Author Topic: DA / State of affairs?  (Read 3229 times)

Offline HighGTrn

  • Copper Member
  • **
  • Posts: 179
Re: DA / State of affairs?
« Reply #45 on: December 14, 2010, 03:51:59 PM »
Furball lake does have its uses. I go there to warm up on everything before a big MA night. I usually fly 3 sorties where I will put myself in a situation where I will have to exercise my SA and gunnery muscles. The lake is also a great place to work on reversals.

I go in with the understanding that I'm gonna get HO'd, gang'd and picked so I don't invest anything in it. WAIT.... HANG ON.... ONE GETS HO'D GANG'D AND PICK'D IN THE MA TOO..... hmmmm... Maybe the lake is a reflection of what the MA is...If you have cesspool DNA in the MA (which we all know we don't), then you might have cesspool DNA in the DA.

Finally, I don't understand (and maybe someone can help me understand) why people bother landing kills in the DA?
in game call sign: S1n1ster

Offline Plawranc

  • Gold Member
  • *****
  • Posts: 2683
      • Youtube Channel
Re: DA / State of affairs?
« Reply #46 on: December 14, 2010, 03:53:03 PM »
I take Mossie 16's from the Bomber area and nuke A1. then play chasey in Furball trying to get proxies  :devil
DaPacman - 71 Squadron RAF

"There are only two things that make life worth living. Fornication and Aviation"

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: DA / State of affairs?
« Reply #47 on: December 14, 2010, 03:58:18 PM »
Finally, I don't understand (and maybe someone can help me understand) why people bother landing kills in the DA?

The same source of most of the interpersonal drama with the community in AH, Ego
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline Bubbajj

  • Copper Member
  • **
  • Posts: 346
Re: DA / State of affairs?
« Reply #48 on: December 14, 2010, 04:07:25 PM »
Yeah, The DA is pretty lame. I was fighting for my life the other day in a P40E vs 2 Spixteens. I'll be damned if some tard didnt up and fly all the way across the lake to pick. There are some in there that are fun to duel with. 'Shida is one you can expect to have a clean merge and an honest fight with, <S> nrshida!!

I've found the best medicine for the Temptards is just to up a Tempest and gently explain how not actually learning to fly the plane is stunting their ACM.

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: DA / State of affairs?
« Reply #49 on: December 14, 2010, 04:15:22 PM »
Yeah, The DA is pretty lame. I was fighting for my life the other day in a P40E vs 2 Spixteens. I'll be damned if some tard didnt up and fly all the way across the lake to pick. There are some in there that are fun to duel with. 'Shida is one you can expect to have a clean merge and an honest fight with, <S> nrshida!!

I've found the best medicine for the Temptards is just to up a Tempest and gently explain how not actually learning to fly the plane is stunting their ACM.

so? are you typing this from the afterlife then? what's it like on the other side?
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Tupac

  • Platinum Member
  • ******
  • Posts: 5056
Re: DA / State of affairs?
« Reply #50 on: December 14, 2010, 04:21:12 PM »
I like flying the mossie in furball lake.

If you are a decent pile-it flying in furball lake you won't have any trouble clubbing the baby seals.

My solution to temps? Give everyone 3 free temps a week at furball lake, then make them pay perkies.
"It was once believed that an infinite number of monkeys, typing on an infinite number of keyboards, would eventually reproduce the works of Shakespeare. However, with the advent of Internet messageboards we now know this is not the case."

Offline hellwolf

  • Zinc Member
  • *
  • Posts: 80
Re: DA / State of affairs?
« Reply #51 on: December 14, 2010, 04:24:45 PM »
Actually in the DA its well worth landing your kills.  Your stats, kill death ratio etc, do not reset each month, so your entire career is up there in lights for all to see, and we use this to judge relative skill of opponents. In the MA scores reset each month, so its easy to reestablish a good K/D ratio and improve your rank. Yes those scores are kept for months past, but who really goes to look up old tours.  In the DA, all your sorties are recorded and to go up the scale in the DA and have an awesome ratio is a lot harder than peeps think. The skills needed to survive this type of room are different from MA, you need very good SA, and be good at taking on multiple targets.  I used the DA as a learning tool and now as a quick place to warm up before moving on to the MA.  For those who can survive the hos, picks and gangs and still have a great kill ratio I salute you!  :rock

Offline nrshida

  • Plutonium Member
  • *******
  • Posts: 8632
Re: DA / State of affairs?
« Reply #52 on: December 14, 2010, 04:35:20 PM »
The DA scores do get wiped periodically (and unpredictably). Sometimes when the arenas get reset.

Ardy's right, an awful lot of new players end up there, and I think a segment of any group will inevitably take the line of least resistance. The fact is that joining a 'ganging squad' and systematically picking and HOing is an alternative route to getting results and probably less work than the ACM path. When they're done with that basic training they move on to the MA, lol.

Some DA players do spend considerable time explaining technical issues and even training those that want to improve, but for every one of those there are at least 25 who want to just play 'Air Quake' as I was heard Gixer called it (great term).

HighGTrn has a very good point regarding the DA/MA comparison. The biggest practical difference I myself see between the DA and the MA crowd right now is that the typical DA fighter will fight whatever the situation even when at a disadvantage, and the typical MA player will typically not do that.

I had the thought some time ago, going back to what I tried to explain to NCLawman. What if, in the DA all the scores were disabled (like in the TA) and ALSO the landing kills system messages were also turned off? Then you really would be left with nothing else apart from the fight? Interesting thought.

<S> Bubbajj, what's your callsign?

Also <S> Pacman, Coho, Ardy, Filth, Simon, Warhed, Uptown, ThreeUp, Bill.


"If man were meant to fly, he'd have been given an MS Sidewinder"

Offline Vudak

  • Platinum Member
  • ******
  • Posts: 4819
Re: DA / State of affairs?
« Reply #53 on: December 14, 2010, 04:49:50 PM »
You do realize that scores do not differentiate between those flying in the furball lake, and those dueling from the 1v1 fields, correct?

The lake can be fun, informative, and useful, but there is absolutely no purpose to landing those kills, unless you make up a purpose of your own.

Actually in the DA its well worth landing your kills.  Your stats, kill death ratio etc, do not reset each month, so your entire career is up there in lights for all to see, and we use this to judge relative skill of opponents. In the MA scores reset each month, so its easy to reestablish a good K/D ratio and improve your rank. Yes those scores are kept for months past, but who really goes to look up old tours.  In the DA, all your sorties are recorded and to go up the scale in the DA and have an awesome ratio is a lot harder than peeps think. The skills needed to survive this type of room are different from MA, you need very good SA, and be good at taking on multiple targets.  I used the DA as a learning tool and now as a quick place to warm up before moving on to the MA.  For those who can survive the hos, picks and gangs and still have a great kill ratio I salute you!  :rock
Vudak
352nd Fighter Group

Offline danny76

  • Gold Member
  • *****
  • Posts: 2583
Re: DA / State of affairs?
« Reply #54 on: December 14, 2010, 04:51:18 PM »
I enjoy the whole package of take off, engagement and landing, especially if damaged, irrespective of whether I have any kills.

When I started, and we aren't talking a long time ago, I was absolutely vilified for HO'ing the first real 'enemy' I ever saw in AH, I think I fired from about 1500yds and at least 10 guys told me that it just was not on, neither was picking or vulching, and those were all actions reserved for the MA.

As mentioned, if I can, I get into the 'Breakfast Club' although work often precludes this, it's a thoroughly enjoyable time for a couple of hours, and anyone of any skill can say 'rtb fuel' and pretty much, within reason, be allowed to pass unmolested.

There is congratulations and salutes, and advice, and then all of a sudden it goes to rat excrement, there is a pile of relatively unskilled new players being controlled by a couple of very skilled but kill hoarding players, they begin vulching fields, picking and HO'ing and reply with an infantile 'WAAAA' whenever it is mentioned.

As a result most guys will simply go to the MA, ask for a 1v1 or just log.

Ok it's a furball over the lake, but it is also a DUELLING ARENA

–noun
1.
a prearranged combat between two persons, fought with deadly weapons according to an accepted code of procedure, esp. to settle a private quarrel.
2.
any contest between two persons or parties.


"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: DA / State of affairs?
« Reply #55 on: December 14, 2010, 05:28:17 PM »
You do realize that scores do not differentiate between those flying in the furball lake, and those dueling from the 1v1 fields, correct?

The lake can be fun, informative, and useful, but there is absolutely no purpose to landing those kills, unless you make up a purpose of your own.


they're fightin for their lives mannnnnnn...... :noid
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline NCLawman

  • Nickel Member
  • ***
  • Posts: 442
Re: DA / State of affairs?
« Reply #56 on: December 14, 2010, 07:03:04 PM »
{snip}
NCLawman, I didn't suggest that you had suggested a change. The mere suggestion that I suggested that suggests you have not understood my suggestion.     :lol :lol

I was trying to explain that your perplexion at the behaviour / state of play there isn't objective. Once the DA might have been a different place, so I read. But it is different now, there is basically a community of it's own playing in there regularly.

There is a scoring system of a sort in the DA. Statistics are recorded about kills / deaths etc. for those who are interested in that sort of thing. This was once removed but some of the regulars complained and it was reinstated. The scores are now reset periodically. The arena system messages about landing kills are the same too. This is what I meant about a similar motivation / reward producing similar behaviour.

Some of you MA 'experts' need to update your opinions. If you think the ability of the average DA player is inferior to the average MA player then you're way out of date with both arenas.


NRShida...   I will have to take your word for it about the community on its own in there.  Admittedly, I do not fly in the DA very often... in fact, probably less than once per year.   :salute

And, I admit that I did not know that 'scores' and kills were recorded in the DA.   Thank you for pointing that out.  That at least sheds SOME light on the subject and their motivation-reward.  Another  :salute

As for the skill of the players in the DA verses the MA, please know and understand that I was not insinuating DA players were less skilled.  I know that at any given time, any AH player can be anywhere in the game.  And, not being aware that scores were retained in the DA, I was also unaware that there was ANY reward for flying in 'pick/vulch/timid' mode.  

I also did not expect to go in and fight in a 1v1.  I truly expected to get ganged and I have no problem with that.  In fact, that was the whole reason for my going.  I wanted to learn an under-used plane and learn to do some of these reversals that 'good' guys speak of.  What I wasn't expecting is to find guys floating around afraid to come down for fear that their heat shields would burn off on re-entry.  I didn't expect the 'furball' to be one of high-alt-monkeys only coming in to pick while you were low and slow with a 1v2 or 1v3 engagement.  

It was not the dying that confused me-- i expected it.  It is the lack of 'true fight' in the DUELING arena.  I don't begrudge these gentleman/gentle-women their kills.  I just did not understand the mentality of doing it in the DA.  Those kinds of kills are easily racked up in the MA (where do you think I get my kills  :rofl ).    What is the point of going to a DUELING arena if you are going to up a bird (example Tempest) that gives such a tremendous advantage as to negate the need for skill?  I equate it to a high school base ball player hitting from a T at batting practice.  Just cause you hit a ball from the T does not mean you are suddenly worthy of the major leagues.  The T is great for hand-eye coordination and swing mechanics, but it is NOT really like hitting from a pitcher.  A good practice, nonetheless, but do you always want to hit from the T?  

Back on point and the purpose of the thread... I truly hope that this is NOT what the game is evolving to ...  the apropos {AirQuake}.  I would hate to think that the dedicated "Fight" arena is an indication of the future of the MA  - or is merely a small scale reflection of the MA.  And, as for change, this is not something that HTC can change for us.  It is a mindset among the community regarding what is 'good behavior.'

If, in fact, this is the DA with the exception of the few hours in the early mornings mentioned, then I really have no desire to be there.  I went to the DA looking for a fight (whether 1v1 or 1v10 but a fight nonetheless) and I did not find it.  I found the MA, but with free perk birds and no ENY.  Again, if that is those players cup of tea, then they are welcome to it and I hope they enjoy it.  But it is not for me and I hope that this is not an indication of the directino of the game.

 :salute   NRShida...  I hope that you did not take offense to my second post, I did not mean it that way, please accept my apology if that was how it came off.   :salute
« Last Edit: December 14, 2010, 09:06:22 PM by NCLawman »
Jeff / NCLawMan (in-game)


Those who contribute the least to society, expect the most from it.

Light travels faster than sound.  This is why some people appear bright until you hear them speak.

Offline Oldman731

  • Plutonium Member
  • *******
  • Posts: 9497
Re: DA / State of affairs?
« Reply #57 on: December 14, 2010, 08:39:52 PM »
The biggest practical difference I myself see between the DA and the MA crowd right now is that the typical DA fighter will fight whatever the situation even when at a disadvantage, and the typical MA player will typically not do that.

An interesting observation.

...but...is danny76 joking when he says that people vultch in the Dueling Arena?  Really?

- oldman

Offline danny76

  • Gold Member
  • *****
  • Posts: 2583
Re: DA / State of affairs?
« Reply #58 on: December 14, 2010, 08:52:48 PM »
First to NC Lawman, I was just on the way to my soapbox, then I read further and realised you were reading from same hymn sheet, after reading your post twice sir I say YEA :salute

Secondly to oldman 731, certainly Sir, i have experienced serious vulching, with IL2's and tiffs.

The DA should be pure 1v1 2v2 3v3
"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline FiLtH

  • Platinum Member
  • ******
  • Posts: 6448
Re: DA / State of affairs?
« Reply #59 on: December 14, 2010, 10:22:51 PM »
     My biggest enjoyment of the DA?

   Not flying very long before you get to a fight.


   Yeah there are twinks in every arena. The beauty of the DA, probably similar to the AVA is the low population, means less of them. The MA just isnt very much fun. Long flight to fight, hords, new guys that dont give much of a fight, the way the game forces everyone to one spot since the towns are so big and hard to take without a hord.

   Its nice just to up in the DA, quick flight to a fight, say "Hey" to yer buds on both sides, and have great fights, with a few twinks thrown in for good measure to remind how good, overall, we have it.
 

~AoM~