Author Topic: Anti Air Guns  (Read 3603 times)

Offline kvuo75

  • Gold Member
  • *****
  • Posts: 3003
Re: Anti Air Guns
« Reply #60 on: December 24, 2010, 08:41:57 AM »
There is always a balance that must be struck between reality and game play.  Otherwise neither would be had.

I believe that the current levels of accuracy and damage are sufficient.  I'm not sure how it could be coded, but the damage that a 40mm Bofors (manned or auto ack) can do to a tank at 1000 yards or more seems a bit much.   

I kill a fair amount of tanks with field guns admittedly, but remember it aint just one (37mm btw, even tho it looks like a bofors) shot thats killing the tank. it takes multiple hits (10+) in very specific spots with field gun to take out tanks. and if those spots are not presented, the most you can hope for is to get his tracks.
kvuo75

Kill the manned ack.

Offline dirtdart

  • Silver Member
  • ****
  • Posts: 1847
Re: Anti Air Guns
« Reply #61 on: December 24, 2010, 11:19:23 AM »
i was gonna stay out of this one.......but if 80% made it to target, then why did the mighty 8th suspend raids after their second attempt at schweinfurt? (at least that's what i think i read)

 i think their losses were about 65% at ploesti, around 60% each time at schweinfurt.

Flak is deadly and in this game it is toned down for sure.  I lost a 262 once to a 5" from a CV I could not see.  They were radar guided after all. 
If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: Anti Air Guns
« Reply #62 on: December 24, 2010, 12:58:52 PM »
Flak is deadly and in this game it is toned down for sure.  I lost a 262 once to a 5" from a CV I could not see.  They were radar guided after all. 


 i don't have any issues with the ack in this game. none. nada. zilch.
 i don/'t wanna die in it, so i just don't fly into it.

 if i decide to try to de-ack a base, then i deserve whatever i get...same as if i were to follow you into it......

 keep it strong as it is.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline dirtdart

  • Silver Member
  • ****
  • Posts: 1847
Re: Anti Air Guns
« Reply #63 on: December 24, 2010, 02:56:23 PM »

 i don't have any issues with the ack in this game. none. nada. zilch.
 i don/'t wanna die in it, so i just don't fly into it.

 if i decide to try to de-ack a base, then i deserve whatever i get...same as if i were to follow you into it......

 keep it strong as it is.

QFT
If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum

Offline RoGenT

  • Silver Member
  • ****
  • Posts: 1328
Re: Anti Air Guns
« Reply #64 on: December 25, 2010, 12:46:35 PM »
I say, nerf the Ack for the Bish and Rooks and upgrade the knights ack  :aok

:salute Your fellow pony dweeb today!
Offical Knight Morale Officer
#1 Punk Knight on Vtards Hit List
Proud Pig!

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: Anti Air Guns
« Reply #65 on: December 26, 2010, 11:08:52 AM »
i was gonna stay out of this one.......but if 80% made it to target, then why did the mighty 8th suspend raids after their second attempt at schweinfurt? (at least that's what i think i read)

 i think their losses were about 65% at ploesti, around 60% each time at schweinfurt.

Unescorted bombers vs. fighters.


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: Anti Air Guns
« Reply #66 on: December 26, 2010, 11:35:00 AM »
Unescorted bombers vs. fighters.


wrongway


the point was/is ack doesn't have to be accurate. simply throw up a wall, and it pretty much doesn't matter what kind of plane it is.....it's gonna drop.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: Anti Air Guns
« Reply #67 on: December 26, 2010, 04:20:13 PM »

the point was/is ack doesn't have to be accurate. simply throw up a wall, and it pretty much doesn't matter what kind of plane it is.....it's gonna drop.

Actually, I would disagree with this statement.

I don't have numbers to back anything up, but if this were true losses of high altitude bombers in formation while flying straight, level, and at a steady speed while on their bomb run would seem to have been suicidal.


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: Anti Air Guns
« Reply #68 on: December 26, 2010, 05:12:57 PM »
Actually, I would disagree with this statement.

I don't have numbers to back anything up, but if this were true losses of high altitude bombers in formation while flying straight, level, and at a steady speed while on their bomb run would seem to have been suicidal.


wrongway

you do realize that the bomber crews feared anti aircraft fire more than they feared interceptors, right?

and i think it was often bordering on suicidal.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline W7LPNRICK

  • Gold Member
  • *****
  • Posts: 2050
      • Ham Radio Antenna Experiments
Re: Anti Air Guns
« Reply #69 on: December 27, 2010, 12:29:23 PM »
I de-acked a fresh V base with a 190 & 12 rockets, no wirbles, but one manned gun up. It really jazzed me. I couldn't believe I made it out of there. So? too accurate? NOT!
WildWzl
Ft Bragg Jump School-USAF Kunsan AB, Korea- Clark AB P.I.- Korat, Thailand-Tinker AFB Ok.- Mtn Home AFB Idaho
F-86's, F-4D, F-4G, F-5E Tiger II, C-130, UH-1N (Twin Engine Hueys) O-2's. E3A awacs, F-111, FB-111, EF-111,

Offline shermanjr

  • Copper Member
  • **
  • Posts: 341
Re: Anti Air Guns
« Reply #70 on: December 28, 2010, 08:59:07 AM »
if u need a 190 and 12 rockets to deack a vbase u must really suck at it
475th fg dgs
404th fighter group Winter SKy Deth ground
361 st fg
1st pursuit squadron avg
+flyingfury+ main arena
in game name pattonjr

Offline dirtdart

  • Silver Member
  • ****
  • Posts: 1847
Re: Anti Air Guns
« Reply #71 on: December 28, 2010, 10:44:19 AM »
if u need a 190 and 12 rockets to deack a vbase u must really suck at it

Why be so rude?  11 posts into your BB career.... 

If any ack needs to be dialed up, it is the stuff over the strats.  I do not hink I have ever lost a set of bombers or for that matter on, while dropping on the strats. 

If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10196
Re: Anti Air Guns
« Reply #72 on: December 28, 2010, 11:19:11 AM »
if u need a 190 and 12 rockets to deack a vbase u must really suck at it

Wow, what a great post... :noid
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline warphoenix

  • Nickel Member
  • ***
  • Posts: 565
Re: Anti Air Guns
« Reply #73 on: December 28, 2010, 04:57:10 PM »
if u need a 190 and 12 rockets to deack a vbase u must really suck at it
if you need to get flamed post this ^  :D
P-39 FREAK

B-26 Marauder driver

Offline M0nkey_Man

  • Gold Member
  • *****
  • Posts: 2254
Re: Anti Air Guns
« Reply #74 on: December 28, 2010, 05:20:42 PM »
lol
FlyKommando.com


"Tip of the dull butter knife"
delta07