a prolonged period of time to ensure said hangers remain down.
if they are allowed to fly formations then litterally 1 formation of 3 bombers carries a minimum of 66,000 pounds of bombs just on their wing mounts, with the potential, as offset by fuel, of carrying up to another 60,000 pounds internally.
how does this not change the face of war?
how is it possible to compare a 163's game changing 5 minute 120 round potential to the single B29's potential hours on station and 42,000 pound bomb load????
now again i state that my knowledge of bombers and their potential load out is limited, so if i have misread or am inacurate in what the meaning of what i read actually ment then correct me.