Author Topic: B-29 and current runways  (Read 9040 times)

Offline Jayhawk

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Re: B-29 and current runways
« Reply #75 on: December 12, 2010, 12:16:55 PM »
We all are the gaming crowd.

THIS IS NO GAME!  THIS IS REAAL!  :furious
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Offline Volron

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Re: B-29 and current runways
« Reply #76 on: December 12, 2010, 04:47:14 PM »
There is no spoon....
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Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
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Offline Lepape2

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Re: B-29 and current runways
« Reply #77 on: December 12, 2010, 10:12:59 PM »
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Offline B-17

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Re: B-29 and current runways
« Reply #78 on: February 05, 2011, 07:13:41 PM »
I don't see anyone using more than 25% fuel so as Greebo said it should not be a problem, if someone really wants to take 100% fuel and full ord I bet they can find another 600ft of grass or just throw it off the cliff.
Funny thing is... its true. fina another 600 ft of grass? lol  :rofl

Offline Pigslilspaz

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Re: B-29 and current runways
« Reply #79 on: February 06, 2011, 03:24:48 AM »
its biger then a B-17 but not by mutch

(Image removed from quote.)
and the Short Stirling is right in between  :noid


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Offline rant14

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Re: B-29 and current runways
« Reply #80 on: February 10, 2011, 10:23:12 AM »

Offline 68Hawk

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Re: B-29 and current runways
« Reply #81 on: February 17, 2011, 05:19:44 AM »
Look forward to air spawns in the Special Events Arenas!
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Offline cooldued

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Re: B-29 and current runways
« Reply #82 on: February 19, 2011, 03:10:48 PM »
ya i know that, nice lil chart there
no i dont know the nice little chart i have no clue what your talking about... what about it?
Planes I'm good in the Bf-109 G14, the B-25C, and the B-17G not many but its nice for me to know :P

Offline DarkHawk

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Re: B-29 and current runways
« Reply #83 on: February 23, 2011, 01:20:07 PM »
Just did a test, alt 0.1, fuel 50%, loadout 40/500lbs
using auto takeoff, full takeoff power, needed about 800 feet before wheels up
was fun to watch from f3 lookiing down on the plane.
wonder how much with a 100 % fuel load, will be testing later.
DHawk

edit: update, add about 2000 more feet of runway with full fuel and 40/500 lbs
« Last Edit: February 23, 2011, 01:25:03 PM by DarkHawk »
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Offline Kazaa

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Re: B-29 and current runways
« Reply #84 on: February 23, 2011, 01:22:32 PM »
Look forward to air spawns in the Special Events Arenas!

Looking forward to air spawns in late war.



"If you learn from defeat, you haven't really lost."

Offline donna43

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Re: B-29 and current runways
« Reply #85 on: February 25, 2011, 06:39:27 PM »
The longer diagonal runways in MA airfields are about 7,400 ft long. The B-29 needed 8,000 ft to get off at sea level when fully loaded. A higher alt field would need a longer take off run. So HTC will either have to create a runway extension for at least a few fields in each terrain or limit the maximum fuel loads it can carry in the MA. The latter shouldn't be too much of a problem, I can't see why anyone would need more than 50% fuel in a B-29 for the MA.


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Offline fullmetalbullet

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Re: B-29 and current runways
« Reply #86 on: February 25, 2011, 06:45:27 PM »
What i found as the best way, is to hold the brakes and throttle up with WEP, then release the brakes. once you get it to the skid marks on the other end of the runway gently pull back on the stick and up it slowly. if you practice it enough then you will have no problem getting it up and over the trees. practice it with one B-29 for a bit till your comfortable, then try a formation.
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Offline PFactorDave

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Re: B-29 and current runways
« Reply #87 on: February 25, 2011, 09:11:57 PM »
Looking forward to air spawns in late war.

Has anyone tried an airspawn in a B29 in the TA yet?  Can you get the thing flying before the wings rip off?

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Offline AWwrgwy

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Re: B-29 and current runways
« Reply #88 on: February 25, 2011, 11:32:57 PM »
Has anyone tried an airspawn in a B29 in the TA yet?  Can you get the thing flying before the wings rip off?

Off line I did, on the second try.

50% fuel, 80 100pound bombs, I think.


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